Telkir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -6, D:1) 2 throwing nets (2, -30, D:1) 19 stones (16, -25, D:1) a +0 dagger (22, -31, D:1) a +0 dagger (25, -9, D:1) a +0 club (27, -10, D:1) a +0 club (41, -5, D:1) a cursed -3 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -2, D:2) a +0 ring mail (2, -2, D:2) a +0 club (8, 13, D:2) a +0 dagger (8, 18, D:2) a +0 dagger (9, -4, D:2) 17 stones (13, 31, D:2) a +0 short sword (15, 0, D:2) a stone (15, 1, D:2) a +0 short sword (15, 2, D:2) a +0 dagger (15, 21, D:2) a +0 quarterstaff (16, 3, D:2) 8 stones a +0 hunting sling (16, 34, D:2) 2 scrolls of amnesia (17, 2, D:2) a stone (18, 2, D:2) 3 stones (22, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger a +0 club a +0 leather armour (1, -2, D:3) a +0 dagger (6, 23, D:3) a +0 robe (12, -11, D:3) a +0 leather armour (15, 34, D:3) 23 stones (16, 18, D:3) a cursed -1 club (17, -6, D:3) a +0 ring mail (18, 3, D:3) a +0 ring mail (18, 15, D:3) a +0 quarterstaff (19, 29, D:3) a +0 whip (26, 28, D:3) a +0 chain mail (40, -1, D:3) a +0 club a +0 whip (44, 5, D:3) 3 scrolls of random uselessness (51, 24, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 13, D:4) a scroll of random uselessness (5, -2, D:4) a +0 club a +0 club a +0 dagger a +0 giant club (8, 7, D:4) a +0 pair of gloves (11, 11, D:4) 27 bolts (18, 27, D:4) a +0 flail (22, 24, D:4) 2 scrolls of noise (39, -7, D:4) a +0 whip (41, -13, D:4) a +0 hunting sling (41, 7, D:4) a +0 war axe (44, -7, D:4) a cursed -3 club (49, 4, D:4) a +0 scale mail (49, 5, D:4) a +0 robe a +0 dagger a +0 scale mail a +0 hand axe (50, 3, D:4) a +0 robe a +0 dagger (56, 2, D:4) 20 stones Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Edwaemor" {RegenMP rElec Int+2 Dex+4 SInv} (6080 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. the cursed +0 mottled dragon scales of Orthodoxy {Str+3} (5030 gold) It affects your strength (+3). It has a curse placed upon it. the ring "Soaqe" {rN++ AC+5 Str+2 Int-3 Dex+2} (7460 gold) [ring of protection] It affects your AC (+5). It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+2). It greatly protects you from negative energy. the +8 short sword of Unpleasantness {venom, +Rage +Inv} (6110 gold) It poisons the flesh of those it strikes. It lets you turn invisible. It lets you go berserk. (0, 0, D:5) a +0 whip a +0 chain mail a +0 trident a +0 chain mail (1, 0, D:5) a +0 short sword (3, 10, D:5) a +0 cloak (6, 11, D:5) a cursed -2 club (9, 9, D:5) a +0 short sword (11, -3, D:5) 188 arrows (11, -2, D:5) a +0 shortbow (14, -1, D:5) a +0 dagger (16, 9, D:5) a +0 chain mail (16, 12, D:5) a -2 ring of evasion (19, -5, D:5) a cursed -3 mace a +0 leather armour (24, -13, D:5) 2 arrows (25, -20, D:5) a +0 ring mail a +0 flail (25, -14, D:5) an arrow (25, -11, D:5) an arrow (26, -11, D:5) 2 arrows (27, -16, D:5) 20 arrows a +0 shortbow (28, -34, D:5) a +0 leather armour a +0 spear (28, 0, D:5) a +0 robe (29, 0, D:5) a +0 short sword (29, 1, D:5) a +0 dagger a +0 robe (30, 2, D:5) a +0 mace a +0 robe (37, -31, D:5) a +0 short sword (47, 3, D:5) a +0 animal skin (48, 1, D:5) an arrow (49, 0, D:5) an arrow (49, 1, D:5) a +0 shortbow 16 arrows (50, -1, D:5) 2 arrows (51, -26, D:5) a +0 long sword (51, -17, D:5) a +0 giant spiked club (52, -10, D:5) a +0 mace (55, -13, D:5) a +0 whip (63, -47, D:5) a +0 robe (64, -40, D:5) an arrow (65, -41, D:5) an arrow (66, -43, D:5) a +0 shortbow (unseen) (66, -22, D:5) a +0 robe a +0 glaive (67, -43, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (4, -13, D:6) a +0 robe a +0 dagger a +0 robe of cold resistance a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour a +0 dire flail (4, 0, D:6) a +0 mace (5, 13, D:6) a +0 cloak (12, -10, D:6) a +0 hand axe (13, -20, D:6) a +0 dagger (unseen) (13, -19, D:6) a +0 dagger a +0 robe a +0 mace (26, 11, D:6) a +0 dagger (35, 3, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 16, D:7) 15 arrows a +0 shortbow (6, 17, D:7) an arrow (8, 0, D:7) 11 arrows (18, 37, D:7) a +0 hand axe (24, 13, D:7) 13 gold pieces (24, 14, D:7) 17 gold pieces (24, 15, D:7) 12 gold pieces (24, 16, D:7) 10 gold pieces (24, 17, D:7) 17 gold pieces (28, 26, D:7) a +0 chain mail (43, 21, D:7) a +0 spear (44, 27, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 2, D:8) a +0 robe a cursed +5 trident (1, 4, D:8) a +0 robe a +3 battleaxe (2, 2, D:8) a +0 dagger a +0 flail a +0 short sword a +0 chain mail a +4 scimitar a +1 robe of