Teror Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (20, 21, D:1) 6 sling bullets (21, -16, D:1) a cursed -1 club (27, 12, D:1) a +0 whip (33, 21, D:1) a cursed -3 club 20 stones (34, 8, D:1) 19 arrows (34, 21, D:1) a +0 club (38, -17, D:1) 26 stones (39, 21, D:1) a stone (46, -12, D:1) a stone (48, -10, D:1) a stone (50, -8, D:1) a +0 short sword 2 stones (52, 9, D:1) a +0 dagger a +0 club (53, 6, D:1) a +0 spear (53, 26, D:1) a +0 short sword (60, 5, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 45, D:2) a +0 dagger (10, 26, D:2) a +0 robe (12, 15, D:2) a stone (12, 23, D:2) a +0 leather armour (12, 29, D:2) a +0 robe of the Archmagi a +0 dagger (13, 25, D:2) 4 atropa-tipped darts (15, 13, D:2) a stone (20, 11, D:2) 22 stones (21, 6, D:2) 26 stones a +0 spear (22, 45, D:2) 13 arrows (28, 15, D:2) 17 arrows (31, 13, D:2) a +0 club (31, 15, D:2) a +0 club (32, 15, D:2) a stone (33, 6, D:2) a +0 robe (34, 32, D:2) a leopard gecko skeleton (35, 15, D:2) 3 stones (36, 15, D:2) a +0 short sword a +0 club a +0 club a kobold corpse (skeletalised by now) (37, 16, D:2) a stone (50, 3, D:2) a stone (52, -2, D:2) a leopard gecko corpse (55, 32, D:2) a leopard gecko skeleton (68, 3, D:2) 26 stones