Dungeon Crawl Stone Soup version 0.25-a0-1136-gc1285e62ab (webtiles) character file. Game seed: 18150417610884989298, levelgen mode: deterministic 9 Teror the Grave Robber (level 2, 19/20 HPs) Began as a Demonspawn Necromancer on May 23, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (396 turns). Teror the Grave Robber (Demonspawn Necromancer) Turns: 396, Time: 00:00:41 Health: 19/20 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 3/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Comestibles c - a ration d - a chunk of flesh Skills: + Level 0.4 Fighting + Level 1.9 Dodging + Level 1.9 Stealth * Level 2.2 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 10% 3 ###.... Animate Dead Necr N/A 32% 4 #####.. Agony Necr ###..... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You butcher the goblin corpse. d - a chunk of flesh Things that are here: a +0 dagger; a goblin skeleton Things that are here: a +0 dagger; a goblin skeleton A bat and a hobgoblin come into view. The hobgoblin shouts! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 87%) The bat writhes in agony. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......... ####......... ...........# #........g## ###..........# #?..%........# #...†.....# #...@#### ####....# ####.# ######## ###.# #....... #..)# #.#####. #.########.# #. #..........# #÷ ############ ## You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Teror the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 395 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 396 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic, lemuel_another_geyser Action || total -------------------------++------- Melee: Mace || 7 Cast: Pain || 7 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------