Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (webtiles) character file. Game seed: 11277924035400782407 10112 Thantalas the Thaumaturge (level 11, 0/64 HPs) Began as a Deep Elf Fire Elementalist on Aug 15, 2019. Was a Priest of Vehumet. Slain by a skeletal warrior ... wielding a +1 mace of draining (2 damage) ... on level 11 of the Dungeon. The game lasted 00:56:08 (13392 turns). Thantalas the Thaumaturge (DEFE) Turns: 13392, Time: 00:56:09 Health: 0/64 AC: 7 Str: 5 XL: 11 Next: 31% Magic: 24/28 EV: 27 Int: 31 God: Vehumet [***...] Gold: 563 SH: 0 Dex: 20 Spells: 20/32 levels left rFire . . . SeeInvis . a - +8 hunting sling "Oriddeh" {venom, rN+} rCold . . . Gourm . (no shield) rNeg + . . Faith . q - +2 robe rPois . Spirit . s - +0 helmet rElec . Reflect . e - +0 cloak rCorr . Harm . p - +0 pair of gloves MR +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.20/turn t - +2 ring of intelligence MPRegen 0.21/turn z - +5 ring of evasion @: brilliant, agile, about to teleport, drained A: no striking features a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 563 gold pieces. Inventory: Hand Weapons a - the +8 hunting sling "Oriddeh" (weapon) {venom, rN+} (You found it on level 9 of the Dungeon) It poisons the ammo it fires. It protects you from negative energy. b - a +2 dagger of chaos (You took it off Psyche on level 8 of the Dungeon) Missiles D - 144 sling bullets (quivered) Armour e - a +0 cloak (worn) (You took it off Crazy Yiuf on level 4 of the Dungeon) p - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) q - a +2 robe (worn) (You took it off Psyche on level 8 of the Dungeon) s - a +0 helmet (worn) (You found it on level 4 of the Dungeon) E - a +0 shield (You took it off an orc on level 10 of the Dungeon) I - the +1 leather armour of Hysteria {MR++} (You found it on level 10 of the Dungeon) It affects your resistance to hostile enchantments. Magical Staves v - an uncursed staff of summoning {!a} (You found it on level 8 of the Dungeon) Jewellery l - an uncursed ring of stealth {Stlth+} (You found it on level 2 of the Dungeon) n - an uncursed ring of resist corrosion (You found it on level 4 of the Dungeon) t - a +2 ring of intelligence (left hand) (You took it off an orc on level 10 of the Dungeon) u - the amulet of Wocib {Faith rElec rPois rC+ Str-4} (You found it on level 5 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-4). It protects you from cold. It insulates you from electricity. It protects you from poison. z - a +5 ring of evasion (right hand) (You found it on level 7 of the Dungeon) Wands A - a wand of acid (9) (You found it on level 7 of the Dungeon) B - a wand of flame (21) (You found it on level 9 of the Dungeon) Scrolls c - 5 scrolls of enchant armour g - a scroll of teleportation h - a scroll of fear i - 4 scrolls of remove curse k - a scroll of amnesia m - 5 scrolls of identify y - a scroll of blinking {!r} F - a scroll of magic mapping {!r} Potions d - 5 potions of curing j - 8 potions of flight o - 2 potions of haste r - a potion of berserk rage {!q} w - 3 potions of brilliance x - 4 potions of might G - a potion of invisibility Miscellaneous H - a lightning rod (4/4) (You found it on level 10 of the Dungeon) Comestibles f - 20 rations Skills: + Level 5.6(4.7) Fighting - Level 7.0(6.1) Dodging - Level 3.2(2.4) Stealth - Level 11.0(10.0) Spellcasting + Level 10.2(9.2) Conjurations + Level 10.7(9.7) Fire Magic You had 20 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Shock Conj/Air #### 1% 1 None c - Searing Ray Conj ###### 1% 2 None f - Fireball Conj/Fire #######... 1% 5 ###.... g - Apportation Tloc ####.. 1% 1 None x - Throw Flame Conj/Fire ###### 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj #######. 