Telltale the Dungeon [Shop] Ofufraog's Armour Boutique the +2 robe of vines {NoDeviceHeal Regen+7} (230 gold) It increases your rate of regeneration. a +0 robe (9 gold) a +0 helmet (58 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +3 ring mail of cold resistance (338 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +3 leather armour of poison resistance (273 gold) [Shop] Tisaot's Jewellery Shop a +3 ring of strength (157 gold) an uncursed ring of stealth (175 gold) an uncursed amulet of harm (300 gold) a +4 ring of evasion (360 gold) an uncursed ring of stealth (175 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of magical power (200 gold) the amulet "Cudez" {Harm *Drain Str+3} (433 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). a +2 amulet of reflection (250 gold) an uncursed ring of protection from cold (250 gold) a +4 ring of intelligence (270 gold) an uncursed ring of magical power (200 gold) [Shop] Uwkoeh's Armour Boutique a cursed +0 helmet (16 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +2 leather armour of magic resistance (209 gold) a cursed +0 pair of gloves (38 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) [Shop] Ymaj's Distillery a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of ambrosia (96 gold) (0, 0, D) a +0 longbow 13 arrows a +0 giant club (0, 1, D) an arrow (0, 10, D) a cursed -1 giant spiked club (0, 14, D) a +0 helmet a +0 leather armour (0, 16, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of protection a +3 war axe of freezing a +2 rapier of draining (0, 17, D) an uncursed staff of energy (0, 54, D) a +0 club a +0 dagger (4, -1, D) a +0 cloak (4, 0, D) a +0 pair of boots (4, 1, D) a +0 cloak (4, 6, D) a +0 scale mail (4, 7, D) a +0 dagger (4, 9, D) 26 stones (4, 46, D) a +0 hand axe (4, 48, D) a potion of berserk rage (6, 0, D) a +0 helmet (6, 5, D) a +0 dagger a +1 robe of cold resistance (6, 40, D) a +0 rapier a +2 leather armour of cold resistance (8, 6, D) a +0 trident a +0 hand axe (8, 7, D) a +0 battleaxe a +0 leather armour a +0 hand axe (8, 10, D) a +0 dagger (8, 11, D) a +0 hand axe (8, 13, D) a +2 ring of evasion (8, 14, D) a +0 falchion a +0 chain mail (8, 15, D) a +2 trident of venom a +0 leather armour a +0 hand axe a +0 chain mail (8, 17, D) a +0 mace of draining a +0 ring mail a cursed -1 hand axe (8, 18, D) a +0 whip (8, 25, D) a +0 dagger a +0 robe (8, 26, D) a +0 hand axe a +0 plate armour (8, 27, D) a +0 trident a +0 chain mail a cursed -1 scimitar a +0 chain mail (8, 28, D) a +0 mace a cursed +0 leather armour (8, 29, D) a cursed +0 short sword a cursed +0 plate armour a cursed -1 glaive a +0 chain mail a +0 battleaxe a +0 plate armour (8, 30, D) a +0 long sword a +0 plate armour a +0 long sword a +0 plate armour a +0 scimitar a +0 leather armour (8, 31, D) a +0 mace a +0 chain mail (8, 36, D) a +0 whip (8, 37, D) a +0 mace a +0 leather armour a +0 hand axe (8, 38, D) a cursed -2 dagger a +0 robe a +0 short sword a +0 ring mail (8, 40, D) a +0 dagger (8, 41, D) a +0 short sword a +0 plate armour 3 large rocks (8, 42, D) a +0 war axe (8, 43, D) a +0 dagger a +0 robe a +0 short sword (8, 44, D) a +0 dire flail a cursed +0 chain mail (8, 45, D) a +0 dagger (8, 47, D) 2 large rocks (10, 39, D) 2 sling bullets (10, 42, D) a sling bullet (10, 45, D) a +0 quarterstaff a +0 hunting sling 20 sling bullets a +0 ring mail the human corpse of Joseph (skeletalised by now) (12, 15, D) a cursed +0 giant club a basilisk corpse a hill giant corpse (12, 28, D) a +1 ice dragon armour (12, 30, D) a +0 ring mail (12, 31, D) a +0 robe of resistance (12, 32, D) a +2 ring mail of fire resistance (12, 33, D) a +0 mottled dragon armour (12, 35, D) a +0 helmet of intelligence (12, 37, D) a +0 scimitar (12, 38, D) a +1 battleaxe (12, 39, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (12, 40, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (12, 41, D) a +1 demon whip (12, 42, D) a +3 dire flail (12, 43, D) a +3 broad axe (12, 44, D) a +2 hunting sling of freezing (12, 49, D) an uncursed ring of see invisible