Tewichka Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (4, -6, D:1) a +0 whip (16, -17, D:1) a +0 whip (17, -22, D:1) a +0 short sword (17, 11, D:1) a +0 robe (18, -9, D:1) a +0 dagger (23, -15, D:1) a +0 short sword 5 stones (23, -14, D:1) a +0 ring mail (32, 0, D:1) a +0 short sword 2 stones (34, -22, D:1) a +0 dagger (34, -13, D:1) a +0 club (35, -23, D:1) a +0 dagger (36, -7, D:1) 4 stones (38, -10, D:1) a +0 hand axe (39, -21, D:1) a +0 robe (47, -1, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -26, D:2) a +0 whip 3 stones (12, 5, D:2) a +0 short sword (23, 2, D:2) a +0 club (30, -26, D:2) a +0 mace (33, -5, D:2) a +0 scale mail (33, -2, D:2) a +0 leather armour (48, -15, D:2) a +0 short sword (50, 15, D:2) 2 stones (56, -1, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 1, D:3) a +0 club (1, -1, D:3) a +0 short sword (1, 0, D:3) a +0 flail a +0 leather armour (7, -14, D:3) a +0 dagger (12, -5, D:3) 2 stones (26, 5, D:3) a +0 short sword a stone (29, -32, D:3) a +0 leather armour (31, 14, D:3) a +0 dagger (35, -8, D:3) a +0 cloak (38, -16, D:3) a +0 whip a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 21, D:4) a +0 giant club (1, -9, D:4) 2 stones (5, 4, D:4) a +0 dagger a +0 animal skin a +0 helmet (6, -5, D:4) 2 stones (6, 4, D:4) a +0 dagger a +0 club a +0 dagger a +0 club (7, 3, D:4) a +0 club (8, 4, D:4) a +0 club (14, 16, D:4) a +0 ring mail (15, 42, D:4) 2 stones (16, 16, D:4) 3 stones (21, 19, D:4) a +0 short sword (25, -9, D:4) a +0 mace (26, 41, D:4) a +0 pair of gloves (29, -8, D:4) a +0 trident (35, -9, D:4) a +0 ring mail (36, 39, D:4) a +0 spear (37, 38, D:4) a +0 dagger (37, 39, D:4) a +0 spear (38, 39, D:4) a +0 spear (48, 11, D:4) a +0 halberd a +0 spear a +0 spear (48, 12, D:4) a +0 spear (49, -7, D:4) a +0 chain mail a +0 club Level 5 of the Dungeon [Shop] Taph's Magic Scroll Boutique a scroll of fear (52 gold) a scroll of fear (52 gold) a scroll of magic mapping (97 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of fear (52 gold) (2, -25, D:5) a +0 trident (3, -26, D:5) a +0 dagger a +0 robe (3, -25, D:5) a +0 whip (8, -5, D:5) a +0 flail (11, -24, D:5) a +0 giant spiked club (12, -15, D:5) 3 stones (12, -1, D:5) a +0 ring mail (14, -5, D:5) 2 stones (17, -17, D:5) a +0 robe (21, -13, D:5) 3 stones (36, -32, D:5) a +0 scythe a +0 robe (38, -28, D:5) a +0 scythe (40, -38, D:5) a +0 robe (40, -28, D:5) a +2 flail of pain a +0 chain mail (43, -21, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (0, 26, D:6) a +0 robe (10, 8, D:6) 2 stones (20, 2, D:6) a +0 club (25, 16, D:6) a +0 hand axe (34, 26, D:6) a +0 helmet (38, 34, D:6) 5 stones (44, -11, D:6) 3 stones (44, 22, D:6) a +0 club (47, 23, D:6) 3 stones (51, 3, D:6) 5 stones Level 7 of the Dungeon [Shop] Tallukh's Assorted Antiques 2 potions of ambrosia (416 gold) a +0 trident (91 gold) a potion of might (104 gold) a +0 cloak (117 gold) a scroll of fog (104 gold) a scroll of magic mapping (195 gold) a phial of floods (1040 gold) a potion of magic (208 gold) [Shop] Faes's Antique Armour Boutique a +0 pair of boots (112 gold) a +0 robe (17 gold) a +10 plate armour of ponderousness (1250 gold) a +0 scale mail (100 gold) an orb of mayhem (325 gold) a +0 scale mail (100 gold) a +2 plate armour of positive energy (925 gold) [Shop] Raad's Antique Weapon Shop a +0 quarterstaff (104 gold) a +0 morningstar (104 gold) a +0 war axe (91 gold) the +12 glaive "Pemomascho" {vorpal, Will+ rCorr Str-2 Dex+3} (2340 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +2 vorpal great