Thantalas the Dungeon (0, 50, D) the cursed +0 scale mail "Nezuts" {+Inv} It lets you turn invisible. It has a curse placed upon it. (0, 51, D) the ring "Ryonkef" {rC+ rN+ Int+2 Dex+2} [ring of protection from cold] It affects your intelligence (+2). It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. (0, 52, D) a crystal ball of energy (1, 33, D) a cursed staff of fire {rF+} (1, 34, D) a book of Debilitation (1, 50, D) a manual of Short Blades (1, 51, D) an uncursed staff of summoning (1, 52, D) a +3 falchion of holy wrath (2, 14, D) the ring "Raumaj" {rN+ Int+5} [ring of positive energy] It affects your intelligence (+5). It protects you from negative energy. (2, 16, D) a sack of spiders (2, 32, D) a box of beasts (2, 34, D) a +3 mace of protection (2, 51, D) a +3 scale mail of cold resistance {rC+} (2, 52, D) a phantom mirror (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 11, D) the +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. Zin disapproves of the use of such an item. (3, 14, D) the amulet "Ati Fuadgh" {MR+ Regen+ Int+3} [amulet of regeneration] It affects your intelligence (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (3, 16, D) a lamp of fire (3, 32, D) a phantom mirror (3, 33, D) an uncursed staff of air {rElec} (3, 34, D) an uncursed staff of fire {rF+} (3, 50, D) an uncursed ring of resist corrosion (3, 51, D) an uncursed amulet of magic regeneration (3, 52, D) a +0 longbow of flaming (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +0 flail (4, 7, D) a +0 shield a +3 shield a +3 buckler (4, 8, D) a +0 scale mail +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +1 rapier of electrocution (4, 15, D) a +2 morningstar of holy wrath (4, 16, D) a box of beasts (4, 32, D) an uncursed staff of conjuration (4, 33, D) a +2 hand crossbow of flaming (4, 41, D) a +0 war axe a +0 robe a potion of blood (4, 42, D) a cursed +0 halberd the +8 hunting sling "Beetlebane" {freeze, Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). a +0 robe (4, 50, D) an uncursed staff of poison {rPois} (4, 51, D) a +3 morningstar of crushing (4, 52, D) a box of beasts (4, 57, D) a +2 bardiche of protection (5, 14, D) the +4 hand crossbow "Kimpofy" {venom, rC++ Dex-3 Stlth+} It poisons the ammo it fires. It affects your dexterity (-3). It greatly protects you from cold. It makes you more stealthy. (5, 15, D) a phial of floods (5, 16, D) an uncursed staff of fire {rF+} (5, 33, D) the +4 chain mail of Repulsion {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (5, 34, D) a +0 dagger (5, 43, D) a +0 dagger a +0 robe (5, 44, D) a +0 flail a +3 scale mail of poison resistance (5, 47, D) an uncursed staff of power {MP+15} a +0 robe a potion of blood {@q9} (5, 50, D) a +0 hand axe of flaming (5, 51, D) a +4 dagger of protection (5, 52, D) a +2 ring of intelligence (6, 14, D) an uncursed ring of stealth {Stlth+} (6, 15, D) a +1 rapier of holy wrath (6, 16, D) a +4 hunting sling (6, 32, D) the +2 great mace "Benehy" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (6, 33, D) a +2 quarterstaff of protection (6, 34, D) an uncursed staff of air {rElec} (6, 42, D) a +0 dagger a +0 robe (6, 45, D) a +0 war axe (6, 46, D) a +0 battleaxe a +3 hunting sling a +0 plate armour a +0 plate armour a +1 battleaxe (6, 50, D) a +1 robe of positive energy {rN+} (6, 51, D) a book of Debilitation (6, 52, D) a book of Cantrips (7, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (7, 14, D) an uncursed amulet of the gourmand {Gourm} (7, 15, D) a book of Air (7, 33, D) a book of Minor Magic (7, 40, D) a +1 morningstar of venom a +0 robe (7, 42, D) the cursed +1 trident of Dim Light {pierce, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. a +0 robe a potion of blood (7, 45, D) a +0 glaive an uncursed ring of resist corrosion a +0 halberd (7, 46, D) a +2 mace of crushing a +0 chain mail (7, 51, D) an uncursed staff of conjuration (7, 52, D) a +3 ring of strength (8, 15, D) an uncursed ring of protection from cold {rC+} (8, 16, D) a +2 plate armour of cold resistance {rC+} (8, 32, D) a +0 dagger (8, 34, D) a +4 morningstar of crushing (8, 42, D) the cursed +1 hand axe "Kyemp" {chop, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It has a curse placed upon it. a +0 robe (8, 47, D) a +2 trident of venom (8, 50, D) Sif Muna's Disquisition on Dislocation and Cold Spells Type Level a - Apportation Translocation 1 b - Ozocubu's Armour Charms/Ice 3 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Disjunction Translocation 8 (8, 51, D) a lamp of fire (8, 52, D) a +1 scale mail of magic resistance {MR+} (9, 14, D) the Reference Book on Malediction Spells Type Level a - Corona Hexes 1 b - Portal Projectile Hexes/Translocation 3 c - Leda's Liquefaction Hexes/Earth 4 d - Darkness Hexes 6 e - Invisibility Hexes 6 (9, 15, D) an uncursed staff of earth (9, 16, D) a lamp of fire (9, 33, D) a manual