Teror Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 0, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (2, 1, D:2) a stone (3, -6, D:2) 20 arrows (3, 1, D:2) a stone (3, 3, D:2) a stone (4, -10, D:2) 8 gold pieces (4, -9, D:2) a potion of resistance (7, 1, D:2) an adder corpse (11, 5, D:2) an adder corpse (12, 5, D:2) a jackal corpse (14, 6, D:2) a bat corpse (skeletalised by now) (15, 20, D:2) 18 arrows (16, -6, D:2) a +0 whip (16, 2, D:2) a frilled lizard corpse (17, 26, D:2) 18 bolts (19, -16, D:2) a potion of invisibility (21, 7, D:2) a jackal skeleton