Teril Level 1 of the Dungeon (4, 0, D:1) a bat corpse (skeletalised by now) (-4, 8, D:1) a +0 short sword (-11, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 10, D:1) a goblin skeleton (22, 11, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (22, 12, D:1) a throwing net (-16, 13, D:1) a +0 mace (-12, 14, D:1) a +0 club (14, 17, D:1) a +0 dagger (9, 21, D:1) 11 arrows (0, 27, D:1) a +0 club a giant newt corpse (skeletalised by now) (19, 27, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (19, 29, D:1) a giant newt corpse (skeletalised by now) (4, 31, D:1) a bat skeleton (9, 32, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a giant cockroach corpse (-4, 2, D:2) a +0 hand axe (0, 2, D:2) a giant newt corpse (4, 3, D:2) a worm corpse (-6, 5, D:2) a rat corpse (-14, 9, D:2) 19 sling bullets