Teror Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -16, D:1) a +0 club (24, 25, D:1) 17 bolts (27, -14, D:1) a +0 leather armour (28, -12, D:1) a cursed +0 club (38, -8, D:1) a +0 dagger (39, -11, D:1) a +0 robe (45, -2, D:1) a +0 dagger (53, 25, D:1) a +0 robe (63, -16, D:1) a cursed -1 robe a +0 chain mail Level 2 of the Dungeon (2, 7, D:2) 17 arrows (6, -6, D:2) a +0 club (19, -6, D:2) a +0 dagger (39, 26, D:2) a +0 club (40, 26, D:2) a +0 halberd (45, 11, D:2) a stone (45, 12, D:2) a stone (48, 21, D:2) a +0 club (51, 9, D:2) a +0 whip (56, 29, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 19 stones (1, -5, D:3) a +0 dagger (4, -26, D:3) a +0 club (9, -43, D:3) a cursed +0 hand axe a +0 scale mail (16, -44, D:3) 21 sling bullets (21, 3, D:3) 20 stones (24, -26, D:3) 31 stones (25, -1, D:3) a +0 short sword (34, -32, D:3) a +0 dagger (37, 18, D:3) a +0 mace a +0 club (41, -40, D:3) a bat corpse (skeletalised by now) (45, 2, D:3) a +0 club (53, -38, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (0, 1, D:4) a jackal corpse (1, 23, D:4) a +0 ring mail (4, 6, D:4) 17 stones (14, 5, D:4) a +0 pair of boots