Teror Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 23, D:1) a +0 club (17, -2, D:1) a potion of agility (26, 9, D:1) 20 arrows (31, 16, D:1) a +0 club (41, 11, D:1) a +0 club (47, 8, D:1) 10 stones (49, -10, D:1) a +0 club (53, -3, D:1) a +0 club a potion of curing (54, -2, D:1) a +0 dagger (54, -1, D:1) a +0 whip (63, -5, D:1) 20 bolts Level 2 of the Dungeon (1, -16, D:2) a +0 scale mail (3, -15, D:2) a +0 hand axe (unseen) (9, 0, D:2) a +0 short sword (unseen) (10, -28, D:2) a +0 war axe (15, -24, D:2) a +0 short sword 4 stones (17, -28, D:2) a ration (26, -6, D:2) a +0 club (28, -17, D:2) a potion of curing (28, -7, D:2) 12 stones (32, -21, D:2) 18 sling bullets (32, -7, D:2) a +0 leather armour (33, -19, D:2) a potion of mutation (38, -2, D:2) a +0 dagger (39, -32, D:2) a potion of berserk rage (45, 3, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hat (0, 2, D:3) a +0 scale mail (6, -18, D:3) 24 sling bullets (6, 11, D:3) a worm corpse a hobgoblin corpse (9, -14, D:3) a bat corpse (skeletalised by now) (10, -16, D:3) a +0 club a +0 hunting sling 11 stones a goblin corpse (skeletalised by now) (11, -16, D:3) a +0 whip (13, 7, D:3) 7 silver javelins (15, -3, D:3) 2 stones (16, -2, D:3) a stone (17, -2, D:3) a stone (17, -1, D:3) 4 stones (18, -1, D:3) a stone (20, -21, D:3) a +0 war axe (20, 2, D:3) a +0 hunting sling a +0 dagger a goblin corpse (21, 4, D:3) 3 stones (26, -15, D:3) a +0 club (26, -14, D:3) a +0 falchion an orc corpse (skeletalised by now) (27, -14, D:3) a +0 leather armour (28, -15, D:3) a +0 ring mail (28, -14, D:3) a ration (29, -18, D:3) a +0 centaur barding