Thantalas Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (4, -16, D:1) 2 stones (7, 14, D:1) a +0 spear (8, 15, D:1) 14 sling bullets (12, 11, D:1) a +0 robe (16, 29, D:1) a cursed -3 club (18, -15, D:1) 15 arrows (24, -22, D:1) 21 bolts (33, -17, D:1) a +1 dagger of electrocution (37, -3, D:1) a +0 animal skin (40, -7, D:1) a +0 dagger (46, -6, D:1) a cursed -2 dagger (48, 8, D:1) a +0 dagger (48, 9, D:1) a +0 club (49, -14, D:1) 2 stones (49, -13, D:1) a stone (49, -11, D:1) a cursed -2 club (50, -14, D:1) a stone (51, -14, D:1) a stone (57, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (11, 44, D:2) a +0 club (13, 10, D:2) a +2 dagger of speed (32, 19, D:2) a +0 pair of gloves (33, 28, D:2) a book of Cantrips (36, -4, D:2) 23 stones (37, 13, D:2) a +0 short sword (39, 42, D:2) a +0 club (40, 43, D:2) a Young Poisoner's Handbook (43, 16, D:2) a +0 club (49, 21, D:2) a +0 dagger (53, 13, D:2) a +0 club (70, 51, D:2) 6 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 30, D:3) a +0 dagger (5, 2, D:3) a +0 club (5, 6, D:3) a +0 club (6, 6, D:3) a +0 falchion a +0 leather armour a +0 dagger a +0 leather armour (8, 5, D:3) a +0 dagger a +0 robe (11, -14, D:3) a +0 whip a +0 flail (14, -3, D:3) 9 stones (14, 10, D:3) a +0 hand axe (19, 23, D:3) a +0 dagger (26, 8, D:3) 23 stones (27, -9, D:3) a +0 mace a +0 scale mail (31, -19, D:3) a +0 hand axe (44, 21, D:3) a +0 ring mail (48, 15, D:3) a +0 flail (50, 16, D:3) a +0 dagger a +0 leather armour a +0 trident (51, 4, D:3) a +0 club (51, 5, D:3) a +0 short sword (59, -8, D:3) 13 stones (62, -19, D:3) a +0 giant spiked club (62, -17, D:3) a +0 dagger (65, 7, D:3) a +0 robe Level 4 of the Dungeon (4, 8, D:4) a +0 cloak (6, -2, D:4) a +0 spear (13, 5, D:4) 20 bolts (14, 4, D:4) a +0 club (15, 3, D:4) a +0 dagger a +0 robe (15, 4, D:4) a +0 flail (21, 2, D:4) 19 sling bullets (27, 12, D:4) a +0 scythe a +0 robe (28, 17, D:4) a cursed amulet of inaccuracy (30, 18, D:4) 22 poisoned needles (36, 4, D:4) 13 poisoned needles (39, -2, D:4) a +0 dagger a +0 robe (40, -3, D:4) a +2 dagger of venom a +0 robe (40, -2, D:4) a cursed -1 flail a +0 leather armour (41, -4, D:4) a +0 ring mail (41, -3, D:4) a +0 trident (41, 21, D:4) a scroll of immolation (48, 48, D:4) a +0 hand axe (49, 20, D:4) 16 stones (60, -5, D:4) 23 sling bullets (61, 5, D:4) a +0 leather armour (62, 46, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 29 stones (2, -22, D:5) a book of Minor Magic (4, -24, D:5) a +0 dagger (8, -13, D:5) 3 potions of brilliance {Archmagi Int+5 Wiz++} (26, -12, D:5) a +0 ring mail a +0 hand axe (34, -38, D:5) a cursed +0 giant club (34, -2, D:5) a +0 robe Level 6 of the Dungeon [Shop] Dirodaun's Jewellery Boutique an uncursed ring of magical power (260 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of the gourmand (390 gold) a cursed ring of teleportation (58 gold) an uncursed ring of magical power (260 gold) an uncursed ring of ice (325 gold) an uncursed ring of protection from magic (325 gold) a +4 ring of evasion (468 gold) (0, 0, D:6) a +0 hand axe (5, -5, D:6) a potion of berserk rage (10, -27, D:6) an arrow (10, -24, D:6) a scroll of immolation (10, 1, D:6) 16 stones (11, -24, D:6) a +0 