Dungeon Crawl Stone Soup version 0.24-a0-528-g98e85ec62a (webtiles) character file. Game seed: 8975370574974425550 29 Thantalas the Charmwright (level 3, 28/28 HPs) Began as a Merfolk Skald on Aug 5, 2019. Got out of the dungeon alive. The game lasted 00:01:59 (696 turns). Thantalas the Charmwright (Merfolk Skald) Turns: 696, Time: 00:01:59 Health: 28/28 AC: 3 Str: 11 XL: 3 Next: 16% Magic: 6/6 EV: 12 Int: 13 God: Gold: 95 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} j - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of immolation {unknown} Potions e - a potion of flight {unknown} g - 2 potions of mutation {unknown} i - 4 potions of curing {unknown} Comestibles d - 3 rations Skills: + Level 2.6 Fighting + Level 3.5 Polearms - Level 0.6 Armour + Level 3.1 Dodging + Level 2.2 Spellcasting + Level 3.5 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 24% 2 ###.... Regeneration Chrm/Necr #......... 43% 3 ####... Spectral Weapon Hex/Chrm #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your skin tingles. You now have 4/5 mp. You closely miss the gnoll. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll hits you. You take 3 damage, and have 20/23 hp. You hit the gnoll. The gnoll hits you. You take 2 damage, and have 18/23 hp. You hit the gnoll. The gnoll completely misses you. You hit the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 4 hp, and now have 23/28 hp. i - 4 sapphire potions (gained 1) Some of the chunks of flesh in your inventory have rotted away. You open the door. A ball python comes into view. There is an open door here. The ball python closely misses you. x2 You hit the ball python. You kill the ball python! MP restored: 6 No target in view! Your magical contamination has completely faded away. There is an open door here. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. There is an open door here. A goblin comes into view. Health restored: 28 The goblin shouts! Attack whom? Aim: a goblin You reach to attack! You barely miss the goblin. A hobgoblin comes into view. It is wielding a +0 club. You barely miss the goblin. The hobgoblin shouts! The goblin misses you. You hit the goblin. You kill the goblin! Attack whom? Aim: a hobgoblin, wielding a +0 club You reach to attack! You hit the hobgoblin. You closely miss the hobgoblin. The hobgoblin hits you with a +0 club. You take 1 damage, and have 27/28 hp. You hit the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You now have 40 gold pieces (gained 10). Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. h - 5 chunks of flesh (gained 4) Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton You now have 56 gold pieces (gained 16). You now have 66 gold pieces (gained 10). Found a stone staircase leading down. Health restored: 28 You now have 70 gold pieces (gained 4). You now have 88 gold pieces (gained 18). j - 2 scrolls labeled PUDGHE ARONWACW (gained 1) You now have 95 gold pieces (gained 7). Some of the chunks of flesh in your inventory have rotted away. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. You see here 16 stones. There is an open door here. A giant cockroach comes into view. You hit the giant cockroach. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach bites you. You take 1 damage, and have 27/28 hp. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! You see here a dagger. Done exploring. Health restored: 28 Done exploring. There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. There is an open door here. Your legs become a tail as you enter the water. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #..... #.## #..... #..# #..... ########.######## #..... #≈≈≈≈≈≈≈.≈≈≈≈≈≈≈# ###### #≈≈≈≈≈.....≈≈≈≈≈# #≈≈....≈≈≈....≈≈# #≈...≈≈≈.≈≈≈...≈# #≈..≈≈≈.@..≈≈..≈# #≈...≈≈≈.≈≈≈...≈# #≈≈....≈≈≈....≈≈# #≈≈≈≈≈.....≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ################# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thantalas the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 221 | D:1 | Reached skill level 3 in Dodging 313 | D:1 | Reached XP level 3. HP: 23/28 MP: 4/6 696 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_strange_pillars Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 2.6 Polearms | | 3.5 Armour | | 0.6 Spellcasting | | 2.2 Charms | | 3.5 Action || total -------------------------++------- Melee: Spear || 48 Cast: Infusion || 5 Stab: Sleeping || 1 Armor: Leather armour || 8 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_strange_pillars Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 10.2 | 0.0 | 82.7 | 625.0 Dungeon | 100.0 | 100.0 | 10.2 | 0.0 | 82.7 | 625.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 +-------+-------+-------+-------+-------+----------------------