Thantalas Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 9, D:1) 16 sling bullets (4, 4, D:1) a stone (11, 12, D:1) 9 stones (13, -6, D:1) a +0 helmet (14, 15, D:1) a +0 club (15, 15, D:1) a +0 dagger (15, 34, D:1) 17 stones (20, 24, D:1) a stone (21, 25, D:1) a stone (22, 17, D:1) a +0 dagger (22, 29, D:1) a +0 short sword (29, -8, D:1) a +0 short sword (30, -2, D:1) a +2 hand axe of flaming (36, -6, D:1) 22 sling bullets (38, 3, D:1) 17 stones (44, -6, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) 10 poisoned needles (1, -1, D:2) a +0 hand axe (3, -10, D:2) 16 stones (8, 32, D:2) a +0 leather armour (11, -2, D:2) a +0 club (12, 42, D:2) a +0 hunting sling (30, 11, D:2) a +0 robe (35, -3, D:2) a +0 whip (36, 22, D:2) a +0 flail (45, -6, D:2) 24 stones (49, 42, D:2) a +0 club (50, 4, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 animal skin a +0 mace (6, -12, D:3) a +0 mace (9, -28, D:3) a +0 mace of protection (9, -27, D:3) a +3 short sword 4 stones (22, -36, D:3) 10 stones (23, -13, D:3) a +0 leather armour a +0 chain mail (26, -35, D:3) a +0 leather armour (32, -9, D:3) a +0 leather armour (35, 11, D:3) a +0 spear (39, -33, D:3) a +0 spear a +0 animal skin a +0 helmet (40, -27, D:3) 2 scrolls of amnesia (42, -33, D:3) a +0 club (43, -33, D:3) a +0 club (43, -2, D:3) a +0 hunting sling (50, -21, D:3) a +0 club (51, -22, D:3) 18 stones Level 4 of the Dungeon [Shop] Vimnor's General Store an uncursed amulet of guardian spirit (360 gold) a book of Clouds (540 gold) a +0 dagger (24 gold) a throwing net (36 gold) a potion of degeneration (12 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (241 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a ration (60 gold) the +1 robe of the Lumpy Planets {Int+6} (303 gold) It affects your intelligence (+6). a scroll of remove curse (36 gold) 2 potions of flight (72 gold) a +0 robe (8 gold) a +0 hunting sling (18 gold) (0, 0, D:4) a +0 giant club (2, -18, D:4) a wand of polymorph (7) (5, -38, D:4) 26 bolts (5, -24, D:4) a +1 falchion (7, -29, D:4) a +0 mace of holy wrath (7, -28, D:4) a +0 dagger a +0 robe (7, -10, D:4) a +0 hand axe (8, -29, D:4) a +0 flail (14, -24, D:4) a +0 battleaxe a +0 robe (15, -5, D:4) a +0 dagger (unseen) (16, -29, D:4) a cursed +0 dagger (21, -44, D:4) a book of Changes (30, -21, D:4) a cursed +0 robe (34, -16, D:4) a +0 club a +0 chain mail (45, -19, D:4) a +0 dagger (47, -35, D:4) a +0 ring mail a +0 dagger of electrocution (55, -21, D:4) a cursed -3 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, 27, D:5) a +0 club (15, 6, D:5) a +0 flail (15, 13, D:5) an arrow (15, 17, D:5) an arrow (15, 18, D:5) 2 arrows (15, 20, D:5) a +3 shortbow 11 arrows (20, 6, D:5) a +0 chain mail (25, 24, D:5) a +0 robe (32, 5, D:5) 19 arrows (34, 10, D:5) a +0 robe (37, 23, D:5) a +0 ring mail (37, 26, D:5) a +0 giant club (38, 0, D:5) a +0 morningstar a +0 hand axe a +0 leather armour (38, 1, D:5) a +0 club a cursed +0 scale mail a +0 hand axe a +0 leather armour a +0 mace (40, 7, D:5) an uncursed ring of stealth {Stlth+} Level 6 of the Dungeon (0, 0, D:6) 8 stones (4, 6, D:6) a +0 trident (9, -20, D:6) a +0 chain mail (9, -18, D:6) a cursed +0 ring mail a +0 flail (10, -19, D:6) a +0 flail (11, -10, D:6) a +0 ring mail a +0 leather armour (11, -9, D:6) a +0 robe a +2 dagger of freezing (12, -23, D:6) a +0 chain mail a +0 dagger (12, -21, D:6) a +1 chain mail of magic resistance {MR+} (13, -24, D:6) a +0 leather armour a +0 flail (13, -23, D:6) a +0 ring mail a +0 flail (13, -22, D:6) a +0 ring mail a +0 trident (13, 1, D:6) 6 poisoned javelins (14, -36, D:6) the +5 whip of Pyukiaroapt {freeze, *Contam rPois Str-3 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+6). It protects you from poison. It causes magical contamination when unequipped. (18, -33, D:6) a +0 long sword (18, -16, D:6) 21 sling bullets (24, -34, D:6) a +0 club (24, -30, D:6) a +0 robe a +0 dagger (24, -20, D:6) a +0 whip (24, -8, D:6) a +0 club (25, -7, D:6) a +0 mace a +0 scale mail a cursed -3 flail a cursed +0 chain mail (32, -27, D:6) a +0 hand axe (33, -31, D:6) 22 stones (33, -29, D:6) a cursed -1 hand axe a +0 ring mail a cursed +0 long sword a +0 chain mail (33, -27, D:6) a +0 dagger (35, 5, D:6) a +0 quarterstaff a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed +0 war axe of flaming a +2 robe of magic resistance {MR+} (0, 1, D:7) a cursed +0 halberd a +0 robe (1, 0, D:7) a +4 mace a +0 robe (2, 6, D:7) 19 arrows (7, -2, D:7) a cursed -1 battleaxe a +0 robe (8, -2, D:7) a +5 long sword a +0 robe (10, -2, D:7) a +0 short sword a +0 robe (11, -1, D:7) a +0 scimitar a +0 robe (18, 12, D:7) a +0 rapier (19, 22, D:7) a +0 leather armour a +0 club a +0 dagger a +0 morningstar a +0 leather armour a +0 club (22, 31, D:7) a book of Maledictions (23, 20, D:7) 3 large rocks (23, 24, D:7) 25 sling bullets (26, 10, D:7) a cursed +0 short sword a +0 robe (28, 7, D:7) a +0 great sword a +0 robe a +0 long sword a +0 robe a +0 morningstar a +0 robe (29, 7, D:7) a +3 flail a +0 robe (40, 20, D:7) a wand of random effects (15) (41, 22, D:7) 17 bolts (51, 0, D:7) a +0 spear (57, -6, D:7) 22 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (4, 6, D:8) a +0 dagger a +0 robe (4, 7, D:8) a +0 leather armour (4, 8, D:8) a +0 dagger a +0 robe (7, 38, D:8) the +0 scale mail "Migog" {+Inv Dex-5 Slay+2} It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you turn invisible. (9, 4, D:8) a scroll of noise (9, 38, D:8) a +0 great sword (19, 1, D:8) a +0 flail (20, 0, D:8) a +0 whip (20, 1, D:8) a steel tomahawk a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 ring mail a +2 short sword of venom (21, -1, D:8) a +0 dagger (21, 0, D:8) 16 stones a tomahawk a cursed -2 flail (21, 1, D:8) a +0 leather armour a +0 flail (22, 1, D:8) 3 steel tomahawks a +1 dagger of protection a +0 plate armour a +0 short sword (22, 2, D:8) a +0 chain mail a +0 flail (24, -1, D:8) a +0 giant club a +0 dire flail (24, 3, D:8) a tomahawk (25, 2, D:8) an uncursed amulet of guardian spirit {Spirit} (25, 23, D:8) a +0 rapier (30, 33, D:8) a cursed +0 ring mail (32, 0, D:8) a cursed -2 trident a +0 plate armour (33, -2, D:8) a +0 club (36, 4, D:8) 16 poisoned needles (37, 0, D:8) a +0 short sword (37, 24, D:8) a +0 ring mail (38, 18, D:8) a cursed +1 dire flail of protection a cursed +0 robe (39, 18, D:8) a +0 robe (40, 17, D:8) a cursed +0 mace a +0 robe a +5 long sword a +0 robe (40, 18, D:8) a +0 dagger a +0 robe (46, 0, D:8) a +0 war axe a +0 whip a +0 chain mail (46, 1, D:8) a +0 mace (46, 4, D:8) a tomahawk (47, 0, D:8) a +0 dagger a +0 leather armour a +0 whip (47, 3, D:8) a tomahawk (47, 15, D:8) a +5 great sword (48, 16, D:8) a +0 giant spiked club (54, 5, D:8) a cursed +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (0, 1, D:9) a +0 war axe (14, -16, D:9) a +0 great mace (16, -29, D:9) 18 sling bullets (16, -16, D:9) a +0 falchion (16, 3, D:9) a silver tomahawk (17, 3, D:9) a +0 leather armour (17, 4, D:9) a silver tomahawk (22, 6, D:9) a +0 club 2 silver tomahawks (24, 5, D:9) a +0 whip a +0 ring mail a +0 dagger a +0 robe (26, -21, D:9) 22 bolts (26, 7, D:9) a cursed +0 hand axe a +0 chain mail (27, -5, D:9) a scroll of amnesia (30, -15, D:9) a +0 halberd (32, -10, D:9) 4 tomahawks (33, -13, D:9) a +0 mace (33, -9, D:9) an uncursed amulet of the acrobat 4 tomahawks (33, -8, D:9) a +0 club (34, -9, D:9) a +0 mace a +0 chain mail (34, -8, D:9) a +0 scale mail a +0 giant spiked club (36, -30, D:9) a +0 hand axe (45, -8, D:9) 18 arrows (47, -16, D:9) 22 stones (47, -1, D:9) 10 bolts Level 10 of the Dungeon (0, 0, D:10) 24 stones (3, -27, D:10) a scroll of amnesia (3, -21, D:10) a cursed +0 scimitar a +0 robe (4, -22, D:10) a cursed +0 trident a +0 robe (4, -21, D:10) a +2 mace a +0 robe (5, -22, D:10) a +0 trident a +0 robe (5, -21, D:10) a +3 long sword a +0 robe (17, -12, D:10) a +0 falchion (20, -3, D:10) a +0 trident (21, 8, D:10) a +0 giant club (22, -16, D:10) a +0 scale mail (30, -14, D:10) a +0 war axe of flaming a +3 dagger (31, -15, D:10) a +0 flail (31, -14, D:10) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (35, -3, D:10) a cursed +0 animal skin a -1 spear (36, -2, D:10) a +0 flail (40, -35, D:10) a +0 flail a +0 plate armour a +0 club (41, -35, D:10) a +0 trident (45, -4, D:10) 3 potions of degeneration {!q} Level 11 of the Dungeon (0, 0, D:11) 17 arrows (0, 3, D:11) a +0 dagger a +0 robe a +2 dire flail of protection a cursed -1 dire flail (1, -3, D:11) a +0 halberd a +0 plate armour (1, 2, D:11) a +0 ring mail (3, 0, D:11) the Grimoire of the Mountains and Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Vampiric Draining Necromancy 3 d - Leda's Liquefaction Hexes/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (3, 9, D:11) a +0 cloak (7, -2, D:11) the +8 hunting sling of Incongruity {venom, rElec rPois rC+} It poisons the ammo it fires. It protects you from cold. It insulates you from electricity. It protects you from poison. (12, -2, D:11) 20 stones (12, -1, D:11) a +3 long sword of holy wrath a +1 plate armour (13, 15, D:11) a +6 antimagic lajatang (21, -6, D:11) a +0 leather armour (25, 21, D:11) 22 