of Slings a manual of Necromancy an uncursed ring of positive energy {rN+} the ring of the Dolphin {rF+ Int+2} [ring of intelligence] It affects your intelligence (+2). It protects you from fire. the ring "Nousut" {+Blink rF+ rC+ Str-5 Dex+4} [ring of protection from cold] It affects your strength (-5). It affects your dexterity (+4). It protects you from fire. It protects you from cold. It lets you blink. the ring "Noacwalo" {rN+ Int-2 Dex+4 Stlth+} [ring of positive energy] It affects your intelligence (-2). It affects your dexterity (+4). It protects you from negative energy. It makes you more stealthy. (9, 50, D) a book of Fire (9, 51, D) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (9, 52, D) +2 ice dragon scales (10, 1, D) a +5 crystal plate armour a +3 large shield the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6, !w} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Zin disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight {+Fly} (10, 6, D) an uncursed staff of energy {channel} a crystal ball of energy (10, 15, D) a crystal ball of energy (10, 16, D) the +9 broad axe of the Sixty-Six Emperors {distort, *Rage rElec rN+ Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It may make you go berserk in combat. (10, 32, D) the +5 halberd of Betodut {chop, *Rage *Noise rF+++ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It renders you almost immune to fire. It may make noises in combat. It may make you go berserk in combat. (10, 50, D) a +7 giant spiked club (10, 51, D) a phial of floods (10, 52, D) an uncursed ring of resist corrosion (11, 1, D) the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Zin disapproves of the use of such an item. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. Zin disapproves of the use of such an item. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Zin disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Zin disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) an uncursed staff of air {rElec} (11, 15, D) the amulet "Puphox" {rN+ Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It protects you from negative energy. It increases your rate of regeneration. (11, 16, D) a cursed ring of attention (11, 32, D) an uncursed staff of death {rN+} (11, 50, D) a cursed staff of fire {rF+} (11, 51, D) a +2 falchion of holy wrath (11, 52, D) a +4 flail of protection (12, 14, D) a +3 fustibalus of flaming (12, 15, D) a book of Clouds (12, 16, D) an uncursed staff of energy {channel} (12, 33, D) a lamp of fire (12, 34, D) a book of the Earth (12, 50, D) an uncursed ring of positive energy {rN+} (12, 51, D) an uncursed staff of cold {rC+} (12, 52, D) a phial of floods (13, 32, D) Sif Muna's Tome of the Escort and the Mountains Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Forest Summoning/Translocation 5 e - Shatter Earth 9 (13, 33, D) a phial of floods (13, 34, D) the +2 robe of Past Mistakes {*Slow rN++ Int+5} It affects your intelligence (+5). It greatly protects you from negative energy. It may slow you when you take damage. (13, 50, D) an uncursed staff of fire {rF+} (13, 52, D) a cursed staff of poison {rPois} (14, 50, D) a book of Spatial Translocations (14, 52, D) a book of Changes (18, 48, D) a book of Transfigurations (18, 50, D) a crystal ball of energy (19, 0, D) the +5 hand axe "Rarovihe" {freeze, +Inv Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you turn invisible. (19, 1, D) an uncursed ring of ice {rC+ rF-} (19, 16, D) the Almanac of Black Rituals and Clay Spells Type Level a - Regeneration Charms/Necromancy 3 b - Stone Arrow Conjuration/Earth 3 c - Animate Dead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (19, 17, D) a box of beasts (19, 32, D) the +1 falchion of the Ghost {antimagic, rF- Dex+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). It makes you vulnerable to fire. (19, 33, D) a +0 dire flail (19, 48, D) an uncursed staff of power {MP+15} (19, 49, D) an uncursed staff of wizardry {Wiz+} (19, 50, D) a crystal ball of energy (20, 0, D) the ring of Zuowo {Fire Dex+3} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. (20, 1, D) a lightning rod (4/4) (20, 16, D) the +4 shortbow "Spiderbane" {venom, rC+ Int-2 Dex+2} It poisons the ammo it fires. It affects your intelligence (-2). It affects your dexterity (+2). It protects you from cold. (20, 17, D) a fan of gales (20, 48, D) a cursed +0 dire flail a +0 dire flail a +1 flail of draining (20, 49, D) a +0 vampiric dagger {!w} (20, 50, D) a +5 scimitar of holy wrath (21, 1, D) an uncursed staff of fire {rF+} (21, 16, D) the amulet "Hoximado" {Inacc rF- MR+++ Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (21, 17, D) the Disquisition on Heat Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Fireball Conjuration/Fire 5 d - Bolt of Fire Conjuration/Fire 6 (21, 33, D) a +0 mace of draining (21, 34, D) an uncursed staff of