mace (564 gold) a +3 morningstar of protection (566 gold) a +0 quarterstaff (104 gold) a +0 flail (91 gold) a +0 war axe (91 gold) (0, 0, D:7) a +0 war axe (7, 28, D:7) a +0 dagger (8, 28, D:7) a +0 pair of boots (8, 29, D:7) a +0 pair of gloves (9, 27, D:7) 4 stones (11, 34, D:7) a +2 halberd of draining +0 steam dragon scales (13, 11, D:7) a +0 flail a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (15, 36, D:7) a +0 hand axe (17, 22, D:7) a +0 leather armour (20, 46, D:7) a +0 flail a +0 leather armour (23, 19, D:7) 4 stones (23, 24, D:7) a +0 hand axe a +0 leather armour (24, 24, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a scroll of vulnerability (28, 19, D:7) 3 stones (29, 26, D:7) a +0 pair of gloves (29, 46, D:7) a +0 giant club (30, 31, D:7) a +0 robe a +1 flail (31, 32, D:7) a +0 robe a +4 scimitar (42, 11, D:7) a +2 whip of freezing a +0 robe (46, 9, D:7) 2 stones (50, 12, D:7) 7 stones (59, 38, D:7) a +0 club 2 stones a +0 club a +0 short sword a curare-tipped dart (59, 39, D:7) a +0 short sword 5 stones (59, 40, D:7) a +0 short sword 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) 6 stones (1, 28, D:8) 3 poisoned darts (8, -2, D:8) 2 poisoned darts (9, 15, D:8) a +0 robe (23, 25, D:8) a +0 flail (25, -6, D:8) a +4 ring mail a +0 dagger (28, 14, D:8) a +0 robe a +0 mace (33, -7, D:8) a +0 morningstar (35, 12, D:8) a +2 robe of cold resistance a +3 great sword of freezing (36, 26, D:8) a +0 leather armour (37, 4, D:8) 3 poisoned darts (42, 15, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 trident (6, 10, D:9) a +0 dagger a +0 robe (6, 18, D:9) a +0 robe (7, 10, D:9) a +0 mace (7, 19, D:9) a +0 plate armour a +0 scimitar (8, -2, D:9) a +0 cloak (8, 10, D:9) a +0 falchion a +0 leather armour the +6 mace of the Slashing Stork {freeze, rPois rF- Str+4 Int+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. a +0 leather armour (9, 10, D:9) a +0 dagger a +0 robe (25, 11, D:9) a +0 shortbow (25, 45, D:9) a +0 scale mail (30, 22, D:9) a +0 club a +0 robe (36, 8, D:9) a +0 mace (43, 30, D:9) a +0 long sword (44, 32, D:9) 4 stones (45, 30, D:9) a +3 trident of flaming a +3 spear of venom (48, 3, D:9) 4 stones the Ecumenical Temple Level 1 of the Lair of Beasts (3, 10, Lair:1) a +0 flail (10, -2, Lair:1) the +3 leather armour of the Valley of Death {Will+} Will: It increases your willpower. (17, -27, Lair:1) a scroll of immolation (18, -31, Lair:1) a +0 mace (21, -6, Lair:1) a +0 dagger (24, 2, Lair:1) a +0 war axe (33, 4, Lair:1) a +0 short sword (50, 3, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (16, -3, Lair:2) 2 stones (22, 30, Lair:2) a +0 rapier (25, -4, Lair:2) a +0 hand axe (26, -20, Lair:2) a +0 plate armour (29, -6, Lair:2) a +0 rapier (48, -15, Lair:2) a +0 falchion (50, -13, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (1, -42, Lair:3) a +0 trident a merfolk corpse (8, -18, Lair:3) 14 gold pieces (8, -17, Lair:3) 9 gold pieces (9, -17, Lair:3) an amulet of regeneration (10, -18, Lair:3) the +11 flail "Upnor" {vorpal, rC- Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. (unseen) (10, -17, Lair:3) a potion of heal wounds (11, -16, Lair:3) a scroll of teleportation (12, -6, Lair:3) a +0 demon whip of venom (14, -33, Lair:3) a +0 long sword (16, -9, Lair:3) a scroll of identify (22, -45, Lair:3) 2 stones (35, -16, Lair:3) a water moccasin skeleton (35, -15, Lair:3) a water moccasin skeleton (35, -14, Lair:3) a water moccasin skeleton (36, -14, Lair:3) a water moccasin skeleton (37, -15, Lair:3) a cane toad skeleton