Telema the Dungeon (0, 0, D) 2 stones (0, 5, D) a +0 whip a stone (0, 6, D) a +0 club a +0 short sword (0, 44, D) an uncursed staff of energy (0, 45, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of freezing a +2 rapier of electrocution (0, 47, D) a +0 helmet (0, 50, D) a potion of haste a +0 helmet a +0 leather armour (0, 52, D) a +0 mace (0, 54, D) a +0 shortbow 20 arrows (0, 58, D) a +0 dagger a +0 robe (4, 15, D) a +0 falchion (4, 21, D) a hippogriff corpse (skeletalised by now) (4, 32, D) a bullfrog skeleton (4, 33, D) a rime drake skeleton (4, 34, D) a basilisk skeleton (4, 36, D) a wolf skeleton (4, 47, D) a yak corpse