fire {rF+} (21, 35, D) a +2 war axe of chopping a +0 chain mail the ring "Cemick" {rPois rC+ SInv} [ring of protection from cold] It protects you from cold. It protects you from poison. It lets you see invisible. (21, 48, D) +1 fire dragon scales (21, 49, D) a Fen Folio (21, 50, D) a +1 great sword of flaming an uncursed ring of protection from fire (22, 1, D) a +3 ring of strength (22, 16, D) a +3 scale mail of poison resistance {rPois} (22, 17, D) the ring "Sarghuam" {rF+ rN+} [ring of positive energy] It protects you from fire. It protects you from negative energy. (22, 32, D) an uncursed staff of summoning (22, 33, D) a +2 falchion of holy wrath (22, 34, D) a +3 great sword a +0 plate armour the +7 long sword "Weinar" {slice, -Tele rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. It prevents most forms of teleportation. a +0 arbalest 17 bolts a sack of spiders (22, 38, D) a +0 great sword a +0 plate armour the ring of Due Proportion {Fire rElec} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (22, 48, D) a +2 battleaxe of freezing a scroll of holy word a +2 ring of strength (22, 49, D) a book of the Dragon (22, 50, D) a +0 battleaxe of freezing a +1 great sword of holy wrath (22, 53, D) a +4 great sword of flaming (23, 0, D) a +0 halberd (23, 1, D) a +1 flail of protection (23, 2, D) a +1 halberd of protection a +0 robe (23, 3, D) a +0 trident (23, 16, D) the cursed +1 trident "Poplol" {flame, *Contam *Rage rC+++ Str+4 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+7). It renders you almost immune to cold. It may make you go berserk in combat. It causes magical contamination when unequipped. It has a curse placed upon it. (23, 17, D) a +3 ring of strength (23, 18, D) the cursed +0 robe of Jienih {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (23, 32, D) an uncursed ring of resist corrosion (23, 33, D) a +5 long sword of holy wrath a +1 arbalest of freezing 14 bolts a book of Frost (23, 34, D) a +1 war axe a +0 plate armour a +0 shield a book of Callings (23, 35, D) the +3 rapier of Tuyh {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). a +0 arbalest 15 bolts (23, 36, D) a +0 long sword a +0 chain mail a +0 large shield (23, 37, D) a +0 great sword a +0 plate armour a +2 great mace a +5 plate armour of ponderousness (23, 38, D) a +4 scimitar of holy wrath a +0 plate armour a +0 arbalest 7 bolts (23, 47, D) 4 large rocks (23, 48, D) a lightning rod (4/4) (23, 49, D) 5 large rocks a book of Dreams (23, 50, D) a large rock a cursed staff of death (23, 51, D) a +0 great sword of flaming (23, 52, D) 5 large rocks (23, 53, D) a +0 dire flail a +1 dire flail of protection (24, 0, D) an uncursed staff of cold {rC+} (24, 1, D) the +6 chain mail of Distant Worlds {+Inv rF- MR++ Int-3} It affects your intelligence (-3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. an uncursed amulet of harm (24, 17, D) a +1 chain mail of cold resistance {rC+} (24, 18, D) a book of Air (24, 32, D) a +2 spear of pain (24, 34, D) a +2 trident of protection (24, 37, D) 2 large rocks (24, 38, D) a +0 war axe a +0 plate armour a +0 great mace a +0 chain mail (24, 48, D) a phantom mirror (24, 49, D) 3 large rocks a cursed staff of cold (24, 50, D) 5 large rocks the Disquisition on Ashen Execration Spells Type Level a - Confusing Touch Hexes 1 b - Slow Hexes 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Inner Flame Hexes/Fire 3 f - Cause Fear Hexes 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 (24, 51, D) 5 large rocks (24, 52, D) a +2 great sword of flaming (25, 1, D) the ring "Decox" {MP+9 Int+6 Dex+3} [ring of magical power] It affects your intelligence (+6). It affects your dexterity (+3). It affects your magic capacity (+9). (25, 4, D) a +4 war axe of freezing (25, 5, D) a +0 hand axe of chopping a +0 robe (25, 16, D) a fan of gales (25, 17, D) a +1 scale mail of poison resistance {rPois} (25, 18, D) the Catalogue of Boosts and Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Lightning Bolt Conjuration/Air 5 (25, 32, D) an uncursed staff of fire {rF+} (25, 33, D) a +0 long sword a +0 chain mail a +4 ring of evasion (25, 34, D) a +5 blowgun (25, 35, D) a +6 demon whip of venom a +0 chain mail (25, 36, D) a +0 arbalest 17 bolts (25, 37, D) a +0 battleaxe the +8 arbalest of the Omega Point {freeze, *Drain Int+2 Dex+8} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+8). It causes draining when unequipped. a +0 chain mail (25, 38, D) 2 large rocks a +3 battleaxe a +0 plate armour (25, 48, D) a +0 dire flail a +0 dire flail a book of Cantrips (25, 49, D) the +8 dagger of the Shore {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. (25, 50, D) an uncursed ring of resist corrosion (25, 53, D) a +1 battleaxe of freezing a +2 battleaxe of freezing (25, 54, D) a +0 dire flail a +0 great mace (26, 0, D) an uncursed staff of air {rElec} (26, 1, D) a +2 scale mail of