Tewichka Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 2, D:1) a +0 dagger (4, -6, D:1) a +0 robe (8, 11, D:1) a +0 short sword 2 stones (15, -2, D:1) a +0 whip (23, -15, D:1) a +0 ring mail (23, -14, D:1) a +0 ring mail (23, -13, D:1) a +0 club (28, -20, D:1) a +0 hand axe (30, -18, D:1) a +0 club Level 2 of the Dungeon (3, 20, D:2) a +0 chain mail (4, -2, D:2) 21 stones (12, 16, D:2) a +0 quarterstaff (13, 12, D:2) a +0 club (17, 40, D:2) a +0 club (20, 23, D:2) 23 stones (24, -19, D:2) a +0 dagger (24, -14, D:2) a +0 scythe a +2 robe of willpower (24, 6, D:2) a +0 club (31, 18, D:2) a +0 club (33, 19, D:2) a +0 club Level 3 of the Dungeon (23, 38, D:3) a +0 club (27, 0, D:3) a +0 pair of gloves (30, 31, D:3) a +0 dagger (46, 37, D:3) a +0 dagger (46, 40, D:3) a +0 dagger a +0 club (49, 36, D:3) a +0 club (49, 37, D:3) a +0 dagger (50, 42, D:3) a +0 mace (51, 13, D:3) the +3 spear of Kiuwkur {spect, Will+ Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). Will: It increases your willpower. (51, 37, D:3) a +0 dagger a +0 hand axe (52, 8, D:3) a +0 whip 3 boomerangs a +0 ring mail a +0 mace (52, 37, D:3) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 club a +0 scale mail a +4 spectral club a +0 animal skin a +1 helmet a +0 dagger (53, 10, D:3) a +0 mace a +0 leather armour (53, 11, D:3) a +0 whip (54, 13, D:3) a +0 flail (54, 37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (14, -11, D:4) an iguana corpse (skeletalised by now) (17, -24, D:4) a jackal corpse (17, 5, D:4) 19 gold pieces (18, 5, D:4) 18 gold pieces (19, -26, D:4) a +2 dagger of protection (still there?) a +0 ring mail (still there?) 42 gold pieces (still there?) a howler monkey corpse (still there?) (19, 1, D:4) a scroll of identify