magic resistance (3, 2, D:8) a +0 leather armour a +0 trident (4, -6, D:8) a +0 arbalest (12, 3, D:8) a cursed -1 dagger a +0 animal skin (13, 3, D:8) 23 sling bullets (23, 13, D:8) 23 arrows (25, -3, D:8) a +0 mace (31, -2, D:8) a book of Maledictions (31, 8, D:8) a +0 ring mail (34, -14, D:8) 9 poisoned needles (42, -8, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Judofa's General Store a +0 ring mail (52 gold) the ring of Eternity {+Fly rElec MR+ Str+3} (616 gold) [ring of protection from magic] It affects your strength (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. a +0 great mace (84 gold) 4 tomahawks (26 gold) a book of Battle (520 gold) 22 arrows (57 gold) a scroll of immolation (45 gold) 2 potions of degeneration (26 gold) 14 arrows (36 gold) a scroll of remove curse (39 gold) (1, 30, D:9) a +4 long sword a cursed -2 dagger a +3 flail a +0 whip of freezing (1, 32, D:9) 28 arrows (4, 26, D:9) a +0 rapier (6, 18, D:9) a +0 dagger (12, 16, D:9) a +0 giant spiked club (12, 17, D:9) a +0 short sword a +0 cloak (16, 25, D:9) a +0 short sword (29, 20, D:9) a +0 animal skin a -1 halberd (35, 7, D:9) a +0 longbow (36, 3, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (12, -21, D:10) a +0 scale mail (12, -4, D:10) a +0 dagger a +0 dagger a +0 robe (13, -24, D:10) an arrow (13, -23, D:10) a +0 shortbow 15 arrows (13, -5, D:10) a +0 chain mail (19, -36, D:10) a +0 cloak (20, -30, D:10) a +4 morningstar a +0 robe (20, -28, D:10) a +4 hand axe a +0 robe (20, 5, D:10) a curare-tipped needle (20, 8, D:10) a curare-tipped needle (22, -25, D:10) a +0 war axe a +0 robe (22, 4, D:10) a +2 dagger of venom a +0 blowgun 2 curare-tipped needles (23, 18, D:10) a +0 trident (35, -20, D:10) a +0 dagger a +0 robe (37, -21, D:10) 21 arrows (39, -13, D:10) an arrow (41, -15, D:10) a +0 shortbow of freezing 15 arrows (52, -1, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 mace a +0 plate armour a +0 dagger a +0 scale mail (3, -20, D:11) the +7 war axe of Immorality {chaos, rElec MR- Int+4 Dex+2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+4). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. Dithmenos disapproves of the use of such an item. (3, 0, D:11) 9 poisoned needles (9, -15, D:11) an arrow (9, -14, D:11) 14 arrows (12, -11, D:11) a +0 shortbow 15 arrows (14, -8, D:11) an arrow (15, 12, D:11) a +0 robe (18, -23, D:11) a book of Battle (19, -23, D:11) +0 steam dragon scales (26, -27, D:11) a +0 robe (36, -7, D:11) 12 arrows (37, 9, D:11) 27 stones (37, 10, D:11) a wand of lightning (8/15) (38, -9, D:11) a +0 quarterstaff (45, -13, D:11) a large rock (46, -12, D:11) 2 large rocks (48, -9, D:11) a large rock (51, -6, D:11) a large rock (52, -6, D:11) a +4 trident a cursed +0 robe (53, -5, D:11) a +0 flail a +0 robe a +3 flail a +0 robe (54, -5, D:11) a +0 great sword a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (3, -12, Lair:1) 4 potions of brilliance (9, 0, Lair:1) 5 large rocks (11, -23, Lair:1) a +2 long sword of holy wrath (15, 6, Lair:1) a +0 ring mail (19, 11, Lair:1) a cursed +0 pair of gloves (21, 5, Lair:1) an uncursed ring of wizardry an uncursed ring of protection from fire (28, 13, Lair:1) a +0 scale mail (35, -22, Lair:1) 17 sling bullets (43, -29, Lair:1) 127 stones (44, -29, Lair:1) 48 sling bullets (45, -29, Lair:1) a cursed -2 fustibalus (51, 8, Lair:1) 20 gold pieces (52, 3, Lair:1) a scroll of amnesia (59, 2, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (9, -2, Lair:2) 12 arrows (11, 27, Lair:2) a +0 scythe (18, -7, Lair:2) a throwing net (23, -17, Lair:2) an uncursed amulet of inaccuracy (37, -26, Lair:2) a +0 hand axe (39, -1, Lair:2) a cursed -2 scimitar (49, 16, Lair:2) 21 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 sling bullets (4, -25, Lair:3) a water moccasin skeleton (4, -6, Lair:3) a crocodile corpse (5, -57, Lair:3) 18 stones (6, -57, Lair:3) 23 stones (8, -18, Lair:3) a scroll of immolation (10, -58, Lair:3) a +0 long sword (11, -37, Lair:3) a porcupine skeleton a spiny frog skeleton (12, -10, Lair:3) 24 stones (15, -9, Lair:3) a +0 quarterstaff (17, -5, Lair:3) a potion of agility (18, -21, Lair:3) 24 arrows (21, 3, Lair:3) a scroll of random uselessness (26, -47, Lair:3) a cursed -1 broad axe (27, -37, Lair:3) a scroll of random uselessness (28, -18, Lair:3) a +0 flail (29, 3, Lair:3) 18 bolts (32, -46, Lair:3) a +0 great mace (35, -22, Lair:3) a +0 leather armour (38, -53, Lair:3) a +0 ring mail