Tensor Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -2, D:1) a frilled lizard corpse (skeletalised by now) (11, 23, D:1) a ball python corpse (skeletalised by now) (11, 24, D:1) a quokka corpse (skeletalised by now) (12, 24, D:1) a rat corpse (skeletalised by now) (13, 24, D:1) a +0 dagger (24, 7, D:1) a +0 sling (33, -16, D:1) a +0 ring mail (35, 22, D:1) a +0 leather armour (43, 15, D:1) 5 boomerangs (44, -15, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (45, 14, D:1) a bat corpse (skeletalised by now) (47, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 16, D:1) a bat corpse (skeletalised by now) (52, 12, D:1) 2 stones (52, 15, D:1) 4 javelins Level 2 of the Dungeon (0, 0, D:2) a scroll of fear (4, -3, D:2) 2 potions of attraction (5, 2, D:2) a +0 short sword (6, 5, D:2) a +2 dagger of venom (still there?) a +0 robe (still there?) (7, 1, D:2) a ball python corpse (12, 11, D:2) a scroll of identify (14, 3, D:2) a potion of curing (14, 4, D:2) a +0 quarterstaff (14, 5, D:2) 6 gold pieces (15, 3, D:2) a +0 dagger (15, 4, D:2) a potion of heal wounds a potion of curing (15, 5, D:2) a +0 buckler (16, 3, D:2) 11 gold pieces (16, 4, D:2) a +3 leather armour (16, 5, D:2) a scroll of teleportation (18, -5, D:2) a bat corpse (50, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 animal skin