Thantalas the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +0 shield a +0 scale mail (9, 2, D) a +0 war axe (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight {+Fly, !d} a +6 ring of dexterity a +6 ring of dexterity (10, 7, D) a wand of disintegration (7) a wand of iceblast (7) a wand of acid (7) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 1, D) a +3 whip of venom (19, 16, D) the amulet "Ovoerugg" {+Rage Str+4} [amulet of rage] It affects your strength (+4). It lets you go berserk. (19, 17, D) a +1 morningstar of crushing (20, 0, D) a phial of floods (20, 16, D) an uncursed staff of energy (20, 17, D) a lamp of fire (21, 0, D) a +0 animal skin (21, 16, D) 2 scrolls of brand weapon (21, 17, D) a +1 great sword of flaming (22, 0, D) a lamp of fire (22, 1, D) a +0 short sword (22, 16, D) a +3 battleaxe of freezing (22, 17, D) an uncursed staff of fire (23, 0, D) quicksilver dragon scales (23, 1, D) an uncursed staff of fire {rF+} (23, 4, D) a +4 dire flail of protection a +2 scale mail of magic resistance (23, 16, D) the +0 ring mail of Movul {Regen+ Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. It increases your rate of regeneration. (23, 17, D) a Necronomicon (23, 18, D) an uncursed staff of summoning (24, 1, D) an uncursed staff of earth (24, 6, D) a +0 scimitar a +0 robe a -2 spear a +4 chain mail of magic resistance the gnoll skeleton of Grum (24, 7, D) a +0 dagger a cursed +0 robe (24, 8, D) a javelin (24, 16, D) a +2 falchion of flaming (24, 17, D) the cursed +3 quarterstaff of Might {elec, +Inv MP+9 Str-4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It affects your magic capacity (+9). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (24, 18, D) a +1 shortbow of freezing (25, 0, D) a +0 short sword (25, 1, D) a box of beasts (25, 6, D) the troll skeleton of Snorg (25, 7, D) a +3 battleaxe of electrocution a cursed +0 leather armour the human skeleton of Rupert (25, 10, D) a +0 robe (25, 16, D) a +4 whip (25, 17, D) a phantom mirror (25, 18, D) a phantom mirror (26, 0, D) an uncursed staff of air {rElec} (26, 1, D) a fan of gales (26, 6, D) a +0 hand axe a +2 scale mail of cold resistance the guardian serpent skeleton of Aizul (26, 7, D) a +0 flail of holy wrath a +0 scale mail a potion of curing the cursed +0 scimitar "Kubur" {drain, Str+3 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+2). It has a curse placed upon it. The Shining One disapproves of the use of such an item. a +0 ring mail the human skeleton of Edmund (26, 9, D) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves the human skeleton of Nikola (26, 16, D) a +5 giant spiked club (26, 17, D) an uncursed ring of protection from fire (27, 0, D) the +7 trident of Bobbepaq {flame, *Corrode +Blink rElec rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. It lets you blink. It may corrode you when you take damage. (27, 1, D) a +0 rapier (27, 6, D) a +2 scimitar 4 javelins a +3 ring mail of magic resistance the orc skeleton of Urug (27, 7, D) 10 large rocks {!d} the cyclops skeleton of Polyphemus (27, 8, D) a +3 long sword of slicing a +0 cloak a wand of acid (7) 11 gold pieces the human skeleton of Maurice (27, 16, D) an uncursed staff of wizardry (27, 17, D) a +2 great sword of slicing (28, 0, D) an uncursed ring of resist corrosion (28, 1, D) a +2 great sword of pain (28, 6, D) a +0 demon trident of venom a +0 chain mail a +0 large shield the human skeleton of Louise (28, 7, D) a +0 quarterstaff a +1 hunting sling of flaming 36 sling bullets a +0 leather armour the human skeleton of Joseph (28, 16, D) an uncursed staff of cold (28, 17, D) the amulet "Tyuvuor" {Reflect +Inv rF+ rN+ SH+4 Stlth-} [amulet of reflection] It shields you and reflects attacks. It protects you from fire. It protects you from negative energy. It lets you turn invisible. It affects your SH (+4). It makes you less stealthy. (29, 0, D) the cursed +1 shortbow of the Forsaken Coins {flame, SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. It has a curse placed upon it. (29, 1, D) a +1 robe of magic resistance (29, 16, D) a fan of gales (29, 17, D) the ring of Hefushru {Ice MP+9 Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). (34, 28, D) a +1 scale mail of fire resistance (35, 0, D) a sack of spiders (35, 14, D) an uncursed staff of wizardry {wiz+, !a} (35, 15, D) the ring "Jifurgh" {rPois Str-2 Int+2 Slay+3 Stlth-} [ring of attention] It affects your strength (-2). