Dungeon Crawl Stone Soup version 0.26-a0-6-g448add79b7 (webtiles) character file. Game seed: 12600137713749234281, levelgen mode: deterministic 8 Teror the Grave Robber (level 2, 18/19 HPs) Began as a Demonspawn Necromancer on May 24, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (510 turns). Teror the Grave Robber (Demonspawn Necromancer) Turns: 510, Time: 00:00:41 Health: 18/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 16 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls h - a scroll of remove curse {unknown} Potions e - 2 potions of mutation {unknown} f - a potion of lignification {unknown} g - 2 potions of curing {unknown} Comestibles b - a chunk of flesh c - 4 rations Skills: + Level 0.3 Fighting + Level 2.0 Dodging + Level 1.9 Stealth * Level 2.2 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 10% 3 ###.... Animate Dead Necr N/A 32% 4 #####.. Agony Necr ###..... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History c - 4 rations (gained 1) h - a scroll labeled HOTEDI JYPSU e - 2 fizzy brown potions (gained 1) Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. There is a stone staircase leading down here. A rat comes into view. Found a ration. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, chance to defeat MR: 87%) The rat writhes in agony. You kill the rat! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###### #......# #.####.# ### #.# #.# ##<## #.####.# ###...## #.#....###### #Z#...#Z #.##.###....######### ###...## #>................... #^#...#Z ####..#####....#@....... ###...## .........##....#........ #Z#...#^ .........##....#........ ###..### ...............#%....... #^#..#^# ...............#........ ###..### ........^......#####†### #Z#..#Z# .........##....# .. ####.### .##..####.....## .# #Z#.#^# .##.#####.....### ###.### There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Teror the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 509 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 509 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 510 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 0.3 Stealth | | 1.9 Spellcasting | | 2.2 Necromancy | | 4.4 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Pain || 12 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------