1% 4 None Animate Skeleton Necr N/A 1% 1 None Confusing Touch Hex ####.. 1% 1 None Sting Conj/Pois #### 1% 1 None Summon Small Mammal Summ #### 1% 1 None Poisonous Vapours Pois/Air ####.. 1% 2 None Conjure Flame Conj/Fire #######. 1% 3 None Inner Flame Hex/Fire ######.. 1% 3 None Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None Sticky Flame Conj/Fire #######. 1% 4 None Venom Bolt Conj/Pois ######.... 1% 5 ###.... Olgreb's Toxic Radiance Pois ####.... 4% 4 None Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (0/6) D:9 Orc (0/2) D:9 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:9 1 runed translucent door Message History You see here a komodo dragon corpse. You butcher the komodo dragon corpse. K - 2 chunks of flesh You see here a komodo dragon skeleton. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. You hear a distant slurping noise. x2 Health restored: 64; MP restored: 28 A jelly comes into view. The jelly moves out of view. A centaur comes into view. Aim: a centaur (resting) The puff of flame hits the centaur. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. You now have 26/28 mp. Aim: a centaur, wielding a +0 shortbow (lightly wounded) The puff of flame hits the centaur! The centaur shoots an arrow. The arrow closely misses you. A skeletal warrior comes into view. It is wielding a +0 mace. A skeletal warrior comes into view. It is wielding a +0 hand axe. You now have 24/28 mp. Aim: a centaur, wielding a +0 shortbow (heavily wounded) The puff of flame hits the centaur! The centaur shoots an arrow. The arrow completely misses you. A skeletal warrior comes into view. It is wielding a +1 mace of draining. You now have 22/28 mp. Aim: a skeletal warrior, wielding a +1 mace of draining The fireball explodes! The fireball engulfs the skeletal warrior!! The fireball engulfs the centaur!! You kill the centaur! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the skeletal warrior!! The fireball engulfs the skeletal warrior! All of the chunks of flesh in your inventory have rotted away. You now have 18/28 mp. Aim: a skeletal warrior, wielding a +1 mace of draining (moderately damaged) The fireball explodes! The fireball engulfs the skeletal warrior! x2 You now have 14/28 mp. Aim: a skeletal warrior, wielding a +1 mace of draining (heavily damaged) The fireball explodes! The fireball engulfs the skeletal warrior! The fireball engulfs the skeletal warrior but does no damage. You now have 9/28 mp. Aim: a skeletal warrior, wielding a +1 mace of draining (severely damaged) The fireball explodes! The fireball engulfs the skeletal warrior! The fireball engulfs the skeletal warrior!! You now have 4/28 mp. You don't have enough magic to cast that spell. Magic courses through your body. MP restored: 28 Aim: a skeletal warrior, wielding a +1 mace of draining (severely damaged) Okay, then. The jelly hits you but does no damage. The jelly closely misses you. The jelly misses you. You feel agile all of a sudden. The skeletal warrior hits you with a +1 mace of draining! You partially resist. You feel drained. The jelly completely misses you. You take 13 damage, and have 51/64 hp. MASSIVE DAMAGE!! You feel clever all of a sudden. The skeletal warrior hits you but does no damage. You partially resist. You feel drained. Aim: a skeletal warrior, wielding a +0 mace (severely damaged) The searing ray hits the skeletal warrior. (Press . to maintain the ray.) The skeletal warrior hits you with a +1 mace of draining! You partially resist. You feel drained. You take 10 damage, and have 42/64 hp. You now have 26/28 mp. The searing ray hits the skeletal warrior. The skeletal warrior closely misses you. The skeletal warrior hits you with a +1 mace of draining! You partially resist. You feel drained. You take 8 damage, and have 34/64 hp. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior hits you with a +0 hand axe. The skeletal warrior barely misses you. You take 3 damage, and have 31/64 hp. You now have 25/28 mp. The searing ray hits the skeletal warrior! x2 You finish channeling your searing ray. The skeletal warrior hits you with a +0 hand axe. You take 6 damage, and have 25/64 hp. You now have 24/28 mp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The skeletal warrior hits you with a +1 mace of draining!! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You die... ..#######.#.......# ....# .# #.#....#..###....# .# #.............##.# .# ##########....##.# .# #.......(#....##.# .# #......(J#....##.# .# #....z##z#....##.# .# #.... #zz.......# .# .).. #@#.......# .+ ... ###....##.# .# .. #....##.# .# . #....##.# .# #.......# .#...# #.......# .#.#.# ##### #.(..##.# .#...# #...# #....##.# .#...# #.#.# #....##.# You could see 3 skeletal warriors and a jelly. Vanquished Creatures 2 two-headed ogres (D:9) Joseph (D:7) Psyche (D:8) A komodo dragon (D:11) A troll (D:10) 2 hippogriffs A hornet (D:10) A shadow (D:9) 7 yaks Sigmund (D:2) 5 wraiths A human (D:7) Grum (D:8) A fire bat (D:9) 3 hogs (D:7) An acid dragon (D:11) 2 water moccasins 2 black bears An ice beast (D:5) 2 sky beasts A hornet zombie (D:8) 6 orc warriors 2 wolves (D:8) 3 centaurs 2 ogres 2 big kobolds (D:8) 5 bullfrogs A water moccasin skeleton (D:4) 2 scorpions 5 wights (D:9) 3 crimson imps 2 jellies 2 quasits 8 hounds 9 orc wizards 6 orc priests Crazy Yiuf (D:4) 3 centaur skeletons A bullfrog skeleton (D:11) 3 iguanas 4 worker ants 2 hound zombies 2 hound skeletons A howler monkey zombie (D:2) 6 adders 3 shadow imps 3 adder zombies 5 adder skeletons 3 worms 3 dart slugs 8 leopard geckos 31 orcs A bat skeleton (D:2) 3 bat zombies (D:2) 2 giant cockroaches 5 goblins 9 hobgoblins 20 jackals 3 quokkas 3 ball pythons 15 bats 9 frilled lizards A giant cockroach zombie (D:2) 3 jackal skeletons (D:2) A jackal zombie (D:2) 12 kobolds 3 leopard gecko skeletons A quokka skeleton (D:4) 7 rats 273 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thantalas the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 12/16 MP: 2/8 301 | D:1 | Learned a level 2 spell: Throw Flame 955 | D:1 | Reached skill level 3 in Stealth 1010 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/9 1248 | D:2 | Reached skill level 2 in Conjurations 1361 | D:2 | Reached skill level 1 in Fighting 1511 | D:2 | Reached XP level 4. HP: 24/25 MP: 5/11 1896 | D:2 | Noticed Sigmund 1908 | D:2 | Killed Sigmund 1908 | D:2 | Reached skill level 2 in Fighting 1908 | D:2 | Reached skill level 4 in Spellcasting 1908 | D:2 | Reached skill level 3 in Conjurations 1908 | D:2 | Reached skill level 4 in Fire Magic 1908 | D:2 | Reached XP level 5. HP: 30/30 MP: 0/14 2467 | D:3 | Reached XP level 6. HP: 35/35 MP: 10/15 2511 | D:3 | HP: 12/52 [orc priest/+0 trident (7)] 2514 | D:3 | Reached skill level 5 in Spellcasting 2517 | D:3 | HP: 5/35 [orc wizard/+0 dagger (2)] 3518 | D:4 | Found a shimmering blue altar of Sif Muna. 3537 | D:4 | Reached skill level 5 in Fire Magic 3652 | D:4 | Reached XP level 7. HP: 40/40 MP: 10/17 3667 | D:4 | Reached skill level 4 in Conjurations 3938 | D:4 | Found a runed translucent door. 3939 | D:4 | Noticed Crazy Yiuf 3951 | D:4 | Killed Crazy Yiuf 4321 | D:5 | Entered Level 5 of the Dungeon 4519 | D:5 | Reached skill level 3 in Fighting 4519 | D:5 | Reached skill level 6 in Spellcasting 4527 | D:5 | Got a warped silver amulet 4529 | D:5 | Identified the amulet of Wocib {Faith rElec rPois rC+ | Str-4} (You found it on level 5 of the Dungeon) 4968 | D:6 | Reached skill level 5 in Conjurations 4968 | D:6 | Reached skill level 6 in Fire Magic 5331 | D:6 | Reached XP level 8. HP: 46/46 MP: 16/20 5416 | D:6 | Reached skill level 7 in Spellcasting 6080 | D:6 | Found a staircase to the Ecumenical Temple. 