Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Tester31341222 the Conjurer (Demigod Conjurer) Turns: 4180, Time: 00:29:52 Health: 38/38 AC: 7 Str: 8 XL: 5 Next: 6% Magic: 12/12 EV: 11 Int: 24 God: Gold: 195 SH: 0 Dex: 12 Spells: 4/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . f - +2 pair of boots {rampage} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: rampage @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 195 gold pieces. Inventory: Missiles c - 5 poisoned darts Armour a - a +1 robe (worn) f - a +2 pair of boots of rampaging (worn) k - a +0 pair of gloves (worn) Wands d - a wand of flame (8) Scrolls h - a scroll labelled BUIROAMODYR i - a scroll labelled TACA VENUCVAST j - 3 scrolls labelled KISKIS OKK m - a scroll labelled HURINGEZIZA Potions b - a potion of magic e - a white potion g - an emerald potion l - a purple potion n - 2 amethyst potions o - a silvery potion Skills: + Level 2.0 Dodging + Level 2.2 Stealth + Level 2.8 Spellcasting + Level 5.2 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Momentum Strike Conj/Tloc 30% 3d8 6% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 11% 1 Blink Tloc 6% N/A 17% 2 Lesser Beckoning Tloc 6% N/A 17% 2 Vampiric Draining Necr 3% 2d6 32% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Martyr's Knell Necr/Summ 3% N/A 73% 4 Vhi's Electric Charge Tloc/Air 6% N/A 73% 4 Curse of Agony Necr 3% N/A 97% 5 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, 93% to hit) The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. The web tears apart. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (asleep, 100% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 93% to hit) The searing ray hits the ribbon worm! The ribbon worm is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 93% to hit) The searing ray hits the ribbon worm. You kill the ribbon worm! (Press . to maintain the ray.) You start resting. Magic restored. #.####....#####.# #b#~P. #.# #....# #.###.♣~.. #.# #....# #.#~~♣~~~~ #.# #....# #.♣~~~~~.. #.# #....# #.~~~~~~~~ #.# #....# #.♣~~P~~~. #.#############.♣♣~≈~~P~ #...............♣~P≈~~P. #......@........♣~~≈≈~~. ###############.#~~~≈~~~ #....# #.##~~≈~P. #....# #.##~~~P~~ #....# #.##♣~~~~P #....# #.# ♣~~~~P #....# #.. #....# There are no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) 3 adders (D:2) A dart slug (D:1) 4 ribbon worms 7 bats 6 endoplasms 10 giant cockroaches 3 goblins 4 hobgoblins 3 kobolds 2 quokkas (D:2) 5 ball pythons A frilled lizard (D:2) 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tester31341222 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 209 | D:1 | Found Yrphyecra's Antique Armour Shoppe. 423 | D:1 | Reached skill level 4 in Conjurations 992 | D:1 | Reached XP level 2. HP: 17/20 MP: 2/7 1360 | D:1 | Learned a level 2 spell: Searing Ray 1657 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 2251 | D:2 | Noticed Natasha 2256 | D:2 | Killed Natasha 2257 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/10 2494 | D:2 | Noticed Natasha 2499 | D:2 | Killed Natasha 2832 | D:2 | Reached skill level 5 in Conjurations 2895 | D:2 | Noticed Natasha 2904 | D:2 | Killed Natasha 3511 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/12 3536 | D:3 | Learned a level 2 spell: Momentum Strike Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.2 Spellcasting | 2 | 2.8 Dodging | 2 | 2.0 Stealth | 2 | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | 2 || 6 Throw: Dart | | 1 || 1 Cast: Magic Dart | 38 | 13 || 51 Searing Ray | 18 | 39 || 57 Momentum Strike | | 2 || 2 Use: Scroll | | 3 || 3 Armour: Robe | 13 | 10 || 23 Dodge: Dodged | 10 | 10 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4202 | 4191 | 11 | 1497 | 0 | 3 | 1400.7 | Dungeon | 4202 | 4191 | 11 | 1497 | 0 | 3 | 1400.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1848 daAuts D:1: 1417 daAuts D:3: 936 daAuts