Teror Level 1 of the Dungeon (2, -18, D:1) a +0 club (5, 17, D:1) 20 stones a +0 dagger (16, 9, D:1) a +0 whip a stone (24, -21, D:1) a +0 chain mail (31, -3, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) 25 stones (2, -21, D:2) a +0 leather armour (3, -7, D:2) a +0 dagger a +0 leather armour (19, -23, D:2) an uncursed staff of air (28, -20, D:2) a +0 ring mail (31, 6, D:2) a +0 falchion (31, 7, D:2) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (44, -30, D:2) 11 bolts (54, -40, D:2) 2 stones (58, -2, D:2) a +0 dagger (59, 2, D:2) a +0 leather armour (61, -40, D:2) a +0 hunting sling 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -12, D:3) a +0 short sword a kobold corpse (6, 1, D:3) a +0 trident a +0 leather armour an orc skeleton (8, 3, D:3) a +0 falchion (12, -16, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (14, 12, D:3) 10 gold pieces (16, 9, D:3) a +4 ring of strength (17, -20, D:3) a rat skeleton (17, 10, D:3) a +0 leather armour (20, -19, D:3) a goblin skeleton (20, -16, D:3) a bat skeleton (22, -7, D:3) 13 gold pieces (23, -15, D:3) a +0 spear (26, -15, D:3) a ration (30, -14, D:3) a potion of ambrosia