Teril Level 1 of the Dungeon (0, 0, D:1) 2 stones (7, 6, D:1) a +1 ring mail of cold resistance (-13, 10, D:1) a +0 short sword (-18, 16, D:1) a +0 hand axe (15, 18, D:1) a potion of curing (-18, 19, D:1) a stone (12, 19, D:1) a +0 dagger (17, 20, D:1) a +0 club (11, 22, D:1) a +0 short sword (19, 25, D:1) 2 potions of ambrosia (11, 28, D:1) a potion of curing (12, 29, D:1) a stone (1, 30, D:1) a +0 robe (11, 30, D:1) a stone (-7, 33, D:1) a +0 short sword (-13, 36, D:1) a potion of restore abilities (4, 41, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 10, D:2) a scroll of remove curse