Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b3192b9 (webtiles) character file. Game seed: 10040024888335662055, levelgen mode: deterministic 19 Teror the Grave Robber (level 2, -6/19 HPs) Began as a Demonspawn Necromancer on Nov 7, 2019. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:34 (1488 turns). Teror the Grave Robber (Demonspawn Necromancer) Turns: 1488, Time: 00:07:35 Health: -6/19 AC: 2 Str: 8 XL: 2 Next: 55% Magic: 4/5 EV: 14 Int: 16 God: Gold: 48 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . h - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn f - +2 ring of evasion MPRegen 0.09/turn (no ring) @: confused A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons d - a +0 club h - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery f - a +2 ring of evasion (left hand) Scrolls e - 2 scrolls of fear {unknown} g - 2 scrolls of enchant armour {unknown} j - a scroll of identify {unknown} k - a scroll of fog {unknown} Potions b - a potion of agility {unknown} i - a potion of curing {unknown} Comestibles c - 2 rations Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 2% 1 #...... Vampiric Draining Necr ###....... 8% 3 ###.... Regeneration Chrm/Necr #......... 22% 3 ###.... Animate Dead Necr N/A 26% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (hasn't noticed you, chance to defeat MR: 82%) Sigmund shouts! Sigmund writhes in agony. Sigmund casts a spell at you. You are confused. You're too confused to cast spells. You bump into the rock wall. You bump into the rock wall. Sigmund casts a spell at you. The magic dart hits you! Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You feel less confused. Sigmund points at you and mumbles some strange words. You are confused. A leopard gecko comes into view. Sigmund hits you from afar with a +0 scythe! You die... ### #<# #.# #.# #.# #@# # #.# #...######@######.# #.........gl....... #...######.#.(....# # #.#.####.# #.#.# #.#g# #.... You could see Sigmund, a leopard gecko (wandering) and a goblin. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) A frilled lizard (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Teror the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 627 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 627 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 1478 | D:2 | Noticed Sigmund 1488 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring D:2: layout_basic, uniq_robin, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 21 Club || 10 Cast: Pain || 27 Eat: Ration || 1 Armor: Robe || 18 Dodge: Dodged || 32