fire resistance {rF+} (26, 3, D) a +0 trident (26, 16, D) the +4 leather armour of Lohohawe {rC+ rCorr Int+2} It affects your intelligence (+2). It protects you from cold. It provides partial protection from all sources of acid and corrosion. (26, 17, D) a phial of floods (26, 37, D) a +0 bardiche a +0 plate armour (26, 48, D) a fan of gales (26, 49, D) 3 large rocks an uncursed amulet of harm (26, 50, D) a +2 battleaxe of freezing a box of beasts (26, 52, D) a large rock (26, 53, D) a +0 great sword of flaming a +0 great mace a +0 dire flail (26, 55, D) a large rock (26, 57, D) 2 large rocks (27, 0, D) a +5 ring of protection (27, 1, D) an uncursed ring of protection from fire {rF+} (27, 16, D) a +3 halberd of protection (27, 17, D) a sack of spiders (27, 32, D) a +1 war axe (27, 33, D) an uncursed staff of summoning (27, 34, D) an uncursed staff of power {MP+15} (27, 48, D) a book of Party Tricks (27, 49, D) 5 large rocks a sack of spiders (27, 50, D) a sack of spiders (27, 51, D) 4 large rocks (27, 52, D) 3 large rocks (27, 53, D) a +1 battleaxe of freezing a +2 ring of evasion a +0 battleaxe of freezing (27, 55, D) a +1 great sword of flaming a large rock (27, 57, D) a large rock (28, 0, D) a fan of gales (28, 1, D) a +0 spear (28, 16, D) a book of the Sky (28, 17, D) a +1 short sword of draining (28, 32, D) a box of beasts (28, 33, D) an uncursed ring of poison resistance {rPois} (28, 48, D) an uncursed staff of energy {channel} (28, 49, D) a +3 plate armour of positive energy {rN+} (28, 50, D) 3 large rocks an uncursed staff of energy (28, 51, D) a +1 great sword of flaming (28, 52, D) a +0 battleaxe of freezing 6 large rocks (28, 54, D) a +0 battleaxe of freezing (29, 0, D) the cursed +1 hand axe of Glory {chop, rElec rN+ Str+4 Int-2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-2). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (29, 1, D) a book of Burglary (29, 16, D) a book of Alchemy (29, 17, D) a lightning rod (4/4) (29, 32, D) a +3 great sword of electrocution (29, 33, D) a cursed staff of death {rN+} (29, 48, D) an uncursed staff of death {rN+} (29, 49, D) a +6 blowgun (29, 50, D) a +3 leather armour of magic resistance {MR+} (29, 51, D) 5 large rocks (29, 53, D) a +2 great sword of flaming (29, 54, D) a +2 great sword of flaming a +2 great sword of flaming (30, 49, D) a book of the Sky (30, 50, D) a +3 vampiric hand axe {!w} (30, 51, D) a +2 great sword of flaming (31, 48, D) 4 large rocks a box of beasts (31, 49, D) 9 large rocks a +2 dagger of venom (31, 50, D) the +7 arbalest of Obsession {speed, +Fly rN++ Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It greatly protects you from negative energy. It lets you fly. (32, 48, D) a book of Party Tricks (32, 50, D) the cursed +0 fustibalus "Heeteq" {venom, Str+2} It poisons the ammo it fires. It affects your strength (+2). It has a curse placed upon it. (33, 50, D) the +6 spear of Miphich {flame, *Slow rElec MP-9 Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It insulates you from electricity. It affects your magic capacity (-9). It may slow you when you take damage. (34, 28, D) the ring of Qogheonag {Str+3 Dex+3} [ring of strength] It affects your strength (+3). It affects your dexterity (+3). (34, 48, D) a +3 leather armour of fire resistance {rF+} (34, 50, D) the +5 scale mail of Awkuu {Int+4} It affects your intelligence (+4). (35, 0, D) an uncursed staff of power (35, 15, D) an uncursed staff of fire {rF+} (35, 28, D) a lightning rod (4/4) (35, 29, D) a +0 trident (36, 0, D) the cursed +1 longbow "Fedduxt" {venom, MR+ Stlth+} It poisons the ammo it fires. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (36, 1, D) an uncursed staff of power (36, 14, D) a +2 trident of protection (36, 15, D) a +4 scale mail of fire resistance {rF+} (36, 29, D) a +0 leather armour (36, 38, D) a steel javelin (37, 0, D) a +5 broad axe of flaming (37, 1, D) a book of Summonings (37, 14, D) a +2 leather armour of poison resistance {rPois} (37, 19, D) a +0 trident (unseen) (37, 20, D) a +0 trident (unseen) (37, 28, D) a +0 trident (37, 29, D) a +2 falchion of slicing (37, 35, D) a +4 spear 18 silver javelins the +3 chain mail of Wasted Space {rElec Regen+ Str-2 Slay+4} It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. It increases your rate of regeneration. a cursed ring of ice {rC+ rF-} (37, 36, D) a +0 spear 17 steel javelins a +0 leather armour a +3 vampiric spear {!w} 17 javelins a +0 leather armour the ring of the Komtur {rN+ MR+ EV+1} [ring of evasion] It affects your evasion (+1). It protects you from negative energy. It affects your resistance to hostile enchantments. (37, 37, D) a steel javelin the +7 demon whip of Past Mistakes {flame, rN+ Int+7 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It affects your dexterity (-3). It protects you from negative energy. Zin disapproves of the use of such an