Terracrafty Level 1 of the Dungeon (2, 1, D:1) 19 bolts (7, -4, D:1) a +0 falchion (8, -21, D:1) a +0 club (9, -9, D:1) a +0 chain mail (11, -14, D:1) a +0 whip a +0 club (19, 14, D:1) a +0 dagger (34, 2, D:1) a +0 dagger (36, 0, D:1) a +0 whip (37, 26, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (1, 6, D:2) 23 arrows (20, -19, D:2) a +0 dagger a +0 hunting sling 17 stones (20, 23, D:2) a +0 ring mail (33, 19, D:2) a +0 club (37, -8, D:2) 12 bolts (40, -10, D:2) a +0 dagger 5 stones (47, 21, D:2) a +0 club (54, 0, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 0, D:3) a +0 dagger (20, 21, D:3) a +0 short sword 4 poisoned darts (22, 20, D:3) a +0 club a +0 robe (30, 13, D:3) 16 arrows (49, 3, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (7, -34, D:4) a +0 giant club (9, -4, D:4) a ring of fire (10, -27, D:4) a +0 ring mail (11, -9, D:4) a +0 robe (11, -5, D:4) 2 gold pieces (11, -4, D:4) a scroll of magic mapping (17, 6, D:4) a +0 short sword (25, -30, D:4) a +0 robe a +0 dagger (25, -5, D:4) a +0 robe a +0 dagger (28, -29, D:4) a +0 robe a +3 dagger (34, -26, D:4) a +0 whip a +0 spear (35, -26, D:4) a +0 dagger (35, -25, D:4) a +0 spear (38, -31, D:4) a +0 club (39, -30, D:4) a +0 halberd (40, -29, D:4) a +0 halberd a +0 spear (40, -28, D:4) a +0 whip (44, -32, D:4) a +0 club (44, -23, D:4) a +0 giant club (46, 2, D:4) 18 stones Level 5 of the Dungeon [Shop] Warchico's Distillery a potion of might (48 gold) 2 potions of mutation (192 gold) a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of berserk rage (60 gold) a potion of flight (36 gold) a potion of might (48 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of heal wounds (60 gold) [Shop] Igyf's Weapon Emporium a +0 hunting sling (18 gold) a +0 scythe (36 gold) a +0 flail (42 gold) a +0 rapier (48 gold) the +9 falchion of the End of Times {vorpal, rElec rN++ Int+5} (1014 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. a +0 arbalest (54 gold) the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} (1138 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. the +4 scimitar of Wondrous Power {drain, rPois rC- Will+ Int+5} (570 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. 18 bolts (43 gold) a +4 broad axe of flaming (350 gold) [Shop] Byengah's Weapon Shop a +0 war axe (38 gold) a +1 rapier of flaming (156 gold) a +3 vorpal mace (236 gold) a +0 flail (38 gold) 12 arrows (26 gold) 22 stones (24 gold) a +0 mace (33 gold) a +2 short sword of venom (171 gold) [Shop] Manelaut's Antique Weapon Emporium a +1 rapier of draining (426 gold) the +9 dagger of the Unliving {flame, rN+ Str+7 Stlth+} (2319 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 battleaxe (195 gold) a +0 rapier (120 gold) a +3 short sword of venom (618 gold) a +1 spear of flaming (372 gold) a +0 broad axe (120 gold) the +9 mace of the Equator {holy, rF- Dex+5 SInv Stlth+} (2037 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (0, 0, D:5) a +0 scale mail (1, -38, D:5) 12 arrows (4, -39, D:5) 6 bolts (4, 4, D:5) a +0 mace (18, -16, D:5) a +0 giant spiked club (33, -18, D:5) a +0 mace a +0 leather armour (46, -29, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (4, -31, D:6) a +0 ring mail (5, -15, D:6) 5 large rocks (6, -18, D:6) a +0 giant spiked club (7, -7, D:6) 16 stones (9, -13, D:6) a +1 vorpal hand axe (13, -12, D:6) a +0 spear (13, -11, D:6) a ring of positive energy (14, -31, D:6) a +0 short sword a +0 short sword (15, -31, D:6) a stone a +0 whip (15, -30, D:6) 12 bolts a +0 short sword a +0 hand crossbow (16, -32, D:6) 2 stones a +0 short sword (18, -12, D:6) the Papyrus of Moulding Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Irradiate Conjuration/Transmutation 5 no c - Necromutation Transmutation/Necromancy 8 no (18, -11, D:6) 22 gold pieces (33, -19, D:6) 22 arrows (39, -20, D:6) a +0 giant club (40, -37, D:6) a +0 longbow (43, 0, D:6) a +0 halberd a +0 spear a +0 whip a +0 chain mail a +0 club (44, 0, D:6) 13 stones a +0 leather armour a +0 club a +0 whip a +0 leather armour a +0 dagger a +0 dagger (45, -44, D:6) 17 sling bullets (45, -24, D:6) a +0 leather armour (45, -13, D:6) 10 arrows (48, -29, D:6) a +0 scale mail (49, -20, D:6) a +0 quarterstaff (51, -13, D:6) 20 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 hand axe (1, -2, D:7) a +0 club (1, -1, D:7) a +0 plate armour a +0 mace (2, 7, D:7) a +0 chain mail (2, 12, D:7) a +0 halberd (3, 11, D:7) a +0 whip a +0 robe a +0 flail a +0 flail (3, 12, D:7) a +0 halberd (9, -24, D:7) a +0 hunting sling of freezing (10, 12, D:7) 13 sling bullets (12, -11, D:7) a +0 robe (14, 4, D:7) 13 arrows (16, 4, D:7) 18 arrows a +0 shortbow (16, 15, D:7) a +0 spear (17, 6, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 trident a +0 chain mail a +0 club (19, 6, D:7) a +0 dagger (29, -15, D:7) a +0 leather armour a +0 flail a +0 whip (29, -14, D:7) a +1 dagger of flaming (30, -13, D:7) a +0 club (38, -3, D:7) 7 stones (39, -21, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +2 scimitar of flaming a +2 robe of willpower (4, -30, D:8) a +0 club (5, -30, D:8) a +0 shortbow 23 arrows (16, 6, D:8) a +0 hand axe a +0 hand axe a +0 dagger a +0 robe (19, 6, D:8) 19 arrows (21, -12, D:8) a +0 trident of protection a +0 ring mail (21, -11, D:8) a +0 halberd (21, 6, D:8) a +0 club a +0 ring mail (22, -12, D:8) a +0 whip a +0 flail (24, -25, D:8) a +0 whip a +0 whip a +0 flail a +0 whip a +0 leather armour a +0 whip (25, 10, D:8) 17 bolts (42, -13, D:8) a +0 leather armour (42, 5, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (9, 7, D:9) a +0 trident (11, 11, D:9) a +0 chain mail (11, 12, D:9) a +0 mace (15, 20, D:9) 5 sling bullets (21, 5, D:9) a +4 scimitar a +0 robe (24, 9, D:9) a +0 leather armour a +0 war axe (27, 3, D:9) a +2 spear a +0 robe (27, 9, D:9) a +0 trident (27, 14, D:9) a +0 chain mail (28, 3, D:9) a +0 halberd a +0 robe (28, 28, D:9) 22 sling bullets (32, 32, D:9) a staff of earth (33, 5, D:9) 9 bolts (39, 21, D:9) a +0 hand crossbow (40, 21, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (0, 29, D:10) a +0 dagger (3, 35, D:10) a +0 mace a +0 hand crossbow 12 bolts (4, 35, D:10) a +0 dagger a +0 club (5, 35, D:10) a +0 short sword a stone (6, 35, D:10) a +0 short sword (7, 23, D:10) 11 stones (9, 45, D:10) a +0 club (10, 45, D:10) a +0 shortbow 14 arrows (12, -12, D:10) a +0 pair of gloves (23, 7, D:10) a +0 dagger (26, 13, D:10) 15 stones (27, 45, D:10) 16 stones (31, -10, D:10) a +0 flail (31, -9, D:10) a +0 club a +0 halberd (31, -8, D:10) a +0 whip a +5 trident of pain a +0 ring mail (37, -5, D:10) a +0 scale mail (39, 28, D:10) 19 arrows (39, 34, D:10) 23 sling bullets (42, 39, D:10) a +0 giant spiked club a +0 dire flail (45, 7, D:10) 18 stones (46, -12, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Mibleip's Book Emporium Great Wizards, Vol. II (570 gold) a book of Necromancy (240 gold) a book of the Spheres (810 gold) the Compendium of Air (570 gold) Spells Type Level Known a - Swiftness Air 3 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Summon Lightning Spire Summoning/Air 4 no d - Freezing Cloud Conjuration/Ice/Air 5 yes an Inescapable Atlas (510 gold) a book of Conjurations (300 gold) a book of Misfortune (390 gold) a book of Hexes (540 gold) the Volume of the Birds (330 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Swiftness Air 3 no c - Mephitic Cloud Conjuration/Poison/Air 3 no a Trismegistus Codex (420 gold) [Shop] Olipn's Assorted Antiques a potion of attraction (78 gold) a +0 scimitar (104 gold) a lightning rod (4/4) (780 gold) an amulet of faith (1040 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a scroll of teleportation (78 gold) a potion of brilliance (104 gold) a +0 chain mail (117 gold) a wand of iceblast (9) (338 gold) [Shop] Atuw's Antique Armour Boutique the +0 kite shield of Wonder {Rampage rPois rN+++ Str-2} (1007 gold) Str: It affects your strength (-2). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Rampage: It bestows one free step when moving towards enemies. a +1 pair of boots (356 gold) a +0 pair of gloves (139 gold) a +0 plate armour (713 gold) a +0 chain mail (139 gold) a +0 pair of boots (139 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) [Shop] Torocul's Magic Scroll Boutique a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of acquirement (676 gold) a scroll of acquirement (676 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of magic mapping (45 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of acquirement (676 gold) [Shop] Cogat's Overcharged Wands a wand of polymorph (25) (459 gold) a wand of acid (25) (986 gold) a wand of polymorph (25) (459 gold) a wand of acid (25) (986 gold) a wand of paralysis (25) (459 gold) a wand of flame (55) (484 gold) (21, -7, D:11) a staff of cold (24, -9, D:11) a +0 short sword a +0 chain mail (42, 1, D:11) a +0 giant spiked club a +0 giant club (42, 14, D:11) a +5 dagger of venom a +0 robe (44, -1, D:11) a +0 leather armour (45, 12, D:11) a +0 club (45, 22, D:11) 7 arrows a +1 vorpal shortbow (49, 21, D:11) a +0 whip 28 stones (50, 22, D:11) a +0 club (50, 24, D:11) a +0 whip (51, 22, D:11) a +0 spear a +0 ring mail a +0 buckler a +0 flail (55, -1, D:11) a +0 robe Level 12 of the Dungeon (11, 37, D:12) a +0 giant club a +0 robe (18, 18, D:12) 5 large rocks (41, 29, D:12) a poisoned dart (45, 33, D:12) a +0 robe (45, 34, D:12) a +0 giant club (46, 34, D:12) a poisoned dart (47, 35, D:12) 3 poisoned darts (49, 37, D:12) a howler monkey corpse (50, 37, D:12) a howler monkey corpse (53, -1, D:12) a +0 spear the Ecumenical Temple