Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -12, D:1) a +0 dagger (2, 16, D:1) a +0 dagger (13, -6, D:1) a +0 leather armour (16, 26, D:1) a +0 spear (19, -6, D:1) a stone (20, -6, D:1) a stone (22, -6, D:1) a +0 club (22, 23, D:1) a cursed +0 club (36, -15, D:1) 9 arrows (43, -2, D:1) a +0 short sword (43, 2, D:1) a +0 club (47, 13, D:1) a +0 club (52, 21, D:1) a +0 mace (59, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of faith (0, 2, D:2) a +0 club (0, 33, D:2) a +0 war axe (4, 31, D:2) 17 bolts (6, 34, D:2) a +0 short sword (8, 37, D:2) a stone (8, 42, D:2) a +0 hand axe (9, 15, D:2) a +0 short sword (11, 35, D:2) a +0 dagger (12, 34, D:2) a stone (13, 12, D:2) a cursed -2 dagger (13, 30, D:2) 16 arrows (14, 12, D:2) a +0 whip (14, 32, D:2) a +0 dagger (14, 37, D:2) 26 stones (15, 32, D:2) a stone (22, 11, D:2) 11 stones (22, 34, D:2) a +0 club (32, 24, D:2) 8 stones (38, 35, D:2) a +0 club (38, 40, D:2) a +0 falchion (40, 13, D:2) 3 stones (40, 31, D:2) 19 stones (44, 0, D:2) a +0 hunting sling (47, 6, D:2) 5 needles of sleeping Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 21, D:3) a +0 quarterstaff (9, 10, D:3) a +0 dagger of speed (9, 11, D:3) a +3 short sword (18, -3, D:3) a +0 spear (27, -10, D:3) a cursed -1 dagger (27, -8, D:3) 10 stones (28, 21, D:3) a stone (29, 6, D:3) a +0 club (29, 20, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Urhaleurph's Antique Weapon Shop a +0 mace (81 gold) a +0 whip (67 gold) a +0 dagger (54 gold) the cursed +1 whip "Ixog" {drain, Str+2} (477 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It has a curse placed upon it. a +0 hand axe (81 gold) the +6 great mace of Caowus {flame, rElec rF+ Stlth+} (1768 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It makes you more stealthy. a +2 whip of venom (405 gold) a +0 war axe (94 gold) a +0 falchion (81 gold) a +0 rapier (108 gold) a +0 hand axe of distortion (256 gold) (5, -6, D:4) 16 sling bullets (6, 13, D:4) a +0 club (7, 29, D:4) a +0 falchion a +0 flail a +0 dagger a +0 leather armour a +0 dagger a +0 robe (8, 28, D:4) a +0 whip (9, 15, D:4) 2 potions of mutation (16, 44, D:4) 21 arrows (17, -5, D:4) a +0 hand axe a +0 ring mail (17, -4, D:4) a +4 hunting sling a +0 club a +0 club a +0 hunting sling 33 stones (19, -4, D:4) a stone a cursed -3 dagger (20, -4, D:4) a +0 club a +0 trident a +0 animal skin a +0 helmet (20, -3, D:4) a +0 dagger a +0 club (24, -11, D:4) a +0 club (34, -4, D:4) a +0 short sword (36, 14, D:4) a +0 giant club (46, 19, D:4) a +0 club a +0 leather armour (46, 20, D:4) a cursed -1 flail a +0 dagger a +0 robe (47, 20, D:4) a +0 flail a +0 chain mail a cursed -2 giant club (50, 12, D:4) a +0 falchion Level 5 of the Dungeon (8, 6, D:5) 28 arrows (9, -9, D:5) a +0 robe (25, -15, D:5) 29 arrows (28, -12, D:5) a potion of brilliance (29, -9, D:5) a scroll of remove curse (31, -14, D:5) 5 gold pieces (31, -12, D:5) 6 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, 12, D:6) a +0 rapier (6, 27, D:6) a +0 mace (9, 39, D:6) a +0 great sword (16, 37, D:6) a +0 leather armour (22, 46, D:6) a +0 mace (23, 37, D:6) a +0 leather armour a +0 chain mail a +0 flail (24, 38, D:6) a +0 leather armour a +0 club a +0 dagger a +0 robe (24, 45, D:6) a +4 quarterstaff of chaos a +0 mace (28, 44, D:6) a +0 mace (29, 43, D:6) a +0 mace (34, 21, D:6) a +0 giant spiked club (41, 20, D:6) a +0 scythe a +0 robe (41, 23, D:6) 10 stones (51, 39, D:6) 17 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, -5, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 ring mail (2, -4, D:7) a +0 war axe a +0 chain mail a +0 dagger a cursed -2 robe (3, -4, D:7) a +0 mace a +0 robe (4, -2, D:7) a +0 flail a +0 ring mail (17, 27, D:7) a +0 dagger (18, -2, D:7) a -3 flail a wand of polymorph (10) a +0 scale mail (19, -2, D:7) a +1 spear of pain (20, -7, D:7) a +0 spear (22, -2, D:7) a +0 club (22, -1, D:7) a +0 war axe (23, -1, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 mace (23, 4, D:7) 22 stones (24, 26, D:7) a +0 flail a +0 spear a throwing net (24, 28, D:7) a +0 spear (29, -1, D:7) 12 sling bullets (30, 12, D:7) 22 bolts (38, 8, D:7) a +2 naga barding (45, -5, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 2 potions of degeneration (4, -45, D:8) a +0 robe of magic resistance (6, -25, D:8) a +0 short sword a +0 chain mail (6, -10, D:8) a +1 dagger of draining (10, -1, D:8) a +0 giant spiked club (16, -26, D:8) a +0 flail a +0 longbow a +0 ring mail (16, -25, D:8) a +0 falchion a +0 leather armour a +0 war axe (18, -25, D:8) a cursed -1 trident (21, -48, D:8) a +0 dagger (24, -5, D:8) a +0 war axe a +0 chain mail (24, 0, D:8) the +9 whip of Accord {freeze, Fragile rN+ Dex+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. It lets you see invisible. It will be destroyed if unequipped. (25, -4, D:8) a cursed -3 dagger a +0 robe (29, -6, D:8) a +0 mace (32, -5, D:8) 24 stones (40, -53, D:8) a potion of degeneration (50, -41, D:8) a +0 short sword (54, -32, D:8) a +0 leather armour (56, -30, D:8) 7 bolts (66, -10, D:8) 10 stones Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 12 arrows (6, 33, D:9) a +0 troll leather armour 14 stones (8, -4, D:9) a +0 mace (8, 19, D:9) 24 bolts (13, 22, D:9) a +0 war axe (14, 28, D:9) a +0 dagger (14, 29, D:9) a +0 whip (16, 11, D:9) a +0 short sword a +0 chain mail (18, 32, D:9) a +0 whip (20, 22, D:9) a stone (22, -4, D:9) a stone (22, 1, D:9) a +0 leather armour a +0 club a +0 leather armour a +0 war axe 23 stones a +0 leather armour a +0 trident a +0 plate armour (35, 8, D:9) a tomahawk (35, 11, D:9) a +0 mace 2 tomahawks (35, 13, D:9) a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 chain mail a +0 short sword a +0 ring mail a +0 club a +0 club a cursed -2 dagger a +0 robe a +0 giant club a tomahawk (35, 14, D:9) a +0 dagger a +0 robe (36, 10, D:9) a +0 dagger (36, 11, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Wepsib's Antique Armour Shoppe a +0 cloak of invisibility (310 gold) the cursed +1 robe "Haotesou" {rC++ Str-2} (621 gold) It affects your strength (-2). It greatly protects you from cold. It has a curse placed upon it. a +2 ring mail of fire resistance (567 gold) a +0 leather armour (54 gold) a +0 naga barding (621 gold) a +4 chain mail of cold resistance (850 gold) a cursed +0 robe (2 gold) a +2 cloak (445 gold) a +2 leather armour of fire resistance (513 gold) a +0 chain mail (121 gold) a +0 plate armour (621 gold) (0, 0, D:10) a tomahawk (1, 0, D:10) a +1 halberd of freezing a +0 plate armour (3, 2, D:10) a +0 short sword a +0 ring mail (6, 8, D:10) a +0 leather armour (7, 2, D:10) a tomahawk (7, 11, D:10) a +0 club (8, 9, D:10) a +0 dagger a +0 robe (10, -2, D:10) 25 stones (23, 0, D:10) a +0 quarterstaff (35, -25, D:10) a +0 giant club (46, -21, D:10) a +1 shortbow of freezing 13 arrows (47, -22, D:10) a +0 blowgun (47, -21, D:10) an arrow (49, -22, D:10) an arrow (50, 6, D:10) 2 stones (50, 7, D:10) a +0 rapier a +0 club (50, 8, D:10) 3 stones a +0 whip (51, -11, D:10) 23 sling bullets (51, 8, D:10) 2 stones (51, 13, D:10) a +0 mace (57, 20, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (11, 3, D:11) a +0 giant spiked club a cursed -2 dire flail (15, -28, D:11) a large rock (17, -31, D:11) a large rock (22, -1, D:11) a +0 leather armour (31, -23, D:11) a stone (33, -35, D:11) 2 stones (33, -34, D:11) a stone (33, -25, D:11) a stone (34, -31, D:11) 2 stones (35, -31, D:11) 3 stones (35, -29, D:11) a stone (36, -34, D:11) a stone (37, -32, D:11) a stone (37, -31, D:11) a +0 robe (37, -27, D:11) a stone (38, -34, D:11) a stone (38, -30, D:11) a stone (39, -33, D:11) a stone (39, -27, D:11) a stone (41, -33, D:11) a stone (41, -31, D:11) a large rock (41, -27, D:11) a stone (42, -25, D:11) a stone (43, -39, D:11) 17 arrows (43, -25, D:11) a +0 mace (44, -22, D:11) a stone (46, -26, D:11) 2 large rocks a +0 giant club a +2 dire flail of protection (51, -22, D:11) a +0 giant spiked club (58, -24, D:11) a cursed -2 quarterstaff Level 12 of the Dungeon (0, 0, D:12) 5 large rocks a cyclops corpse (skeletalised by now) (4, 11, D:12) a hippogriff corpse (skeletalised by now) (15, -1, D:12) a cursed +0 robe (36, -15, D:12) a scroll of magic mapping (36, -1, D:12) a potion of mutation Level 13 of the Dungeon [Shop] Paaxtaeh's Jewellery Emporium an uncursed ring of fire (325 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of poison resistance (260 gold) a cursed -3 ring of strength (26 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of stealth (227 gold) the amulet of Togut {+Rage rC+ MR- Str+4 Int+3} (838 gold) [amulet of rage] It affects your strength (+4). It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. an uncursed ring of wizardry (390 gold) an uncursed ring of fire (325 gold) a +4 ring of intelligence (351 gold) (0, 0, D:13) a +4 dagger an elf corpse (2, -2, D:13) a bullfrog corpse (12, -6, D:13) a shapeshifter corpse (16, -8, D:13) a +0 chain mail the Ecumenical Temple