item. (37, 38, D) a +0 rapier a +0 robe a +0 rapier a +0 robe a cursed -2 ring of intelligence (38, 0, D) a +2 scale mail of poison resistance (38, 1, D) an uncursed amulet of rage (38, 20, D) a +0 trident a +2 scythe of slicing (38, 28, D) a +0 broad axe of distortion (38, 36, D) a +0 spear a +2 hunting sling of freezing 18 javelins a +0 leather armour (38, 37, D) a +1 vampiric demon trident a +0 leather armour (38, 38, D) a +2 trident of venom a cursed -2 robe (38, 39, D) a +7 spear of flaming 15 javelins a +1 ring mail of fire resistance (38, 48, D) a +1 shortbow of flaming (38, 49, D) an uncursed amulet of the gourmand {Gourm} (38, 50, D) a +3 amulet of reflection (39, 0, D) a fan of gales (39, 1, D) a cursed ring of attention (39, 8, D) a phial of floods (39, 14, D) a phantom mirror (39, 17, D) a cursed +3 halberd a +0 robe a +1 ring of evasion (39, 20, D) a +0 trident (39, 28, D) the Catalogue of the Volcanoes and the Birds Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignition Fire 8 c - Tornado Air 9 (39, 29, D) a +0 leather armour (39, 36, D) a +2 mace of protection (unseen) (39, 39, D) a silver javelin a throwing net {+f} (39, 48, D) a box of beasts (39, 49, D) a Fen Folio (39, 50, D) a cursed amulet of inaccuracy (40, 0, D) a book of Misfortune (40, 1, D) a +4 flail of protection (40, 14, D) a +0 war axe (40, 20, D) the cursed +1 glaive of Wariness {vamp, +Rage SInv, !w} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you see invisible. It lets you go berserk. It has a curse placed upon it. Zin disapproves of the use of such an item. a +2 plate armour of poison resistance {rPois} (40, 29, D) a fan of gales (40, 48, D) the +1 trident of Ulam {holy, Str+6 SInv Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It lets you see invisible. It makes you more stealthy. (40, 49, D) an uncursed staff of energy {channel} (40, 50, D) the cursed +0 robe of Huly {rN+ Str-3 Dex+2} It affects your strength (-3). It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (41, 0, D) the +4 mace of the Apocalypse {crush, *Slow rPois MP+9 Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It protects you from poison. It affects your magic capacity (+9). It may slow you when you take damage. (41, 1, D) a +3 long sword of slicing (41, 14, D) a book of the Tempests (41, 28, D) a book of Ice (41, 48, D) an uncursed staff of air {rElec} (41, 49, D) a +1 leather armour of fire resistance {rF+} (41, 50, D) the Volume of the Ageless Ghosts Spells Type Level a - Corpse Rot Necromancy 2 b - Dispel Undead Necromancy 5 c - Disjunction Translocation 8 (42, 0, D) the Volume of the Earth Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Summon Lightning Spire Summoning/Air 4 e - Simulacrum Ice/Necromancy 6 (42, 1, D) the cursed +0 spear "Moclos" {pierce, rPois rC+ Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from cold. It protects you from poison. It has a curse placed upon it. (42, 14, D) the cursed +1 trident "Asuigubb" {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (42, 15, D) the Reference Book on Conjuration Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Venom Bolt Conjuration/Poison 5 (42, 29, D) a crystal ball of energy (42, 48, D) an uncursed staff of air {rElec} (42, 49, D) the +8 hand crossbow of Courage {velocity, rF+} Any bolt fired from it inflicts extra damage. It protects you from fire. (43, 14, D) a phial of floods (43, 15, D) a book of the Sky (43, 28, D) a +8 blowgun (43, 29, D) a phial of floods (43, 48, D) the +12 Vampire's Tooth {vamp, !w} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Zin disapproves of the use of such an item. (43, 49, D) an uncursed staff of conjuration (43, 50, D) an uncursed staff of poison {rPois} (44, 28, D) a manual of Transmutations (44, 48, D) the cursed +0 spear "Gashroru" {drain, rPois Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. Zin disapproves of the use of such an item. (44, 49, D) Kuiluidd's Almanac of Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Malign Gateway Summoning/Translocation 7 c - Dragon's Call Summoning 9 (44, 50, D) a +2 broad axe of venom (44, 51, D) a +4 broad axe of chopping (45, 48, D) a +3 leather armour of poison resistance {rPois} (45, 49, D) the +3 rapier of Descent {protect, *Rage rF+ MR+++ Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (45, 50, D) the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (45, 51, D) a phantom mirror (46, 48, D) an uncursed staff of death {rN+} (46, 49, D) the ring "Siugin" {rPois rC++ rN+++ Int+4 Slay-3} [ring of poison resistance] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from cold. It protects you from poison. It renders you almost immune to negative energy. (46, 50, D) a +1 spear of venom (46, 51, D) a phantom mirror (47, 48, D) the amulet "Jezilu Sefo" {Gourm *Contam rPois Dex+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+2). It protects