6089 | Temple | Entered the Ecumenical Temple 6098 | Temple | Became a worshipper of Vehumet 6280 | D:7 | Reached skill level 3 in Dodging 6280 | D:7 | Reached skill level 6 in Conjurations 6576 | D:7 | Noticed Joseph 6589 | D:7 | Killed Joseph 6589 | D:7 | Reached skill level 4 in Dodging 6589 | D:7 | Reached skill level 8 in Spellcasting 6589 | D:7 | Reached skill level 7 in Fire Magic 6756 | D:7 | Learned a level 1 spell: Apportation 6762 | D:7 | Learned a level 5 spell: Fireball 6833 | D:7 | Reached XP level 9. HP: 46/50 MP: 9/23 7097 | D:7 | Reached skill level 5 in Dodging 7097 | D:7 | Reached skill level 9 in Spellcasting 7097 | D:7 | Reached skill level 7 in Conjurations 7112 | D:7 | Reached skill level 8 in Fire Magic 7481 | D:7 | You fall into a shaft and drop 3 floors! 7481 | D:10 | Entered Level 10 of the Dungeon 7521 | D:9 | Reached skill level 6 in Dodging 7568 | D:9 | Reached * piety under Vehumet 7568 | D:9 | Offered knowledge of Shock by Vehumet. 7577 | D:9 | Learned a level 1 spell: Shock 7787 | D:9 | Found a staircase to the Lair. 7873 | D:9 | Noticed a two-headed ogre 7893 | D:9 | Killed a two-headed ogre 7893 | D:9 | Reached skill level 10 in Spellcasting 7893 | D:9 | Reached skill level 8 in Conjurations 7893 | D:9 | Reached XP level 10. HP: 56/56 MP: 13/26 8006 | D:8 | Noticed Psyche 8012 | D:8 | Killed Psyche 8012 | D:8 | Reached skill level 7 in Dodging 8234 | D:8 | Noticed Grum 8280 | D:8 | Reached skill level 9 in Fire Magic 8283 | D:8 | Killed Grum 9438 | D:9 | Noticed a two-headed ogre 9469 | D:9 | Killed a two-headed ogre 9696 | D:9 | Offered knowledge of Searing Ray by Vehumet. 9700 | D:9 | Learned a level 2 spell: Searing Ray 9731 | D:9 | Found an ornate altar of the Wu Jian Council. 9740 | D:9 | Found a runed translucent door. 9740 | D:9 | Noticed a flayed ghost 9753 | D:9 | Found a glowing golden altar of the Shining One. 9756 | D:9 | Reached ** piety under Vehumet 9767 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 9788 | D:9 | Reached skill level 4 in Fighting 9788 | D:9 | Reached skill level 11 in Spellcasting 9788 | D:9 | Reached skill level 9 in Conjurations 9937 | D:9 | Found a burning altar of Makhleb. 9943 | D:9 | Found a burning altar of Makhleb. 10205 | D:9 | Found a shattered altar of Ashenzari. 10263 | D:9 | Found a staircase to the Orcish Mines. 10522 | D:9 | Got a smoking hunting sling 10523 | D:9 | Identified the +8 hunting sling "Oriddeh" {venom, rN+} (You | found it on level 9 of the Dungeon) 11283 | D:10 | Reached skill level 10 in Fire Magic 11497 | D:10 | Reached XP level 11. HP: 57/62 MP: 3/28 11652 | D:10 | Offered knowledge of Throw Frost by Vehumet. 11925 | D:10 | Reached *** piety under Vehumet 11928 | D:10 | Reached skill level 5 in Fighting 12080 | D:10 | Got a distressingly furry leather armour 12091 | D:10 | Identified the +1 leather armour of Hysteria {MR++} (You | found it on level 10 of the Dungeon) 12380 | D:11 | Reached skill level 10 in Conjurations 12773 | D:11 | Offered knowledge of Iskenderun's Mystic Blast by Vehumet. 