shortbow 18 arrows (13, -19, D:6) a scroll of amnesia (18, -1, D:6) a +0 chain mail a +0 mace (19, -2, D:6) a +0 club (19, -1, D:6) a +0 hand axe a +0 leather armour a +0 falchion a +0 flail (22, -17, D:6) 2 potions of degeneration {!q} (22, 31, D:6) 22 arrows (25, -23, D:6) a +0 leather armour (27, -26, D:6) 20 sling bullets (31, -1, D:6) a +0 cloak (35, 10, D:6) a +0 giant club (36, 2, D:6) a +2 robe of magic resistance {MR+} a +0 whip of freezing Level 7 of the Dungeon (0, 0, D:7) 16 stones (2, -41, D:7) a wand of random effects (26) a wand of enslavement (9) (5, -19, D:7) a +1 ring mail of fire resistance (14, -12, D:7) a +0 trident of protection (16, -25, D:7) a +0 long sword a +0 plate armour (16, -24, D:7) a +0 hand axe (16, -20, D:7) a scroll of immolation (17, -26, D:7) a +0 club a +0 leather armour (20, -28, D:7) a +0 whip a +0 leather armour (28, -15, D:7) a +0 long sword (34, -27, D:7) a +0 giant spiked club a throwing net {+f} (39, -46, D:7) 14 bolts (41, -46, D:7) 11 stones (45, -36, D:7) a +3 halberd a +0 robe (46, -36, D:7) a +0 flail a +0 robe (46, -35, D:7) a +1 spear of freezing a +0 robe (53, -16, D:7) a +0 spear (53, -7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 3 tomahawks (2, -14, D:8) a +4 hunting sling (3, 15, D:8) a +0 dagger (5, 28, D:8) a +0 hand axe (5, 33, D:8) 17 stones (6, 24, D:8) a +0 hand axe (6, 27, D:8) a tomahawk of returning (6, 30, D:8) a +0 hand axe a tomahawk of returning (7, 23, D:8) a +0 hand axe 3 tomahawks of returning (7, 24, D:8) a +0 hand axe (7, 30, D:8) a +0 hand axe (8, 23, D:8) a +0 hand axe (9, 38, D:8) a +0 hand axe (9, 39, D:8) a +0 hand axe 4 tomahawks of returning (10, -18, D:8) a +0 dagger (16, 22, D:8) 3 needles of paralysis (19, 28, D:8) a +0 hand axe (20, 26, D:8) an arrow (20, 28, D:8) an arrow (20, 29, D:8) an arrow (20, 30, D:8) an arrow (20, 32, D:8) 13 arrows a +0 shortbow (21, 25, D:8) a tomahawk of returning 5 needles of sleeping (21, 26, D:8) a +0 hand axe (21, 27, D:8) a +0 hand axe 2 tomahawks of returning (33, 10, D:8) 19 sling bullets (34, -10, D:8) a +0 short sword 5 stones (36, -11, D:8) a +0 dagger an uncursed amulet of rage {+Rage} a +0 short sword a +0 short sword 16 stones (36, -10, D:8) a +0 short sword (36, -9, D:8) 8 poisoned needles (36, 0, D:8) a +0 quarterstaff (36, 9, D:8) a +0 whip a +0 robe (38, -10, D:8) a stone (41, 22, D:8) a book of Necromancy Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve a scarf of spirit shield (900 gold) the +3 ring mail "Idir" {rC- MR++ Dex+3} (3370 gold) It affects your dexterity (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the ring "Sitwuub" {rElec Str+5 Int+4 Dex+3 Slay-2} (4020 gold) [ring of dexterity] It affects your strength (+5). It affects your intelligence (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It insulates you from electricity. the amulet of the Ant {Harm *Drain rPois rC+ MR- Dex+4} (5240 gold) [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (6, -12, D:9) a +0 giant club a +0 giant spiked club (8, -24, D:9) a book of Cantrips (10, -9, D:9) an arrow (11, -23, D:9) 18 arrows (11, -9, D:9) 2 arrows (12, -9, D:9) 2 arrows (14, -9, D:9) an arrow (16, -10, D:9) a +0 shortbow 11 arrows (20, -3, D:9) 20 sling bullets (28, -25, D:9) 24 stones (29, -26, D:9) a +0 whip (33, -34, D:9) a +0 falchion (38, -22, D:9) 25 sling bullets (42, -19, D:9) a +0 short sword (44, -26, D:9) a +0 quarterstaff (45, -16, D:9) +0 steam dragon scales (49, -26, D:9) a +0 rapier (52, -28, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (3, -18, D:10) a +0 shortbow 24 arrows (4, -24, D:10) 2 arrows (4, -20, D:10) an arrow (4, -18, D:10) a +0 shortbow 18 arrows (5, -23, D:10) an arrow (12, -19, D:10) a +0 robe (13, -13, D:10) a +0 quarterstaff (18, -21, D:10) a +0 ring mail a +0 scimitar a +0 plate armour (19, -22, D:10) a +0 flail (19, -21, D:10) a +0 troll leather armour {regen} a +0 hand axe (20, -45, D:10) a +1 robe of cold resistance {rC+} a +1 scimitar of flaming (21, -18, D:10) a +0 mace (26, -10, D:10) 25 stones (27, -37, D:10) 16 arrows (27, -13, D:10) a tomahawk (31, -11, D:10) the +7 longbow of Ethics {freeze, Int+4 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+3). (32, -11, D:10) a +0 club a +0 leather armour (32, -10, D:10) a +0 club 4 tomahawks (35, -29, D:10) a +0 animal skin a +1 glaive (37, -48, D:10) a +0 robe a +0 dagger (37, -47, D:10) a +4 mace of draining a +0 hand axe a +0 leather armour (38, -47, D:10) a +0 dagger (38, -46, D:10) a +0 falchion (38, -24, D:10) a +0 troll leather armour {regen} (44, -45, D:10) 17 arrows (48, -37, D:10) a fan of gales (49, -34, D:10) a scroll of random uselessness (54, -25, D:10) a +0 ring mail a +0 hunting sling 29 sling bullets a +0 quarterstaff (54, -22, D:10) a sling bullet (54, -21, D:10) a sling bullet (57, -35, D:10) a +0 club (64, -19, D:10) a +0 club (64, 2, D:10) a +0 flail (65, -19, D:10) a +0 whip a cursed -2 spear (65, -18, D:10) a +0 spear (66, -39, D:10) the +1 scimitar of the Crypt {venom, rF+ Int+2 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It lets you see invisible. Level 11 of the Dungeon (0, 0, D:11) 16 bolts (0, 7, D:11) 11 stones (4, -10, D:11) a +0 leather armour a +0 dagger a +0 dire flail a +0 plate armour (5, -10, D:11) a +0 robe a +0 dagger (6, -5, D:11) a +0 plate armour (11, -5, D:11) a cursed +0 giant club a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe a cursed -1 giant club a +0 war axe a +0 flail a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 flail (11, -4, D:11) a cursed +0 chain mail a +0 chain mail a +0 trident a +0 dire flail a cursed -2 club a +0 dagger a +0 robe (11, -3, D:11) a +0 trident (12, -5, D:11) a +0 plate armour a +0 halberd (12, -4, D:11) a +0 plate armour a +0 halberd a +0 hand axe (12, -3, D:11) a +0 scale mail a +0 mace a +0 hand axe a +0 club a cursed +0 scale mail a +0 flail (12, 12, D:11) 17 poisoned needles (19, -4, D:11) a +0 robe a +0 dagger (21, -29, D:11) a +0 club (21, -5, D:11) a +0 leather armour (30, -5, D:11) a +0 ring mail (33, 17, D:11) a +0 robe (34, -9, D:11) 2 large rocks (34, -6, D:11) a large rock (34, -5, D:11) a large rock (35, 11, D:11) a +0 ring mail (41, 9, D:11) a +0 scale mail (43, 18, D:11) a +0 leather armour (48, -8, D:11) a wand of enslavement (7) (48, 17, D:11) a +0 giant club a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 war axe a +0 hand axe (1, 1, D:12) a +0 glaive (4, -20, D:12) 