Dungeon Sprint DCSS version 0.20-a0-181-g08e0bf9 (webtiles) character file. 47 Telema the Skirmisher (level 3, 0/31 HPs) Began as a Demonspawn Fighter on Nov 23, 2016. Splashed by a jelly's acid (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (49 turns). Telema the Skirmisher (Demonspawn Fighter) Turns: 49, Time: 00:00:13 Health: 0/31 AC: 7 Str: 16 XL: 3 Next: 48% Magic: 3/3 EV: 9 Int: 9 God: Gold: 0 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: exhausted, slowed, very slow A: repulsion field 1, powered by pain 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: + Level 4.5 Fighting * Level 3.6 Long Blades + Level 4.2 Armour + Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You sometimes gain a little power by taking damage. Message History You slash the worm! You kill the worm! Your Shields skill increases to level 4! You are no longer berserk. You pass out from exhaustion. You feel as though you will be slow longer. The jelly hits you but does no damage. You can move again. You hit the jelly but do no damage. Your hands burn! The jelly hits you but does no damage. The jelly hits you. You are splashed with acid! The acid burns! You slash the jelly! Your hands burn! The jelly is heavily wounded. The jelly barely misses you. You block the jelly's attack. You hit the jelly. Your hands burn! The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓@▓ ▓J▓ ▓Z▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a jelly and a jackal skeleton. Vanquished Creatures An orc wizard (D) An adder (D) A worm (D) 2 goblins (D) 2 frilled lizards (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Telema the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 35 | D | Noticed an orc wizard 35 | D | Noticed a jelly 40 | D | Killed an orc wizard 40 | D | Gained mutation: You are surrounded by a mild repulsion field. (EV +2) [demonic ancestry] 40 | D | Reached XP level 2. HP: 25/25 MP: 2/2 40 | D | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 40 | D | Reached XP level 3. HP: 30/30 MP: 3/3 49 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.6 Armour | 4 | 4.2 Shields | 3 4 | 4.0 Fighting | 4 | 4.5 Action || total -------------------------++------- Melee: Long sword || 25 Use: Potion || 1 Armor: Scale mail || 10 Dodge: Dodged || 4 Block: Shield || 10 Rpst.: Long sword || 1