Teror Level 1 of the Dungeon (5, -23, D:1) 15 arrows (6, -32, D:1) 17 stones (11, -5, D:1) a +0 club (22, -2, D:1) a +0 robe (23, -30, D:1) 19 stones (39, -25, D:1) a +0 hunting sling (41, -27, D:1) a +0 dagger (56, 1, D:1) 26 stones (59, -19, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 leather armour (3, 0, D:2) a +0 dagger a +0 club a +0 whip a +0 leather armour (4, 1, D:2) a +0 trident a +0 leather armour (27, -26, D:2) 11 stones (28, -34, D:2) a +0 club (28, -3, D:2) a stone (31, -3, D:2) a kobold corpse (skeletalised by now) (34, -3, D:2) a stone (36, -31, D:2) a +0 club (37, 6, D:2) 7 boomerangs (43, -28, D:2) a +0 ring mail (47, -33, D:2) a +0 dagger (49, -13, D:2) a +0 club (55, -1, D:2) a +0 short sword (55, 1, D:2) a +0 mace (57, 4, D:2) a +0 club (66, 0, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -3, D:3) 24 stones (5, 5, D:3) a stone (7, 13, D:3) 5 atropa-tipped darts (8, 7, D:3) an adder corpse a jackal corpse (skeletalised by now) (10, -2, D:3) 14 bolts (10, 5, D:3) a jackal skeleton (10, 7, D:3) a quokka corpse (skeletalised by now) (11, 5, D:3) a +0 club (unseen) (12, 2, D:3) an adder skeleton (13, 3, D:3) a rat skeleton (13, 6, D:3) a rat skeleton (13, 13, D:3) a leopard gecko corpse (13, 18, D:3) a worm corpse (16, 5, D:3) a +0 morningstar (16, 13, D:3) a +0 club (23, 1, D:3) a +0 dagger (unseen) (27, -1, D:3) a +0 short sword (unseen) (28, 0, D:3) a ration