you from poison. It causes magical contamination when unequipped. (47, 49, D) a +5 ring of intelligence (47, 50, D) a lamp of fire (47, 51, D) a cursed amulet of inaccuracy (47, 55, D) (unseen) (48, 48, D) a +0 mace of holy wrath (48, 49, D) an uncursed staff of power (48, 50, D) the +3 ring mail "Neyge" {*Slow rPois MR+++ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (48, 51, D) a lightning rod (4/4) (48, 52, D) (unseen) (49, 0, D) an uncursed amulet of faith (49, 1, D) a book of Misfortune (49, 12, D) an uncursed staff of fire (49, 24, D) an uncursed staff of power {MP+15} (49, 37, D) a +2 halberd of protection (49, 48, D) a fan of gales (49, 49, D) a sack of spiders (49, 50, D) an uncursed staff of power {MP+15} (50, 0, D) a +1 war axe of chopping (50, 1, D) an uncursed staff of fire (50, 12, D) an uncursed staff of summoning (50, 13, D) a +2 leather armour of magic resistance (50, 18, D) a cursed -2 battleaxe a +0 chain mail (50, 25, D) an uncursed staff of wizardry {Wiz+} (50, 32, D) a +0 robe (50, 33, D) a +0 robe a +0 flail a +0 animal skin (50, 42, D) +0 ice dragon scales (50, 48, D) a lightning rod (4/4) (50, 49, D) an uncursed amulet of the gourmand (50, 50, D) an uncursed staff of cold {rC+} (51, 0, D) the ring "Net Heg" {rF+ rN+ Str+4} [ring of protection from fire] It affects your strength (+4). It protects you from fire. It protects you from negative energy. (51, 1, D) a +2 pair of gloves of archery (51, 6, D) a cursed -2 scimitar (unseen) (51, 7, D) a +0 club (unseen) (51, 12, D) a +3 plate armour of cold resistance (51, 18, D) a +0 arbalest 15 bolts a +1 great sword a +0 chain mail (51, 19, D) a cursed -3 long sword (unseen) (51, 25, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (51, 32, D) a +0 antimagic broad axe a cursed +0 animal skin (51, 36, D) a +5 ring of intelligence an uncursed ring of stealth {Stlth+} the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. an uncursed ring of stealth {Stlth+} an uncursed amulet of the acrobat the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. a cursed -5 ring of evasion (51, 37, D) a lightning rod (4/4) (51, 42, D) +0 ice dragon scales (51, 44, D) a box of beasts (51, 48, D) the cursed +0 short sword of Truncation {elec, *Corrode +Inv Str+3 Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+3). It lets you turn invisible. It may corrode you when you take damage. It has a curse placed upon it. (51, 49, D) an uncursed staff of conjuration (51, 50, D) an uncursed amulet of guardian spirit {Spirit} (52, 0, D) 4 potions of haste (52, 1, D) the +6 dagger "Ogreslayer" {freeze, *Rage rElec rF++ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. It may make you go berserk in combat. (52, 6, D) a +0 robe (52, 8, D) a +0 robe (52, 12, D) a lightning rod (4/4) (52, 17, D) a +1 glaive (unseen) (52, 19, D) 4 bolts (52, 24, D) the amulet of Boycloj {Gourm *Drain rC+ MP+9 Str+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It protects you from cold. It affects your magic capacity (+9). It causes draining when unequipped. a lamp of fire (52, 25, D) an uncursed staff of energy {channel} (52, 32, D) a +0 quarterstaff (unseen) (52, 33, D) a cursed +0 robe (52, 36, D) an uncursed staff of power {MP+15} (52, 49, D) a +2 shortbow of velocity (52, 50, D) Yfug's Collected Works on Boosting Ice Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Excruciating Wounds Charms/Necromancy 5 (53, 0, D) a +2 short sword of electrocution (53, 1, D) a book of Burglary (53, 6, D) a +0 mace (53, 7, D) a +0 spear (unseen) (53, 12, D) a +2 great sword of holy wrath (53, 13, D) a +4 ring of dexterity (53, 17, D) a +2 arbalest of flaming (unseen) (53, 18, D) 4 large rocks (unseen) (53, 19, D) a +0 battleaxe a +0 plate armour a +1 great mace a +3 plate armour (53, 24, D) a +2 battleaxe of flaming (53, 25, D) a +2 fustibalus of velocity (53, 32, D) a +0 robe (53, 37, D) a +1 troll leather armour {regen} (53, 48, D) an uncursed amulet of the acrobat (53, 49, D) an uncursed staff of air {rElec} (53, 50, D) a +2 buckler of protection {AC+3} (54, 0, D) a phantom mirror (54, 1, D) a cursed staff of air {rElec} (54, 12, D) a +2 leather armour of poison resistance (54, 13, D) a +0 arbalest (54, 17, D) a +0 arbalest (unseen) (54, 24, D) a +2 arbalest of velocity (54, 25, D) a +2 chain mail of fire resistance {rF+} (54, 36, D) a box of beasts (54, 48, D) the +11 triple crossbow of the Yoke {velocity, +Inv rF+ Str+7} Any bolt fired from it inflicts extra damage. It affects your strength (+7). It protects you from fire. It lets you turn invisible. (54, 49, D) the ring of New Discoveries {Fire MR+ Str+4 Int+5 Dex-2} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (54, 50, D) a manual of Ice Magic (55, 1, D) the +2 leather armour of Divine Intervention {*Corrode Regen+ Dex+4} It affects your dexterity (+4). It increases your rate of regeneration. It