20 arrows (9, 7, D:12) an arrow (10, 8, D:12) an arrow (11, 8, D:12) an arrow (12, -19, D:12) a +0 troll leather armour {regen} (12, 8, D:12) an arrow a +0 war axe (13, -31, D:12) 19 arrows (13, 8, D:12) an arrow (15, -24, D:12) 15 sling bullets (15, 8, D:12) a +0 shortbow 12 arrows (17, -18, D:12) a +0 giant spiked club (19, -16, D:12) 21 arrows (20, 14, D:12) a +0 scale mail (24, 10, D:12) a +0 quarterstaff (34, 11, D:12) a +0 trident (35, -1, D:12) a +0 giant spiked club (35, 5, D:12) a +2 hand axe of pain a +0 hand axe (36, 5, D:12) a +0 mace a +0 chain mail (39, -7, D:12) a wand of random effects (15) (39, 11, D:12) the +7 executioner's axe "Xabegoz" {venom, *Drain rC+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from cold. It causes draining when unequipped. (46, -19, D:12) a +0 mace (55, -18, D:12) a +0 hand axe (58, -22, D:12) 18 bolts (58, -3, D:12) 18 stones Level 13 of the Dungeon (0, 0, D:13) 13 stones (2, 31, D:13) 9 stones (11, 13, D:13) a +0 robe (12, -7, D:13) a cursed -4 ring of evasion a cursed ring of teleportation {+/*tele} (12, 18, D:13) a +0 leather armour (15, -5, D:13) a +0 flail a +0 scale mail of cold resistance {rC+} (15, -2, D:13) a scroll of immolation (17, 9, D:13) 22 arrows (29, -12, D:13) a +0 dagger (29, 3, D:13) 13 stones (39, 3, D:13) 23 stones (42, 27, D:13) a wand of polymorph (10) (43, 23, D:13) a +0 ring mail (52, -2, D:13) 22 poisoned needles (52, 24, D:13) a cursed +1 flail a +0 robe (53, 25, D:13) a +3 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour (54, 24, D:13) a +3 great mace a +0 chain mail (54, 26, D:13) a +2 great sword a +0 plate armour (58, 29, D:13) a +0 helmet (62, -9, D:13) 23 stones Level 14 of the Dungeon (0, 0, D:14) a +0 club a +0 ring mail (1, -1, D:14) a +0 flail a +0 leather armour (1, 0, D:14) a +0 scimitar a +0 chain mail (2, -10, D:14) a large rock (5, -25, D:14) a book of Unlife (6, -12, D:14) a large rock (7, -13, D:14) a large rock (8, -30, D:14) a +0 helmet (8, -24, D:14) a +0 mace a potion of blood {@q9} (8, -11, D:14) a tomahawk a +0 scimitar (8, -10, D:14) a tomahawk (8, -9, D:14) a tomahawk (8, -8, D:14) a tomahawk (8, -6, D:14) a +0 hand axe a +0 chain mail a +0 mace a +0 leather armour (9, -14, D:14) a large rock (9, -6, D:14) a +0 falchion of holy wrath a +0 ring mail (9, -5, D:14) a +0 dagger a +0 robe (30, 17, D:14) a +0 flail (31, 11, D:14) a +0 dagger a +0 robe (35, -10, D:14) a +0 rapier (35, 18, D:14) 9 stones (46, -5, D:14) 4 arrows (46, -3, D:14) a +0 shortbow 5 arrows (47, -6, D:14) 3 arrows (56, -1, D:14) 14 sling bullets (59, -16, D:14) a +0 short sword a +0 dagger a +0 robe (60, -17, D:14) a cursed -3 flail (60, -16, D:14) a +0 long sword a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a hydra corpse (skeletalised by now) (5, 7, D:15) 3 tomahawks (7, 4, D:15) a +0 long sword a +0 leather armour (7, 16, D:15) a +0 dagger a cursed +0 leather armour (8, 0, D:15) a +0 giant spiked club a +0 giant spiked club (8, 5, D:15) a +0 long sword (8, 16, D:15) a +0 flail (9, 0, D:15) a +0 giant club a cursed -1 giant spiked club a cursed -3 giant club a +0 giant club (10, -2, D:15) a +0 flail a +0 robe a +0 giant club a +0 giant club (10, 0, D:15) a +0 