Teror Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, 1, D:1) a +0 ring mail (11, 31, D:1) 21 stones (14, -1, D:1) a +0 whip (17, 24, D:1) a cursed -2 leather armour (17, 29, D:1) a +0 buckler (17, 48, D:1) a +0 club (28, 44, D:1) a +0 dagger (29, 5, D:1) 24 stones (42, -4, D:1) a +0 leather armour (42, 11, D:1) 20 stones (44, -5, D:1) a +0 short sword (49, 45, D:1) a +0 club (57, 8, D:1) a +0 club (58, 55, D:1) a +0 short sword 4 stones (59, 53, D:1) a stone (61, 30, D:1) a +0 ring mail (61, 42, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -7, D:2) a +0 ring mail (2, -25, D:2) a +2 whip of holy wrath (5, -15, D:2) a +0 dagger (7, -19, D:2) 17 bolts (8, -17, D:2) a +0 club (11, 3, D:2) a leopard gecko corpse (skeletalised by now) (14, -8, D:2) a +0 dagger (17, -26, D:2) a +0 club (19, -25, D:2) a +0 short sword (20, -26, D:2) a +0 dagger (20, -17, D:2) a +0 dagger of venom a goblin corpse (skeletalised by now) (20, -15, D:2) 16 stones (39, -24, D:2) 20 arrows (43, -16, D:2) 16 arrows (48, -17, D:2) a +1 short sword of distortion (unseen) (51, -14, D:2) a +0 whip