Thargor Level 1 of the Dungeon (16, -5, D:1) a +0 dagger (unseen) (23, -6, D:1) a +0 dagger (27, -9, D:1) a +0 whip of distortion (28, 0, D:1) a +0 club a +0 club (30, -9, D:1) a stone (31, 21, D:1) a +0 whip (34, 28, D:1) 19 stones (35, -14, D:1) a +0 ring mail (35, -13, D:1) a +0 short sword (37, -12, D:1) a +0 dagger (39, 21, D:1) a +0 club (45, 2, D:1) a cursed -1 dagger (48, -9, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 29, D:2) a +0 club (9, -8, D:2) 14 stones (10, -1, D:2) a +0 spear (14, 4, D:2) 17 stones (15, -7, D:2) 6 poisoned needles (15, 11, D:2) a +0 hand axe (17, 1, D:2) a cursed -1 club (22, 37, D:2) a +0 robe (26, -13, D:2) a +0 dagger a +0 leather armour (27, -12, D:2) a +0 trident (29, -9, D:2) a +0 dagger (33, 19, D:2) a +0 whip (34, 19, D:2) a +0 dagger (37, 43, D:2) 21 bolts (39, 18, D:2) a +0 whip (42, 28, D:2) 12 sling bullets (44, 2, D:2) a +0 leather armour (49, 5, D:2) a +0 hand axe Level 3 of the Dungeon (6, -20, D:3) a +0 trident (7, 2, D:3) 4 javelins (8, -14, D:3) 10 stones (10, -24, D:3) a +0 hand axe a +0 chain mail (10, -23, D:3) a cursed -2 flail (10, -13, D:3) a +0 club (11, -24, D:3) a +0 hand axe (12, -23, D:3) a +0 club a +0 scale mail (16, 18, D:3) a cursed -1 hand axe (22, -9, D:3) a +0 short sword (22, -3, D:3) 21 bolts (22, 17, D:3) 31 stones (23, -26, D:3) a stone (24, -26, D:3) a +0 whip 4 stones (25, -26, D:3) a +0 dagger 8 stones (25, -17, D:3) a cursed +0 dagger (29, -37, D:3) a +0 dagger a +0 leather armour (29, -20, D:3) a +0 blowgun 16 poisoned needles a +0 ring mail (29, -18, D:3) a poisoned needle (29, -17, D:3) a poisoned needle (29, -14, D:3) a poisoned needle a +0 club (29, -13, D:3) a poisoned needle (30, -23, D:3) a +0 whip (41, -26, D:3) a stone (41, -19, D:3) 21 stones (44, -30, D:3) a poisoned needle (45, -30, D:3) a poisoned needle (45, -26, D:3) 16 stones (46, -30, D:3) a poisoned needle (47, -30, D:3) a poisoned needle (49, -29, D:3) a +0 blowgun 9 poisoned needles (61, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -6, D:4) a +0 war axe (10, -34, D:4) a +0 ring mail (12, -12, D:4) a +0 dire flail (20, 6, D:4) a +0 short sword (29, -26, D:4) a +0 robe (30, -20, D:4) 25 stones (33, -29, D:4) 4 needles of paralysis (33, -27, D:4) 28 stones (46, -35, D:4) 21 arrows (56, -43, D:4) 16 stones (56, 5, D:4) 9 bolts (56, 6, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (0, 1, D:5) a +0 scythe a +0 robe (1, 1, D:5) a +0 scythe a +0 robe (2, 1, D:5) a +0 scythe a +0 robe (4, 2, D:5) a +1 dagger of freezing a cursed +0 animal skin (8, -21, D:5) a +0 dagger (9, -20, D:5) a +0 falchion a +0 club a +0 leather armour a +0 hand axe a +0 giant club (9, -19, D:5) a +0 scale mail a +0 dagger (17, -24, D:5) 14 stones (23, -32, D:5) a +0 ring mail a +0 flail (37, -28, D:5) a +0 dagger (43, -12, D:5) 27 arrows (49, -34, D:5) a +0 leather armour (49, -1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, 3, D:6) 14 poisoned needles (2, 4, D:6) a +0 chain mail (8, 8, D:6) a +0 leather armour (19, 29, D:6) 28 sling bullets (27, 33, D:6) a +0 scythe a +0 robe (32, 13, D:6) a +0 dagger a +0 robe a +0 leather armour (42, 18, D:6) the +3 ring mail "Meapam" {rElec Regen+ Dex+3 SInv} It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. (42, 28, D:6) 24 stones (46, 34, D:6) a +0 leather armour (61, 9, D:6) a +0 shield Level 7 of the Dungeon [Shop] Kuzy's Weapon Shoppe 10 stones (14 gold) a +0 flail (49 gold) the +11 plutonium sword {*Contam Stlth-} (1400 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +4 spear of venom (358 gold) 19 bolts (53 gold) a +0 quarterstaff (56 gold) a +0 dagger (28 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) a +1 quarterstaff of draining (198 gold) a +0 glaive of chopping (163 gold) 13 arrows (36 gold) (0, 0, D:7) a +0 quarterstaff (10, -30, D:7) a +0 club (13, -9, D:7) 16 arrows (14, -1, D:7) 11 arrows (29, 7, D:7) a +0 ring mail (30, -2, D:7) a +0 giant club a throwing net (38, -33, D:7) 25 arrows (44, 1, D:7) a +0 scale mail (53, -9, D:7) a +0 scimitar a +0 robe (59, -26, D:7) a +1 vampiric long sword a +0 robe (60, -28, D:7) a cursed +5 hand axe of freezing a +0 robe (60, -26, D:7) a cursed +0 mace a +0 robe (62, -11, D:7) 14 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 whip (1, -33, D:8) a +0 ring mail (7, -3, D:8) 19 stones (17, 15, D:8) a cursed +0 robe (19, -15, D:8) a scroll of noise (19, -14, D:8) 17 arrows (22, -29, D:8) a +0 leather armour (23, -13, D:8) a +0 club (27, -16, D:8) a +0 short sword (28, -17, D:8) a +0 short sword (30, -25, D:8) 3 large rocks (32, -32, D:8) an uncursed staff of power (36, -31, D:8) a +0 dire flail a +0 chain mail (42, -24, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 7 gold pieces (0, 22, D:9) a +0 rapier (8, 29, D:9) a +0 giant club a +0 giant spiked club (14, 7, D:9) a +0 whip a +0 ring mail (22, 19, D:9) a +0 club a +0 hunting sling (28, 10, D:9) 8 gold pieces (28, 18, D:9) the +4 quarterstaff of Qul Satu {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. (29, 3, D:9) 15 stones (34, 6, D:9) 11 gold pieces (36, 31, D:9) a ration (38, 21, D:9) 12 gold pieces (40, 36, D:9) 2 potions of haste (47, 18, D:9) 6 gold pieces (unseen) (48, 21, D:9) 13 gold pieces (48, 24, D:9) 14 gold pieces (unseen) (51, 15, D:9) 22 gold pieces (55, 3, D:9) 12 gold pieces