giant club a +0 dire flail a +0 giant club (10, 5, D:15) a +0 dagger a +0 robe a +0 spear (11, 15, D:15) an uncursed ring of flight {+Fly} (12, 16, D:15) a +0 flail a +0 chain mail (13, 16, D:15) a +0 dagger a +0 robe (14, -13, D:15) 26 arrows (21, 3, D:15) 13 stones (25, -23, D:15) a cursed -1 shortbow a +0 longbow 39 arrows (25, -22, D:15) a +0 shortbow a +0 shortbow a cursed -1 shortbow 53 arrows (25, -20, D:15) a +0 dire flail (25, 3, D:15) a cursed -3 morningstar (26, -25, D:15) 2 large rocks (26, -24, D:15) 3 arrows (26, -23, D:15) an arrow a +2 great sword of protection (26, -20, D:15) a +0 shortbow 10 arrows (26, 1, D:15) a +0 dire flail a +0 giant spiked club (27, -25, D:15) an arrow (28, -7, D:15) 9 sling bullets (30, -3, D:15) 21 arrows (31, -7, D:15) 23 stones (40, -24, D:15) a book of Ice (43, -13, D:15) the +2 ring mail "Pinnadd" {rC+ Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It protects you from cold. (52, -15, D:15) a +0 ring mail a +3 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Zicol's Antique Weapon Shoppe a +0 great sword (188 gold) a +0 battleaxe (188 gold) a +0 broad axe (116 gold) a +1 flail of protection (324 gold) a +2 flail of holy wrath (530 gold) a +0 morningstar (116 gold) the cursed +2 shortbow "Disusauz" {velocity, rPois rC- Str+4} (698 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. a +3 dagger of speed (667 gold) a +0 shortbow (87 gold) a +0 flail (101 gold) the +7 war axe "Tusmigar" {drain, rPois rC+ Int-5} (1421 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It protects you from cold. It protects you from poison. a cursed -2 quarterstaff (2 gold) a +0 whip (72 gold) [Shop] Miovaorgh's Antique Armour Shop a +2 ring mail of positive energy (450 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a scarf of cloud immunity (175 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 plate armour (575 gold) a +0 chain mail of fire resistance (287 gold) a +0 leather armour (50 gold) [Shop] Rifeunae's General Store 25 stones (27 gold) 21 stones (23 gold) 24 stones (26 gold) a scroll of remove curse (33 gold) 17 stones (18 gold) 18 sling bullets (99 gold) a +0 hand axe (33 gold) a scroll of identify (22 gold) a potion of might (44 gold) a +0 spear of venom (61 gold) a +0 hunting sling of freezing (51 gold) [Shop] Elamait's Book Emporium a book of Battle (600 gold) a manual of Long Blades (1656 gold) a book of Conjurations (450 gold) a book of Alchemy (1125 gold) a book of Changes (375 gold) a book of Geomancy (525 gold) the Collected Works on Virous Battle Magic (843 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Venom Bolt Conjuration/Poison 5 c - Iron Shot Conjuration/Earth 6 d - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. a Young Poisoner's Handbook (600 gold) the Disquisition on Aid (855 gold) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Spectral Weapon Hexes/Charms 3 d - Deflect Missiles Charms/Air 6 e - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a book of Callings (450 gold) the Papyrus of Earthen Flames (1324 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Bolt of Fire Conjuration/Fire 6 c - Shatter Earth 9 Trog disapproves of the use of such an