Dungeon Sprint DCSS version 0.24-a0-530-g18ba70b503 (webtiles) character file. Game seed: 7639771518926307678 25 Thantalas the Digger (level 3, -4/19 HPs) Began as a Gargoyle Earth Elementalist on Aug 8, 2019. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:27 (68 turns). Thantalas the Digger (Gargoyle Earth Elementalist) Turns: 68, Time: 00:02:27 Health: -4/19 AC: 5 Str: 11 XL: 3 Next: 4% Magic: 8/8 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 6/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off Ijyb in the Dungeon) Missiles b - 29 stones (quivered) Armour c - a +0 robe (worn) Wands e - a wand of flame (18) (You took it off Ijyb in the Dungeon) Scrolls j - a scroll of blinking {!r} Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of flight {unknown} Comestibles d - a ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.1 Spellcasting + Level 0.0 Conjurations Level 0.7 Transmutations + Level 6.1 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 None x - Stone Arrow Conj/Erth ##.... 14% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 6% 2 ##..... Lee's Rapid Deconstruct Erth ###....... 36% 5 ######. Petrify Tmut/Erth ##...... 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Thantalas the Gargoyle Earth Elementalist. Found a staircase leading out of the dungeon. Lua error: [string "/dgldir/rcfiles/crawl-git/Thantalas.rc"]:139: attempt to call global 'sendkeys' (a nil value) You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of flame (19). Ijyb shouts! There is an open door here. Really quaff i - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb screams, "Get away!" Ijyb closely misses you. You now have 15/15 hp. You feel a strong urge to attack something. Ijyb barely misses you. There is an open door here. You closely miss Ijyb. Ijyb hits you but does no damage. You closely miss Ijyb. You barely miss Ijyb. Ijyb hits you but does no damage. You hit Ijyb. You hit Ijyb. Ijyb hits you with a +0 dagger. You take 1 damage, and have 14/15 hp. You closely miss Ijyb. Ijyb zaps a wand. The puff of flame hits you! You take 7 damage, and have 7/15 hp. MASSIVE DAMAGE!! You barely miss Ijyb. Ijyb hits you with a +0 dagger. You take 1 damage, and have 6/15 hp. You are too berserk! You punch Ijyb! You punch Ijyb! You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb barely misses you. You now have 4/10 hp. You feel better. Ijyb hits you with a +0 dagger. You regained 4 hp, and now have 8/10 hp. Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (18) (almost dead) The blast of sand hits Ijyb. You kill Ijyb! Your Spellcasting skill gained 2 levels and is now at level 4! Your Earth Magic skill gained 3 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. b - 29 stones You regained 8 hp, and now have 16/19 hp. You now have 2/8 mp. a - a +0 dagger; e - a wand of flame (18); i - a lumpy ruby potion You see here a +0 leather armour. There is an open door here. You start resting. You feel yourself speed up. You regained 2 hp, and now have 18/19 hp. You regained 3 mp, and now have 5/8 mp. You start resting. You recover from your berserk rage. You regained 2 mp, and now have 7/8 mp. You start resting. Health restored: 19; MP restored: 8 Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 dagger (weapon) You see here a +0 leather armour. Okay, then. Memorise Stone Arrow, consuming 3 spell levels and leaving 6? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'x'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{-1012} Current Action: zb Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zx Created macro '\{-1012}' => 'zx'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Saving macros. Okay, then. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. The ogre shouts! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'@.# #..'[.#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Thantalas the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 4 in Spellcasting 16 | D | Reached skill level 6 in Earth Magic 16 | D | Reached XP level 2. HP: 12/15 MP: 2/7 16 | D | Reached XP level 3. HP: 15/19 MP: 2/8 66 | D | Learned a level 3 spell: Stone Arrow 67 | D | Noticed an ogre 68 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Earth Magic | 6 | 6.1 Dodging | | 1.5 Stealth | | 2.1 Transmutations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Sandblast || 1 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 57.4 | 0.0 | 68.0 Dungeon | 100.0 | 100.0 | 0.0 | 57.4 | 0.0 | 68.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------