Teror Level 1 of the Dungeon (6, 5, D:1) 13 stones (7, -11, D:1) 2 stones (10, -4, D:1) a +0 short sword 2 stones (32, 7, D:1) a cursed -2 dagger (34, 16, D:1) 20 stones (56, -5, D:1) a +0 club (62, 9, D:1) a +0 club (62, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 3, D:2) a +0 ring mail (1, 5, D:2) a +0 hunting sling (3, 20, D:2) a +0 spear (6, 19, D:2) a +0 dagger (11, 6, D:2) 19 stones (18, 5, D:2) an adder corpse (skeletalised by now) (26, 14, D:2) a +0 club (28, 15, D:2) a giant cockroach corpse (29, 13, D:2) a worm corpse (30, 12, D:2) 19 bolts (31, 26, D:2) a +0 robe (33, 16, D:2) 21 stones (34, 24, D:2) a ration (unseen) (35, 19, D:2) a potion of degeneration (35, 21, D:2) a scroll of enchant weapon