item. the Almanac of the Mountains and Arcane Weapons (760 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Passwall Transmutation/Earth 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Dazzling Spray Conjuration/Hexes 3 f - Fireball Conjuration/Fire 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 Trog disapproves of the use of such an item. a book of Ice (975 gold) (5, 7, Orc:2) a +0 ring mail a +0 trident (6, -5, Orc:2) a +1 ring of protection (6, 7, Orc:2) a +0 plate armour a cursed +0 leather armour a +0 dire flail 5 tomahawks a +0 whip (7, 7, Orc:2) a +0 hand axe (7, 8, Orc:2) a +0 leather armour 2 tomahawks a +0 short sword (8, 7, Orc:2) a tomahawk a +0 club (8, 8, Orc:2) a cursed +0 robe a +0 dagger (9, 6, Orc:2) a +0 ring mail a +0 flail (9, 7, Orc:2) a tomahawk a +0 trident of flaming a +0 plate armour (9, 8, Orc:2) a +0 ring mail a +0 dagger (10, 7, Orc:2) a +0 chain mail a +0 scimitar (11, 6, Orc:2) a tomahawk (12, 6, Orc:2) a +0 leather armour a +0 hand axe (13, 5, Orc:2) a tomahawk a +0 chain mail a +0 morningstar (13, 6, Orc:2) a +0 chain mail a +0 glaive (13, 7, Orc:2) a +0 robe a +0 dagger (15, 5, Orc:2) a cursed +0 chain mail a +0 broad axe (15, 6, Orc:2) a +0 club a +0 plate armour a +0 flail a cursed +0 mace 2 tomahawks a +0 chain mail (16, -2, Orc:2) a +1 short sword of distortion a +0 dire flail 4 tomahawks a cursed +0 plate armour (16, -1, Orc:2) a cursed -1 plate armour a cursed +0 chain mail a +0 dire flail a +0 chain mail a +0 mace a +0 trident (16, 0, Orc:2) a +0 long sword (16, 4, Orc:2) a +0 chain mail a +0 trident (16, 5, Orc:2) a +0 dire flail (16, 6, Orc:2) a +0 chain mail a +0 bardiche (17, -4, Orc:2) a +0 leather armour a +0 club a cursed +0 robe a +0 dagger (17, -3, Orc:2) a +0 plate armour a +0 war axe a +0 dagger a +0 trident a +0 leather armour a +0 hand axe of electrocution a +0 falchion (17, -2, Orc:2) 2 tomahawks a cursed +0 chain mail a +0 dagger of distortion a +0 robe a +0 flail a +0 plate armour a +3 long sword (17, -1, Orc:2) a tomahawk a +0 chain mail a +1 war axe of chopping a +0 hand axe a +1 halberd of venom a +0 plate armour (17, 0, Orc:2) a +0 giant club (17, 1, Orc:2) a +0 giant club (17, 5, Orc:2) a +0 chain mail a +0 dire flail (18, -4, Orc:2) a +0 flail a +0 plate armour a +1 broad axe (18, -3, Orc:2) a +0 flail a +0 leather armour a +0 club a +0 ring mail a +0 war axe a +0 chain mail a +0 club (18, -1, Orc:2) a +0 giant club (18, 5, Orc:2) a cursed +0 chain mail a +1 great sword of flaming (18, 6, Orc:2) a tomahawk (19, -4, Orc:2) a +0 club a +0 robe a +0 dagger a +1 chain mail of fire resistance {rF+} a +0 scimitar (19, -3, Orc:2) a +0 chain mail a +0 war axe a cursed -2 chain mail a +0 war axe (20, 7, Orc:2) a tomahawk (22, 6, Orc:2) 2 tomahawks (27, -1, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (1, -22, Lair:1) 18 stones (10, -16, Lair:1) 14 arrows (10, 3, Lair:1) a +2 trident of freezing (14, -4, Lair:1) a book of Maledictions (17, -14, Lair:1) 27 stones (18, -22, Lair:1) a +0 whip of freezing (19, -20, Lair:1) a scroll of immolation (28, -21, Lair:1) 23 bolts (38, 3, Lair:1) a potion of brilliance {Archmagi Int+5 Wiz++} (39, 7, Lair:1) a +0 trident (40, -23, Lair:1) a +0 