Teril Level 1 of the Dungeon (0, 0, D:1) 16 exploding sling bullets (-48, 2, D:1) a +0 dagger (-44, 5, D:1) a +0 club (3, 5, D:1) a +0 club (-4, 13, D:1) a +0 dagger (-4, 16, D:1) a +0 club (-20, 19, D:1) a +0 club (-19, 24, D:1) a +0 ring mail (-19, 38, D:1) 16 arrows (-11, 46, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (-2, 5, D:2) 27 arrows (-2, 7, D:2) 20 stones (4, 27, D:2) a +0 short sword (3, 39, D:2) a bat corpse (skeletalised by now)