Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 0 Thael the Charlatan (level 1, 2/12 HPs) Began as a Halfling Artificer on Feb 2, 2016. Got out of the dungeon alive. The game lasted 00:01:40 (365 turns). Thael the Charlatan (Halfling Artificer) Turns: 365, Time: 00:01:40 Health: 2/12 AC: 3 Str: 11 XL: 1 Next: 11% Magic: 3/3 EV: 14 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (shield restricted) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: mutation resistance 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - a scroll of immolation {unknown} Potions h - a potion of curing {unknown} Comestibles f - 2 bread rations Skills: + Level 0.8 Fighting + Level 1.3 Short Blades + Level 2.1 Dodging + Level 1.1 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The hobgoblin barely misses you. The hobgoblin barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin splashes around in the water. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You have escaped! ################## #P≈PP≈≈PP≈P≈≈≈≈≈.P #≈≈≈≈≈≈≈P≈≈≈≈≈P≈≈. #≈≈≈≈≈≈≈P≈.≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈..≈..≈≈≈≈≈..≈≈≈. #g#P.≈#g≈.≈.##.≈.# #@######.P.####.## ### ##### ### You could see a hobgoblin. Vanquished Creatures A kobold (D:1) A plant (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Thael the Halfling Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 365 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Short sword || 253