great mace (41, -7, Lair:1) a +0 rapier (43, -30, Lair:1) a +0 quarterstaff (43, 8, Lair:1) 2 scrolls of amnesia (45, 12, Lair:1) a book of Unlife (57, -31, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 27 stones (1, 30, Lair:2) a +0 pair of gloves (3, 13, Lair:2) a +0 flail (6, 9, Lair:2) a +0 cloak (13, 3, Lair:2) 8 stones (21, -11, Lair:2) a +0 ring mail (21, 21, Lair:2) a +0 whip (29, 17, Lair:2) 17 arrows (32, 18, Lair:2) a +0 mace (55, 24, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 stones (11, 43, Lair:3) a +0 ring mail (24, 48, Lair:3) a +0 leather armour (29, 31, Lair:3) a wand of polymorph (8) (34, 28, Lair:3) a +0 dire flail (35, 32, Lair:3) a +0 mace (37, 18, Lair:3) a +0 falchion (37, 22, Lair:3) 19 stones (37, 30, Lair:3) a +0 dire flail (40, 27, Lair:3) 8 needles of sleeping (44, 11, Lair:3) a scroll of amnesia (44, 21, Lair:3) 15 stones (47, 3, Lair:3) 2 potions of berserk rage (49, 34, Lair:3) a +0 whip (53, 34, Lair:3) 12 poisoned needles (55, 25, Lair:3) a scroll of immolation (55, 38, Lair:3) an uncursed ring of magical power {MP+9} Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (1, 13, Lair:4) a scroll of amnesia (3, 14, Lair:4) a scroll of noise (6, -5, Lair:4) 32 arrows (12, 2, Lair:4) a +0 cloak (23, 19, Lair:4) a +0 trident (24, 21, Lair:4) a +0 trident (25, 19, Lair:4) a +0 trident a throwing net {+f} (25, 22, Lair:4) a +0 spear (34, 3, Lair:4) a +0 morningstar (44, -7, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (4, -49, Lair:5) a +0 hat (11, -11, Lair:5) a sack of spiders (12, -11, Lair:5) a +0 leather armour (18, -18, Lair:5) the +1 leather armour "Lezohyz" {rPois rN+ MP+9} It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (19, -30, Lair:5) the +4 robe of the Game of Life {rC+ SInv} It protects you from cold. It lets you see invisible. (19, -18, Lair:5) 3 tomahawks (20, 4, Lair:5) a +0 ring mail (30, -34, Lair:5) a +0 rapier (41, -36, Lair:5) a book of Changes (42, -40, Lair:5) a +0 hand axe (43, -11, Lair:5) a +0 scimitar (59, -39, Lair:5) a +0 cloak (61, -24, Lair:5) a +0 buckler (64, -5, Lair:5) 19 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of fire {rF+ rC-} 7 javelins (9, 14, Lair:6) a +0 buckler (10, -24, Lair:6) a +5 falchion (12, -5, Lair:6) 15 arrows (13, -6, Lair:6) a +0 hunting sling (13, -5, Lair:6) 21 arrows (14, -5, Lair:6) the Compendium of Ashen Talismans Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Spectral Weapon Hexes/Charms 3 c - Petrify Transmutation/Earth 4 d - Excruciating Wounds Charms/Necromancy 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 Trog disapproves of the use of such an item. (14, -4, Lair:6) an uncursed staff of earth (14, -3, Lair:6) a wand of enslavement (6) (24, -26, Lair:6) a +0 scythe (26, 10, Lair:6) a +0 short sword (29, -17, Lair:6) a potion of lignification (31, -18, Lair:6) a book of Callings (34, 8, Lair:6) a +2 great sword of holy wrath (38, 20, Lair:6) a +1 antimagic broad axe (50, -5, Lair:6) 6 needles of paralysis Level 1 of the Snake Pit (0, 0, Snake:1) an electric eel corpse (1, 0, Snake:1) an electric eel corpse (3, -4, Snake:1) a +0 spear (unseen) (3, -2, Snake:1) a sea snake corpse (4, 0, Snake:1) a +0 trident