Teror Level 1 of the Dungeon (0, 0, D:1) 10 arrows (1, 2, D:1) 25 stones (2, 4, D:1) a +0 club (11, 32, D:1) a +0 club (14, 18, D:1) a +0 ring mail (32, 16, D:1) 9 gold pieces (32, 32, D:1) 17 bolts (33, 42, D:1) 21 arrows (35, 39, D:1) a +0 robe (37, 24, D:1) a +0 dagger (38, 31, D:1) a stone (39, 31, D:1) a stone (43, 15, D:1) a stone (43, 17, D:1) a stone (44, 8, D:1) a +0 hand axe (45, 12, D:1) 5 stones (45, 19, D:1) 3 stones (55, 35, D:1) 16 stones Level 2 of the Dungeon (20, -15, D:2) a +0 spear (21, -5, D:2) a +0 club (22, 12, D:2) a +0 plate armour (45, 10, D:2) a goblin corpse (skeletalised by now) (50, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -6, D:3) a +0 hand axe (unseen) (3, -4, D:3) a +0 dagger (unseen) (3, -1, D:3) a +0 short sword a stone 2 scrolls of identify 14 gold pieces (3, 0, D:3) a +0 dagger (4, -4, D:3) an orc corpse (5, -1, D:3) a frilled lizard corpse (6, -2, D:3) 30 sling bullets (8, -4, D:3) 3 stones (16, -20, D:3) a worm corpse (24, -22, D:3) a +0 hand axe (25, -18, D:3) a +0 robe (26, -22, D:3) a +0 dagger (35, -23, D:3) a frilled lizard corpse (38, -17, D:3) an adder corpse (42, -4, D:3) a jackal corpse (skeletalised by now)