Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad0bc (webtiles) character file. Game seed: 11624470955753709417 47 Thantalas the Gusty (level 3, -3/26 HPs) Began as a Draconian Air Elementalist on July 27, 2019. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:08:16 (1668 turns). Thantalas the Gusty (Draconian Air Elementalist) Turns: 1668, Time: 00:08:16 Health: -3/26 AC: 5 Str: 10 XL: 3 Next: 48% Magic: 0/6 EV: 12 Int: 16 God: Gold: 60 SH: 0 Dex: 11 Spells: 5/6 levels left rFire + . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . c - scarf {cloud immunity} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn f - ring of protection from fire {rF+, !d} MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour c - a scarf of cloud immunity (worn) (You found it on level 1 of the Dungeon) Jewellery f - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of identify e - a scroll of magic mapping {!r} Comestibles b - 3 rations h - 8 chunks of flesh Skills: - Level 1.7 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 1.9 Conjurations + Level 3.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 14% 2 ###.... Static Discharge Conj/Air ##...... 21% 3 ###.... Airstrike Air ##........ 43% 4 #####.. Lightning Bolt Conj/Air ##........ 88% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a bat The zap hits the bat. The bat hits you but does no damage. The bat barely misses you. You now have 0/6 mp. You closely miss the bat. Your tail-slap misses the bat. The bat barely misses you. You hit the bat. You kill the bat! You see here a rat corpse. You butcher the rat corpse. h - 2 chunks of flesh (gained 1) You see here a rat skeleton. You see here a bat corpse. You butcher the bat corpse. h - 3 chunks of flesh (gained 1) You see here a bat skeleton. You start resting. A goblin comes into view. You regained 3 mp, and now have 4/6 mp. You start resting. The goblin is too close now for your liking. You start resting. The goblin is too close now for your liking. Okay, then. Aim: a goblin (hasn't noticed you) The zap hits the goblin. You kill the goblin! You now have 4/6 mp. You butcher the goblin corpse. h - 6 chunks of flesh (gained 3) You see here a goblin skeleton. x2 You open the door. There is an open door here. You open the door. A dart slug comes into view. There is an open door here. MP restored: 6 Aim: a dart slug (resting) The zap hits the dart slug. You now have 5/6 mp. Aim: a dart slug (lightly wounded) The zap hits the dart slug. You now have 4/6 mp. Aim: a dart slug (moderately wounded, clinging) The zap hits the dart slug. You now have 3/6 mp. Aim: a dart slug (heavily wounded, clinging) The zap hits the dart slug. The dart slug bites you but does no damage. You now have 2/6 mp. Aim: a dart slug (almost dead, clinging) The zap hits the dart slug. You kill the dart slug! You now have 1/6 mp. You butcher the dart slug corpse. h - 8 chunks of flesh (gained 2) You open the door. There is an open door here. Found a stone staircase leading up. You regained 2 mp, and now have 3/6 mp. There is a stone staircase leading up here. There is an open door here. You see here 22 sling bullets. You open the door. Found a stone staircase leading down. There is an open door here. MP restored: 6 You open the door. There is an open door here. An orc priest comes into view. It is wielding a +0 club. Spoiler Alert: The orc priest (sleeping) can smite you! Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (resting) The zap hits the orc priest. The orc priest shouts! You now have 5/6 mp. Spoiler Alert: The orc priest can smite you! Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (lightly wounded) The zap hits the orc priest. You now have 4/6 mp. Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (moderately wounded) The zap hits the orc priest. You now have 3/6 mp. Spoiler Alert: The orc priest can smite you! Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (heavily wounded) The zap hits the orc priest but does no damage. You now have 2/6 mp. Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (heavily wounded) The zap hits the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You take 15 damage, and have 11/26 hp. MASSIVE DAMAGE!! You now have 1/6 mp. Spoiler Alert: The orc priest can smite you! Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (severely wounded) The zap misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... ######### #.........# #######+####.........# ...........+.........+ ..........##.........# ..........##.........# # ....>.....'..........+ . ..........##.........# ### ..........##....@.o..# .###.. ..........########...... .....≈ ########### ..... ...... .... .....≈ ##### ... o....≈ #...# ##### .. .....≈ #####÷..####...# . ...... ....'...+......# .##... #####...####...# #... You could see an orc priest. Vanquished Creatures An ooze (D:1) 4 dart slugs A leopard gecko (D:1) A giant cockroach (D:2) 3 goblins 5 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds 4 bats A frilled lizard (D:2) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thantalas the Draconian Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 279 | D:1 | Reached skill level 2 in Stealth 456 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1035 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1668 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_basic, chequers_serial_rivers_micro_c Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | | 1.7 Spellcasting | | 2.4 Conjurations | | 1.9 Air Magic | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 10 Tailslap || 2 Dagger || 3 Short sword || 1 Cast: Shock || 76 Use: Scroll || 4 Stab: Sleeping || 2 Eat: Chunk || 3 Armor: Skin || 28 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 54 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_basic, chequers_serial_rivers_micro_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 25.1 | 53.2 | 827.5 Dungeon | 100.0 | 100.0 | 0.8 | 25.1 | 53.2 | 827.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------