may corrode you when you take damage. (55, 13, D) an uncursed staff of earth (55, 24, D) a sack of spiders (58, 47, D) a +0 naga barding of fire resistance {rF+} (58, 48, D) a +3 leather armour of positive energy {rN+} (58, 49, D) a +1 robe of magic resistance {MR+} (59, 37, D) a +2 plate armour of fire resistance {rF+} (59, 47, D) an uncursed staff of energy {channel} (59, 48, D) the Incunabulum of the Mountains and Protection Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Petrify Transmutation/Earth 4 c - Iron Shot Conjuration/Earth 6 d - Ring of Flames Charms/Fire 7 (59, 49, D) an uncursed staff of power {MP+15} (59, 51, D) a +0 hand axe (60, 37, D) a book of Enchantments (60, 44, D) a +3 battleaxe 7 tomahawks a +0 chain mail (60, 47, D) an uncursed staff of conjuration (60, 48, D) a scarf of spirit shield (60, 49, D) a +0 whip a +0 cloak an uncursed staff of fire a white draconian corpse (skeletalised by now) (60, 55, D) a +0 dire flail (61, 0, D) the +5 mace "Grim Tooth" {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (61, 16, D) a fan of gales (61, 26, D) a lamp of fire (61, 36, D) a +2 flail of draining (61, 37, D) a +0 plate armour of positive energy {rN+} (61, 42, D) a +1 falchion of flaming a +0 chain mail (61, 43, D) a +2 vampiric long sword a +0 chain mail (61, 44, D) a tomahawk (61, 47, D) a +2 pair of boots of stealth {Stlth+} (61, 48, D) the -5 pair of boots of Untold Secrets {rN+ rCorr} It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (61, 49, D) an uncursed staff of energy {channel} (61, 50, D) a +0 short sword (61, 51, D) a +0 halberd a white draconian corpse (skeletalised by now) (62, 0, D) a cursed staff of death {rN+} (62, 1, D) a book of Unlife (62, 8, D) a fan of gales (62, 9, D) the +2 trident "Viyxoer" {pierce, -Tele *Contam rF+++ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It renders you almost immune to fire. It prevents most forms of teleportation. It causes magical contamination when unequipped. (62, 16, D) an uncursed ring of poison resistance {rPois} (62, 17, D) a +5 short sword of speed (62, 22, D) a +1 morningstar of flaming (62, 26, D) an uncursed staff of death {rN+} (62, 27, D) the ring of Hugej {Ice Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. (62, 36, D) an uncursed staff of power {MP+15} (62, 37, D) a book of Clouds (62, 42, D) a +0 glaive a +0 chain mail (62, 43, D) a +0 war axe a +0 plate armour (62, 47, D) a phantom mirror (62, 49, D) a cursed amulet of inaccuracy (62, 50, D) a +0 glaive (62, 51, D) a +0 scimitar (62, 52, D) the +11 scythe of Mayhem {holy, +Inv MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It lets you turn invisible. (62, 53, D) a +0 mace a +0 falchion of slicing a +0 cloak a +0 rapier a +0 cloak a yellow draconian corpse (skeletalised by now) (62, 54, D) a +0 long sword a cursed +0 cloak a black draconian corpse (skeletalised by now) (63, 0, D) a book of Clouds (63, 8, D) a +2 leather armour of fire resistance {rF+} (63, 17, D) a cursed staff of death {rN+} (63, 26, D) an uncursed amulet of guardian spirit {Spirit} (63, 27, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (63, 36, D) a +0 long sword of slicing (63, 37, D) a +2 chain mail of magic resistance {MR+} (63, 47, D) the +2 robe "Quokhlate" {rPois Regen+} It protects you from poison. It increases your rate of regeneration. (63, 48, D) a +0 scimitar (63, 49, D) a +0 dagger (63, 50, D) an uncursed staff of wizardry {Wiz+} (63, 51, D) a +0 dire flail a +0 glaive a +0 halberd an uncursed ring of see invisible a purple draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (63, 52, D) a +0 trident of venom an uncursed ring of stealth a cursed -3 glaive a red draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (63, 53, D) a +0 cloak a +0 long sword a +0 dire flail a +0 flail a white draconian corpse (skeletalised by now) (64, 16, D) a +1 ring mail of fire resistance {rF+} (64, 17, D) a phantom mirror (64, 20, D) a +0 morningstar (64, 26, D) a book of Maledictions (64, 27, D) the +3 leather armour "Inwaquo" {rPois rF- rCorr Int+9} It affects your intelligence (+9). It makes you vulnerable to fire. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (64, 47, D) an uncursed staff of summoning (64, 49, D) a +1 ring mail of cold resistance {rC+} (64, 50, D) an uncursed staff of power {MP+15} (64, 51, D) a +0 cloak a green draconian corpse (skeletalised by now) (64, 52, D) the +7 mace of Disgust {flame, rF+ Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It protects you from fire. a black draconian corpse (skeletalised by now) (64, 53, D) a +0 war axe a cursed +0 cloak a +0 cloak a +0 battleaxe a +2 dagger of venom a +0 cloak a red draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (64, 54, D) a cursed -1 war axe a +0 scimitar a +2 war axe of flaming the cursed +0 falchion "Rujuting" {drain, rElec rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. Zin