Teror Level 1 of the Dungeon (4, -2, D:1) a +0 club (7, -21, D:1) a stone (8, -21, D:1) 3 stones (11, -13, D:1) a +0 spear (12, -21, D:1) a +0 club (13, -21, D:1) a +0 club (13, 7, D:1) 11 arrows (17, 2, D:1) 15 stones (25, 7, D:1) a +0 ring mail (28, 15, D:1) a +0 leather armour (29, -8, D:1) 4 stones (31, -3, D:1) a +0 club (34, 14, D:1) a +0 short sword (38, 19, D:1) a +0 chain mail (40, -28, D:1) 9 arrows Level 2 of the Dungeon (0, 14, D:2) 28 arrows (1, 15, D:2) 20 bolts (3, 15, D:2) 14 arrows (8, 8, D:2) 5 stones a cursed -3 club (12, 27, D:2) 8 boomerangs (13, 15, D:2) a +0 hand axe (14, -12, D:2) 16 stones (14, -2, D:2) a +0 ring mail (17, -5, D:2) a +0 club (18, 2, D:2) a +0 dagger (19, 20, D:2) a +0 dagger (20, 14, D:2) 14 poisoned darts (21, -17, D:2) 23 stones (26, 17, D:2) a +0 hunting sling (35, 2, D:2) 10 arrows (49, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 club (0, 1, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 flail (10, -13, D:3) a +0 club (12, 15, D:3) 2 stones (14, 15, D:3) a cursed -2 short sword (24, -8, D:3) a +0 short sword a +0 chain mail (27, 2, D:3) a +0 hand axe (27, 8, D:3) a +0 flail (28, -2, D:3) a +0 hand axe (29, -2, D:3) a +0 scale mail a +0 short sword (38, 7, D:3) 8 arrows (49, 8, D:3) a +0 hunting sling (49, 9, D:3) a +0 dagger (49, 10, D:3) a +0 falchion (64, 23, D:3) 19 bolts (65, 24, D:3) a +0 mace Level 4 of the Dungeon (20, -35, D:4) 32 stones (49, 14, D:4) 25 sling bullets (50, -9, D:4) a +0 halberd (51, -8, D:4) a +0 flail a +0 flail (55, 11, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ilas's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:5) a +0 trident (6, -37, D:5) 14 poisoned darts (13, -46, D:5) 18 stones (15, -12, D:5) a +0 chain mail a +0 flail (17, -12, D:5) 23 arrows a +0 shortbow (18, -27, D:5) 13 sling bullets (19, -30, D:5) a +0 vorpal flail a +0 robe (24, 2, D:5) a +0 short sword a +0 leather armour (30, -21, D:5) 20 stones (31, -36, D:5) a cursed +0 robe (32, -30, D:5) 22 stones (37, -40, D:5) a +0 whip (37, -39, D:5) a +0 spear (37, -38, D:5) a +0 halberd (38, -8, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 19 bolts (31, 22, D:6) a +0 war axe cursed +0 swamp dragon scales (44, 28, D:6) a +0 leather armour (49, -6, D:6) a +0 shortbow 3 arrows (50, -4, D:6) an arrow (50, -3, D:6) an arrow (50, -2, D:6) an arrow (50, -1, D:6) an arrow (51, 15, D:6) 28 stones Level 7 of the Dungeon [Shop] Muile's Antique Weapon Boutique the +7 shortbow of the Tired Allies {flame, rC+ MR+++ Str+2 Dex-3 Stlth-} (1925 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (-3). It protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. a +1 longbow of freezing (468 gold) a +0 broad axe (124 gold) a +0 hand axe (93 gold) a +0 quarterstaff (124 gold) a +0 falchion (93 gold) a +0 shortbow (93 gold) a +0 dagger (62 gold) a +1 rapier of holy wrath (440 gold) a +0 falchion (93 gold) [Shop] Liaczoib's Distillery a potion of stabbing (60 gold) a potion of lignification (45 gold) a potion of curing (45 gold) a potion of stabbing (60 gold) a potion of invisibility (120 gold) a potion of stabbing (60 gold) a potion of ambrosia (120 gold) a potion of lignification (45 gold) 2 potions of curing (90 gold) 2 potions of lignification (90 gold) a potion of mutation (120 gold) a potion of lignification (45 gold) [Shop] Botibot's Weapon Boutique a cursed -2 trident (1 gold) a +1 whip of electrocution (184 gold) a +1 trident of protection (156 gold) 20 stones (28 gold) a +0 hand crossbow (49 gold) a +2 scimitar of electrocution (308 gold) a +0 fustibalus of freezing (406 gold) 15 arrows (42 gold) a +0 hand axe (42 gold) a +0 spear (42 gold) (0, 0, D:7) a cursed -2 giant club (5, 4, D:7) a +0 robe (6, 1, D:7) a +0 hand axe (15, -24, D:7) a +0 club (23, -10, D:7) a +0 club (25, 12, D:7) a cursed -1 giant spiked club 2 throwing nets (27, -21, D:7) a +0 ring mail (34, 10, D:7) a +0 dagger (37, -17, D:7) an uncursed amulet of faith (40, 12, D:7) 8 boomerangs (42, 14, D:7) a +0 chain mail 3 throwing nets a +0 halberd (44, -8, D:7) a +0 shortbow (45, -14, D:7) a +0 spear a +0 club a +0 whip a +0 robe (46, 14, D:7) a throwing net (47, 24, D:7) an uncursed staff of earth (48, 13, D:7) a +0 giant spiked club (50, -14, D:7) a +0 giant club (50, 13, D:7) 3 silver boomerangs (50, 15, D:7) 9 stones (52, -14, D:7) the +2 plate armour of an ossuary {rElec Str+3 Stlth+} It affects your strength (+3). It insulates you from electricity. It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (1, 2, D:8) a +0 fustibalus (2, 1, D:8) a +0 flail a +0 plate armour (3, 10, D:8) a +0 spear (5, 0, D:8) a cursed -2 dagger a +0 robe (6, 0, D:8) a +0 dagger a +0 robe (7, -1, D:8) a +0 mace (11, 17, D:8) a +1 flail of holy wrath (16, 1, D:8) a +0 leather armour (16, 5, D:8) 14 stones (17, 30, D:8) the +3 plate armour of the Nightingale {Str+2 Int+5} It affects your strength (+2). It affects your intelligence (+5). (20, -18, D:8) a +0 war axe (20, -16, D:8) a +0 dagger (23, -8, D:8) a +0 kite shield a +0 trident (23, -2, D:8) a +0 ring mail a cursed -1 robe a +0 dagger (23, 20, D:8) a +0 flail (24, 6, D:8) a cursed +0 flail (25, -4, D:8) a +0 ring mail a +0 short sword (25, 18, D:8) a +0 whip (26, -5, D:8) a +0 whip a +0 robe a +0 dagger (26, 8, D:8) a +0 halberd (26, 18, D:8) a +0 robe a +0 club (27, 17, D:8) a +0 flail (28, 17, D:8) a +0 whip (31, 20, D:8) 16 bolts (34, 23, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (6, 15, D:9) a +1 short sword of speed a +0 leather armour (6, 24, D:9) a +0 club (7, 18, D:9) a +0 short sword a +0 short sword (7, 19, D:9) a +0 dagger a +0 robe (8, 10, D:9) a +0 mace a +0 scale mail (13, -7, D:9) a scroll of random uselessness (22, 6, D:9) 26 stones (23, 18, D:9) a +4 morningstar a +0 robe (23, 19, D:9) a cursed +3 hand axe a cursed +0 robe a cursed -2 halberd a +0 robe (24, 18, D:9) a cursed +3 hand axe of freezing a +0 robe (26, -17, D:9) the cursed +1 ring mail of Fatakh {Regen+ Str+3} It affects your strength (+3). It increases your rate of regeneration. It has a curse placed upon it. (26, 18, D:9) a cursed +0 halberd a +0 robe (28, -27, D:9) a +1 rapier of flaming a +0 mace of holy wrath Level 10 of the Dungeon (0, 0, D:10) 17 stones (4, 6, D:10) 19 sling bullets (6, -28, D:10) a +0 leather armour (11, 11, D:10) a +0 leather armour (14, 0, D:10) a +0 hand axe (20, -21, D:10) +0 acid dragon scales (21, -1, D:10) a +0 plate armour (31, -24, D:10) a +0 giant spiked club (37, -9, D:10) 2 throwing nets (40, 0, D:10) 19 stones (41, -13, D:10) a +0 shortbow 9 arrows (41, -12, D:10) 2 arrows (41, -10, D:10) an arrow (42, -14, D:10) a +3 ring of evasion a +0 scale mail a +0 flail (42, -8, D:10) an arrow (43, -14, D:10) 2 boomerangs a +0 flail a +0 robe a +0 dagger a +0 falchion (46, -25, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (unseen) (3, 1, D:11) a potion of flight (4, 1, D:11) an arrow (5, 3, D:11) 2 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 gold pieces (2, 0, Lair:1) 4 gold pieces (6, -7, Lair:1) a blink frog corpse