stones (36, 16, D:11) 24 stones (40, 35, D:11) a phantom mirror (51, 4, D:11) a tomahawk a +0 dagger a +0 robe (51, 5, D:11) 3 tomahawks a +0 club a +4 dagger a +0 robe (52, 4, D:11) a +0 dagger a +0 leather armour (52, 5, D:11) a +0 dagger a +0 leather armour (53, 5, D:11) a +0 mace a +0 scale mail (56, 8, D:11) a +0 mace a +0 leather armour (57, 8, D:11) a +1 hand axe of chopping a tomahawk a +0 plate armour (58, 8, D:11) a tomahawk (58, 9, D:11) a tomahawk the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 31 stones (11, 8, Lair:1) a +0 short sword (14, 1, Lair:1) a potion of degeneration {!q} (22, 18, Lair:1) a cursed -2 hand axe (22, 28, Lair:1) a +1 helmet (23, 45, Lair:1) a book of Battle (31, 0, Lair:1) a +0 long sword (31, 1, Lair:1) a +0 robe (33, 20, Lair:1) a +0 ring mail (35, 0, Lair:1) 25 bolts (43, 29, Lair:1) a +0 spear (55, 21, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff of protection (2, -14, Lair:2) a +0 short sword (12, -24, Lair:2) a +5 ring of intelligence Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed ring of ice {rC+ rF-} (2, 2, Lair:3) the +6 dire flail of Evil {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (3, 3, Lair:3) a +0 hand axe (4, 29, Lair:3) 16 arrows (5, 24, Lair:3) 19 stones (14, 27, Lair:3) a +0 cloak (16, 9, Lair:3) 19 arrows (17, 3, Lair:3) a +1 helmet (20, 5, Lair:3) a +1 morningstar of protection (35, 29, Lair:3) a +0 pair of gloves a -1 pair of boots (37, 44, Lair:3) a +0 ring mail (38, 45, Lair:3) a +0 leather armour (41, 38, Lair:3) a +0 ring mail (48, 40, Lair:3) a book of Maledictions (49, 37, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (6, -31, Lair:4) 21 stones (7, -10, Lair:4) a +0 centaur barding (11, -24, Lair:4) a +0 leather armour (12, -6, Lair:4) a +0 leather armour (15, -24, Lair:4) 7 poisoned needles (21, 10, Lair:4) a scroll of noise (21, 16, Lair:4) 8 stones (34, 8, Lair:4) a +2 battleaxe of chopping a +0 chain mail (44, -7, Lair:4) a +2 great sword of distortion a +0 chain mail (44, -1, Lair:4) a +0 rapier (49, -9, Lair:4) 20 stones (49, -4, Lair:4) 3 javelins of penetration (50, -3, Lair:4) 3 javelins of penetration (55, -20, Lair:4) a wand of enslavement (3) Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 bolts (9, 23, Lair:5) a +0 morningstar (29, -1, Lair:5) 4 tomahawks (30, 13, Lair:5) 3 scrolls of amnesia (45, -2, Lair:5) a cursed +0 plate armour (47, -1, Lair:5) a +0 falchion (55, 4, Lair:5) 18 stones Level 6 of the Lair of Beasts (1, 32, Lair:6) 18 stones (11, -5, Lair:6) 11 poisoned needles (11, 33, Lair:6) an uncursed ring of fire {rF+ rC-} (13, 0, Lair:6) an uncursed ring of ice {rC+ rF-} (19, 20, Lair:6) 6 javelins of penetration (21, 29, Lair:6) a cursed +0 club (24, -1, Lair:6) 24 stones (35, 19, Lair:6) 21 gold pieces (36, 19, Lair:6) 14 gold pieces (40, 29, Lair:6) a cursed +0 mace (41, 27, Lair:6) a black mamba skeleton (41, 29, Lair:6) a +0 mace (41, 31, Lair:6) a basilisk skeleton (42, 44, Lair:6) a scroll of amnesia (52, 43, Lair:6) a +0 flail (65, -5, Lair:6) a +0 robe