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It makes you less stealthy. (35, 28, D) a crystal ball of energy (35, 29, D) an uncursed staff of wizardry {wiz+, !a} (36, 0, D) an uncursed staff of earth (36, 1, D) a +5 double sword of freezing (36, 14, D) a +1 hand axe of freezing (36, 15, D) a fan of gales (36, 28, D) a +5 scythe of protection (36, 29, D) +2 fire dragon scales (37, 0, D) a +0 long sword of draining (37, 1, D) a +0 mace of holy wrath (37, 14, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. The Shining One disapproves of the use of such an item. (37, 15, D) an uncursed staff of death {rN+} (37, 28, D) a scroll of fog (37, 29, D) a cursed amulet of inaccuracy (38, 0, D) an uncursed ring of stealth {Stlth+} (38, 1, D) a +0 falchion of draining (38, 7, D) a +0 mace (38, 8, D) a cursed -2 flail a +0 robe a +0 club (38, 29, D) a +3 ring of strength (39, 0, D) an uncursed ring of poison resistance {rPois, !d} (39, 1, D) a +1 ring of protection (39, 15, D) a +1 robe of magic resistance (39, 28, D) a +6 mace of protection (39, 29, D) a lamp of fire (40, 1, D) a +5 shortbow of velocity (40, 6, D) a cursed -3 halberd a +0 robe (40, 8, D) a +0 long sword a +0 shield of reflection (40, 15, D) a +3 chain mail of magic resistance (40, 28, D) a +4 glaive of venom (41, 0, D) a +2 scale mail of positive energy (41, 1, D) a box of beasts (41, 6, D) a +0 halberd (41, 14, D) a crystal ball of energy (41, 15, D) a +1 falchion of holy wrath (41, 28, D) a sack of spiders (42, 0, D) the ring "Kilofas" {rC+ Dex+5} [ring of protection from cold] It affects your dexterity (+5). It protects you from cold. (42, 1, D) a manual of Staves {!d} (42, 14, D) +0 steam dragon scales (42, 15, D) a +0 hunting sling of freezing (42, 28, D) the +7 morningstar "Ciofecury" {elec, *Slow Str+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It may slow you when you take damage. (42, 29, D) a lamp of fire (43, 15, D) a +3 scale mail of magic resistance (43, 28, D) an uncursed staff of conjuration {!a} (43, 29, D) the +2 ring mail "Dutocia" {rElec rC+ rN+} It protects you from cold. It insulates you from electricity. It protects you from negative energy. (44, 23, D) 4 large rocks {!d} (44, 28, D) an uncursed ring of resist corrosion (49, 1, D) the +0 ring mail "Omiesuil" {rPois MR++ Int-4} It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. (49, 12, D) a +0 glaive (49, 37, D) a +1 chain mail of poison resistance (50, 0, D) a phial of floods (50, 1, D) a +1 demon whip of electrocution (50, 13, D) a phial of floods (50, 24, D) a +2 ring of strength (50, 25, D) a +0 ring mail of poison resistance (50, 36, D) a +2 antimagic rapier (50, 37, D) a +2 dagger of venom (51, 0, D) a +0 great mace of protection (51, 1, D) a lamp of fire (51, 12, D) a +0 trident of protection (51, 24, D) a +3 scale mail of cold resistance (51, 25, D) an uncursed staff of energy {+MP, hungerless spells, !d!a} (51, 35, D) the +2 pair of gloves "Kyf Yhel" {rF+} It protects you from fire. a +6 ring of intelligence +5 storm dragon scales a +5 crystal plate armour the amulet of Lugonu's Hatred {Faith +Fly rPois Str+3 Dex-2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It affects your dexterity (-2). It protects you from poison. It lets you fly. (51, 36, D) a cursed amulet of inaccuracy (51, 37, D) a box of beasts (52, 1, D) a +2 leather armour of cold resistance (52, 11, D) a cursed staff of conjuration {!a} the +6 short sword of the Queen {speed, rF+ MP+9 Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from fire. It affects your magic capacity (+9). (52, 13, D) an uncursed staff of cold {rC+} (52, 18, D) a +7 war axe of freezing a +2 antimagic flail (52, 36, D) a +5 flail of holy wrath (53, 0, D) an uncursed ring of fire {rF+, rC-} (53, 1, D) the +10 dagger "Seqall" {freeze, -Tele Str-3 Int+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+4). It lets you see invisible. It prevents most forms of teleportation. (53, 12, D) an