13376 | D:11 | Noticed a skeletal warrior 13376 | D:11 | Noticed a skeletal warrior 13377 | D:11 | Noticed a skeletal warrior 13392 | D:11 | HP: 2/64 [skeletal warrior/+1 mace of draining (24)] 13392 | D:11 | Slain by a skeletal warrior Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_corners, chequers_serial_rivers_micro_d D:2: layout_loops_ring, serial_undead, serial_undead_d, serial_undead_d, serial_undead_d, serial_undead_a, serial_undead_c, serial_undead_a, serial_undead_e, serial_undead_e, minmay_lizard_pond, uniq_sigmund D:3: layout_loops_ring, first_ration D:4: layout_basic, old_standard_altar, minivault_26, uniq_crazy_yiuf_cottage D:5: layout_basic, minmay_misc_feat_five, hangedman_decor_growths D:6: layout_basic, minmay_temple_entry_glassed_door D:7: layout_cave_pods, grunt_livestock, uniq_joseph D:8: layout_loops_cross, chequers_serial_rivers_room_b, columned_hall_lemuel, uniq_psyche, uniq_grum D:9: due_megacathedral, layout_small_grid, dpeg_oklobed_lair, orc_0_dummy D:10: layout_cave_pools D:11: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_cache, minmay_the_grid_triangle_9x9_alien, minmay_the_grid_triangle_9x9_zippers_horizontal, minmay_the_grid_triangle_9x9_fully_insulated_deathbox, minmay_the_grid_prize_shrinking_boxes], layout_stronghold Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 | 3.2 Conjurations | 2 3 5 6 8 9 10 | 10.2 Fighting | 1 2 3 4 5 | 5.6 Spellcasting | 4 5 6 8 10 11 | 11.0 Fire Magic | 4 5 6 7 8 10 | 10.7 Dodging | 4 6 7 | 7.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Trident | 2 | 11 | 1 | || 14 Quarterstaff | | | 8 | || 8 Whip | | | 15 | || 15 Dagger | | | | 8 || 8 Hunting sling | | | | 3 || 3 Fire: Hunting sling | | | | 74 || 74 Cast: Flame Tongue | 77 | 69 | 141 | 75 || 362 Throw Flame | 2 | 33 | 81 | 141 || 257 Apportation | | | 3 | 9 || 12 Searing Ray | | | | 15 || 15 Fireball | | | | 8 || 8 Shock | | | | 9 || 9 Evoke: Wand | | | 20 | 5 || 25 Use: Scroll | 8 | 9 | 8 | 6 || 31 Potion | | 4 | 2 | 7 || 13 Stab: Sleeping | 1 | 1 | 3 | || 5 Eat: Chunk | 2 | 6 | 9 | 11 || 28 Ration | | | 1 | 2 || 3 Armor: Robe | 4 | 10 | 19 | 17 || 50 Skin | | 3 | | || 3 Dodge: Dodged | 21 | 24 | 87 | 165 || 297 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10774 | 3672 | 25.4 | 238 | 35 | 12.8 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 72 | 254 | 77.9 | 24 | 19 | 44.2 D:3 | 144 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 328 | 40 | 10.9 | 18 | 1 | 5.3 D:5 | 368 | 0 | 0.0 | 12 | 0 | 0.0 D:6 | 682 | 0 | 0.0 | 18 | 0 | 0.0 D:7 | 663 | 1461 | 68.8 | 16 | 6 | 27.3 D:8 | 578 | 869 | 60.1 | 16 | 4 | 20.0 D:9 | 3162 | 1048 | 24.9 | 35 | 5 | 12.5 D:10 | 3041 | 0 | 0.0 | 44 | 0 | 0.0 D:11 | 1687 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_corners, chequers_serial_rivers_micro_d D:2: layout_loops_ring, serial_undead, serial_undead_d, serial_undead_d, serial_undead_d, serial_undead_a, serial_undead_c, serial_undead_a, serial_undead_e, serial_undead_e, minmay_lizard_pond, uniq_sigmund D:3: layout_loops_ring, first_ration D:4: layout_basic, old_standard_altar, minivault_26, uniq_crazy_yiuf_cottage D:5: layout_basic, minmay_misc_feat_five, hangedman_decor_growths D:6: layout_basic, minmay_temple_entry_glassed_door D:7: layout_cave_pods, grunt_livestock, uniq_joseph D:8: layout_loops_cross, chequers_serial_rivers_room_b, columned_hall_lemuel, uniq_psyche, uniq_grum D:9: due_megacathedral, layout_small_grid, dpeg_oklobed_lair, orc_0_dummy D:10: layout_cave_pools D:11: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_cache, minmay_the_grid_triangle_9x9_alien, minmay_the_grid_triangle_9x9_zippers_horizontal, minmay_the_grid_triangle_9x9_fully_insulated_deathbox, minmay_the_grid_prize_shrinking_boxes], layout_stronghold Temple: compressed_dpeg_circular_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.5 | 34.4 | 48.1 | 1032.8 Dungeon | 99.3 | 99.3 | 7.4 | 34.6 | 47.9 | 1119.4 Temple | 0.7 | 0.7 | 17.3 | 0.0 | 87.7 | 81.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1203.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1313.3 +-------+-------+-------+-------+-------+----------------------