Teror Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (1, 14, D:1) a +0 dagger (5, 17, D:1) 21 sling bullets (13, 13, D:1) a +0 club (16, 12, D:1) a +0 robe (18, 1, D:1) 12 stones (21, 17, D:1) a +0 whip (25, 10, D:1) a +0 club (25, 13, D:1) a stone (25, 32, D:1) a +0 dagger (33, 3, D:1) a +0 robe (51, 8, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -3, D:2) a +0 war axe (7, 9, D:2) 26 bolts (12, 12, D:2) 5 atropa-tipped darts (15, 4, D:2) a +0 club (20, 18, D:2) a cursed -3 dagger (21, -10, D:2) a +0 ring mail (26, -23, D:2) a gnoll corpse (26, -4, D:2) an adder corpse (27, -24, D:2) a +0 halberd (unseen) (28, -6, D:2) a throwing net (33, 14, D:2) 26 stones (34, 15, D:2) a frilled lizard corpse (skeletalised by now) (36, 7, D:2) a goblin corpse (skeletalised by now)