disapproves of the use of such an item. a +0 cloak a black draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (64, 55, D) a +0 cloak a +0 war axe a +0 mace a +1 long sword of slicing a +0 long sword of draining a cursed +0 cloak a black draconian corpse (skeletalised by now) (65, 47, D) a +0 flail (65, 48, D) a book of Unlife (65, 49, D) a +0 rapier (65, 50, D) a +0 halberd a +0 dire flail a +1 chain mail of magic resistance a white draconian corpse (skeletalised by now) (65, 51, D) a +0 short sword a cursed +0 cloak a +0 halberd a +0 long sword a +0 cloak an uncursed ring of poison resistance {rPois} a yellow draconian corpse (skeletalised by now) (65, 52, D) a +0 scimitar a +0 glaive a yellow draconian corpse (skeletalised by now) (65, 53, D) a +1 short sword of electrocution (65, 55, D) a +0 glaive (65, 56, D) a +0 flail (66, 48, D) a +0 glaive a +2 ring mail of magic resistance a yellow draconian corpse (skeletalised by now) (66, 49, D) a book of Minor Magic (66, 50, D) a +0 whip (66, 51, D) a +1 plate armour of fire resistance {rF+} (66, 52, D) a +0 cloak a +0 rapier a +0 cloak a +0 trident a red draconian corpse (skeletalised by now) (67, 0, D) an uncursed staff of power {MP+15} (67, 48, D) the Grimoire of Damaging Calling Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Flame Tongue Conjuration/Fire 1 d - Summon Small Mammal Summoning 1 e - Sticky Flame Conjuration/Fire 4 f - Venom Bolt Conjuration/Poison 5 g - Spellforged Servitor Conjuration/Summoning 7 (67, 49, D) a sack of spiders (67, 50, D) a box of beasts (67, 51, D) a +0 short sword a cursed -3 halberd a red draconian corpse (skeletalised by now) (67, 53, D) a cursed -1 mace (68, 0, D) a +2 short sword of venom (68, 47, D) the +1 ring mail of Xuepohec {rF++ Str+5 Stlth-} It affects your strength (+5). It greatly protects you from fire. It makes you less stealthy. (68, 48, D) a box of beasts (68, 49, D) a +0 hand axe a book of Enchantments a black draconian corpse (skeletalised by now) (68, 50, D) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (68, 51, D) a +0 long sword of draining a +0 cloak an uncursed ring of ice a black draconian corpse (skeletalised by now) (68, 54, D) a +2 spear of piercing a +0 cloak a +0 long sword (69, 0, D) a fan of gales (69, 36, D) an uncursed staff of death {rN+} (69, 47, D) an uncursed staff of summoning (69, 48, D) a cursed staff of conjuration (69, 49, D) a +0 war axe a +0 dagger of flaming a black draconian corpse (skeletalised by now) (69, 50, D) a +0 long sword (69, 51, D) a +0 long sword a +1 cloak a red draconian corpse (skeletalised by now) (69, 52, D) a +0 long sword a +0 cloak (69, 55, D) a +0 mace a red draconian corpse (skeletalised by now) (70, 9, D) the +10 spear of Obsession {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (70, 37, D) a +0 mace of holy wrath (70, 42, D) a +0 flail (70, 47, D) a book of Cantrips (70, 48, D) an uncursed staff of wizardry {Wiz+} (70, 49, D) a +0 long sword (71, 17, D) an uncursed staff of earth (71, 26, D) the +1 dagger of Douhomn {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (71, 27, D) a +3 scale mail of fire resistance {rF+} (71, 36, D) an uncursed staff of wizardry {Wiz+} (71, 37, D) a lightning rod (4/4) (71, 47, D) a +0 pair of boots of running {Speed+} (71, 48, D) a book of Flames (71, 49, D) an uncursed staff of death {rN+} (72, 8, D) the Compendium of Slavery and Snow Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Ice Form Ice/Transmutation 4 e - Summon Demon Summoning 5 f - Freezing Cloud Conjuration/Ice/Air 6 (72, 9, D) a +5 blowgun (72, 15, D) an uncursed ring of stealth {Stlth+} (72, 17, D) an uncursed staff of death {rN+} (72, 26, D) a +7 blowgun (72, 27, D) a +5 ring of intelligence (72, 30, D) a +2 long sword of freezing a +0 robe (72, 36, D) an uncursed staff of conjuration (72, 37, D) an uncursed staff of cold {rC+} (72, 48, D) a +0 short sword (73, 16, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (73, 17, D) the +1 scimitar "Houllod" {slice, +Blink rC+ Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from cold. It lets you blink. (73, 20, D) a +0 battleaxe a +0 robe (73, 27, D) a +4 scimitar of slicing (73, 30, D) a cursed +2 dagger a +0 robe (73, 36, D) the +1 robe "Hosag" {rC+ Str+3} It affects your strength (+3). It protects you from cold. (73, 47, D) an uncursed staff of energy {channel} (73, 48, D) the +4 skin of Zhor {Hibernate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (73, 49, D) an uncursed staff of wizardry {Wiz+} (74, 47, D) a +7 hand crossbow of freezing (74, 48, D) a book of the Warp (74, 49, D) Kanod's Guide on the Oath Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Silence Hexes/Air 5 d - Darkness Hexes 6 (75, 1, D) a sack of spiders (75, 47, D) a manual of Slings (75, 48, D) a book of Cantrips (75, 49, D) an uncursed staff of death {rN+}