uncursed staff of earth (53, 13, D) a +4 short sword of venom (53, 17, D) a +0 long sword a +0 robe (53, 24, D) the +4 dire flail of the Foot {elec, Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). (53, 25, D) an uncursed ring of flight {+Fly, !d} (53, 36, D) an uncursed staff of death {rN+} (54, 12, D) the amulet of Taod Ynu {Spirit rElec Str-2 Dex+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-2). It affects your dexterity (+2). It insulates you from electricity. (54, 17, D) a +0 flail a +0 robe (54, 24, D) an uncursed staff of cold {rC+} (54, 25, D) a +0 dagger of speed (54, 36, D) a +0 leather armour of magic resistance (55, 0, D) an uncursed staff of poison {rPois} (55, 1, D) a +5 ring of intelligence (55, 12, D) a +0 club (55, 17, D) a +6 war axe of chopping a +0 battleaxe a +0 mace of protection (59, 31, D) a +0 trident (unseen) (59, 36, D) a +0 long sword (59, 37, D) a phial of floods (60, 31, D) a +0 morningstar a +0 scale mail a +0 long sword (60, 36, D) an uncursed staff of poison {rPois} (60, 37, D) a +0 long sword (60, 41, D) a +0 scimitar of protection (unseen) (60, 42, D) a +0 dagger (unseen) (61, 2, D) a +0 battleaxe of distortion a +0 shortbow a +0 shortbow 45 arrows (61, 16, D) a cursed -2 ring of evasion (61, 26, D) a sack of spiders (61, 32, D) a +0 great mace (unseen) (61, 33, D) a +3 hand axe (unseen) (61, 37, D) an uncursed ring of protection from cold {rC+, !d} (61, 39, D) a +0 dagger (unseen) (61, 42, D) a +1 war axe of freezing (still there?) an arrow (still there?) (62, 1, D) the cursed +0 trident of the Chain {protect, rF+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It has a curse placed upon it. a +0 arbalest 12 bolts a cursed -3 ring of slaying (62, 2, D) a +0 arbalest 8 bolts (62, 5, D) an arrow (62, 8, D) a +3 battleaxe of chopping (62, 9, D) +2 steam dragon scales (62, 17, D) an uncursed staff of death {rN+} (62, 26, D) a +1 chain mail of cold resistance (62, 27, D) an uncursed staff of cold {rC+} (62, 29, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (62, 31, D) a +0 battleaxe (unseen) (62, 36, D) a sack of spiders (62, 40, D) a +0 rapier a +0 rapier a +0 leather armour a +0 short sword (62, 41, D) a +0 rapier a +0 rapier a +0 leather armour (62, 42, D) an arrow (62, 43, D) a +0 long sword (unseen) (63, 0, D) an uncursed ring of protection from fire {rF+, !d} (63, 8, D) an uncursed staff of death (63, 16, D) a phial of floods (63, 25, D) 2 potions of invisibility a +0 bardiche a +0 chain mail (63, 26, D) a +0 plate armour of poison resistance (63, 27, D) a +2 falchion of slicing (63, 28, D) a +0 long sword (63, 36, D) an uncursed staff of fire {rF+} (64, 16, D) a lamp of fire (64, 17, D) a +1 falchion of electrocution (64, 26, D) a +7 rapier of speed (64, 29, D) a +0 war axe (unseen) (65, 26, D) a +6 ring of strength a +6 ring of intelligence (67, 0, D) a phial of floods (68, 0, D) a +1 broad axe of draining (69, 0, D) a +2 leather armour of magic resistance (70, 9, D) a lamp of fire (70, 36, D) a +0 chain mail of poison resistance (70, 37, D) a box of beasts (71, 8, D) an uncursed staff of power {MP+17, !a} (71, 17, D) a lamp of fire (71, 26, D) a +3 great sword of protection (71, 31, D) +0 steam dragon scales (71, 36, D) a +1 pair of gloves of archery (71, 37, D) the ring "Akeofije" {Dex+7 SInv} [ring of see invisible] It affects your dexterity (+7). It lets you see invisible. (72, 9, D) a phial of floods (72, 16, D) a +1 chain mail of cold resistance (72, 26, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (72, 27, D) an uncursed staff of death {rN+} (72, 37, D) an uncursed ring of protection from fire {rF+, !d} (73, 16, D) an uncursed staff of energy {+MP, hungerless spells, !d!a} (73, 17, D) a +3 quarterstaff of draining (73, 26, D) the +5 chain mail of the Pink Corner {-Tele Str+5 Int+5} It affects your strength (+5). It affects your intelligence (+5). It prevents most forms of teleportation. (73, 27, D) a +1 scale mail of fire resistance (73, 36, D) an uncursed amulet of faith {Faith, !P} (73, 37, D) a scarf of repulsion (74, 2, D) a cursed -1 trident (74, 4, D) a throwing net {=f, !d} (75, 1, D) a +0 trident (still there?) an uncursed staff of death (still there?)