Teror Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, 14, D:1) a +0 scale mail (20, 8, D:1) 24 arrows (27, 31, D:1) 15 bolts (29, 9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 6, D:2) a +0 robe (4, -4, D:2) a +0 dagger (4, 5, D:2) a +0 hand axe (5, 1, D:2) a +0 dagger (14, -15, D:2) a +0 hunting sling (16, 2, D:2) 17 stones (19, -15, D:2) 21 bolts (26, 11, D:2) a +0 dagger a +0 robe (26, 12, D:2) a +0 war axe (unseen) (28, 15, D:2) 2 stones (33, 11, D:2) a +0 ring mail (35, 17, D:2) an uncursed ring of attention Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 3, D:3) a +0 leather armour (5, -4, D:3) a +0 club (5, -2, D:3) an adder corpse (6, 0, D:3) a +0 whip a kobold corpse a jackal corpse (7, 0, D:3) a +0 club (still there?) a jackal skeleton (still there?) a bat skeleton (still there?) (9, 1, D:3) a quokka skeleton (12, 2, D:3) a stone (15, -2, D:3) a +0 club (16, -3, D:3) an adder skeleton (29, 8, D:3) a +0 dagger (31, 4, D:3) a +0 flail (32, 4, D:3) a +0 club (33, 13, D:3) 3 boomerangs (35, 12, D:3) a +0 dagger (35, 13, D:3) a +0 club (37, 10, D:3) a +0 club