Dungeon Crawl Stone Soup version 0.18.2-3-g5ac21b8443 (webtiles) character file. 2 Tewichka the Charlatan (level 1, 16/16 HPs) Began as a Deep Dwarf Artificer on Jan 4, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:27 (31 turns). Tewichka the Charlatan (Deep Dwarf Artificer) Turns: 31, Time: 00:01:27 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 12 God: Gold: 8 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of enslavement (15/24) e - a wand of random effects (10/48) f - a wand of heal wounds (5/9) Comestibles g - a bread ration Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 2.1 Dodging + Level 1.2 Stealth + Level 4.2 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History That item cannot be evoked! There is an open door here. Things that are here: a club; a hobgoblin corpse There isn't anything here! Tossing away (i - inventory): c - a wand of flame (12/48) (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You toss away a wand of flame (12/48). The wand of flame (12/48) closely misses the bat. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat hits you but does no damage. The bat misses you. You closely miss the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , .. * * , .. , , ,, , .# , , * , * ####.# , *, ,, ....# * * ########...# ** .../.....b.### ,, , , , .............#* , , #####...@....# , #...#....#...# * ** , ###.♣.###..#...## , ,, #.......#........ ,,+.♣.<.♣.)).....##.. ,,#.......#.###.## *# ###.♣.###.# *.# * #...# ..# .# , #####,..# * , You could see a bat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Tewichka the Deep Dwarf Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 31 | D:1 | Quit the game Action || total -------------------------++------- Melee: Short sword || 2 Evoke: Wand || 8 Armor: Leather armour || 4 Dodge: Dodged || 9