Telema the Dungeon (0, 0, D) a +0 shortbow 12 arrows a scorpion corpse a centaur skeleton (0, 2, D) 2 arrows a +0 scale mail a +0 long sword (0, 7, D) a +4 quarterstaff of speed a +2 halberd of protection a +2 morningstar of protection a +1 broad axe of chopping a +2 rapier of electrocution (0, 8, D) an uncursed staff of energy (0, 41, D) an iguana corpse (0, 42, D) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (0, 45, D) a bat corpse (skeletalised by now) (0, 47, D) a +0 club (0, 48, D) a rat corpse (skeletalised by now)