Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 whip (25, -11, D:1) 31 stones (27, 12, D:1) a +0 club (30, 2, D:1) a +0 club (35, -2, D:1) a +0 club (36, 24, D:1) a +0 leather armour Level 2 of the Dungeon (6, 6, D:2) a +0 scale mail (9, 9, D:2) a +0 club (12, 9, D:2) a +0 club (13, 16, D:2) a +0 helmet (20, 17, D:2) 14 stones (29, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (12, -5, D:3) a +0 robe (12, 15, D:3) 11 sling bullets (25, -40, D:3) 3 stones (25, 17, D:3) a +0 dagger (28, -9, D:3) 18 bolts (32, -13, D:3) 14 stones (33, -9, D:3) a +0 spear (35, -20, D:3) a +3 quarterstaff (44, 1, D:3) a +0 ring mail (49, -17, D:3) a +0 club (49, -11, D:3) a +0 club Level 4 of the Dungeon [Shop] Sufav's Weapon Shop the +1 flail of Linearity {freeze, +Fly} (244 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. a +1 broad axe of venom (141 gold) a +0 hunting sling (18 gold) a +0 halberd of venom (81 gold) the cursed +0 long sword of Grontol {freeze, rElec rF- MR- Dex+9} (300 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+9). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 hand axe (36 gold) a +0 short sword (36 gold) a +0 mace (36 gold) a +0 hunting sling (18 gold) a +0 spear (36 gold) a +0 flail (42 gold) a +0 dagger (24 gold) 19 stones (22 gold) the cursed +0 glaive "Waij" {antimagic, rF+ rN+ Str+3 SInv} (542 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from fire. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (0, 0, D:4) 24 bolts (0, 5, D:4) a +0 short sword (7, 60, D:4) a +0 short sword a +0 leather armour (8, 60, D:4) a +0 trident a +0 leather armour a +0 hand axe a +0 leather armour (10, 13, D:4) a +0 giant spiked club (14, 51, D:4) a +0 fustibalus (15, 4, D:4) a +0 spear (18, 28, D:4) 26 stones (22, 46, D:4) a +0 halberd of venom (24, 43, D:4) a +0 flail a +0 whip (24, 44, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (1, 13, D:5) 2 tomahawks (4, -29, D:5) a +0 giant club (28, -34, D:5) a +0 scale mail (28, 6, D:5) a +0 shortbow (31, -25, D:5) a +0 plate armour (32, -20, D:5) 25 stones (34, -7, D:5) a +0 dagger a +0 robe (35, -12, D:5) a +0 leather armour (36, -19, D:5) a +1 great mace of crushing (37, -34, D:5) a +0 shortbow (40, -13, D:5) a +0 short sword of holy wrath a +0 leather armour (44, -36, D:5) a +0 spear (45, -4, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 chain mail of poison resistance (0, 1, D:6) a +6 mace a +0 robe a +0 chain mail a +0 flail a +0 robe (3, 18, D:6) 7 curare-tipped needles (4, 6, D:6) a +0 robe a cursed +4 flail (4, 7, D:6) a +0 robe a cursed +0 dagger a +0 mace a +0 robe (4, 8, D:6) a +0 ring mail a +0 dagger (4, 12, D:6) a +0 troll leather armour a troll corpse (5, 18, D:6) a +0 leather armour (5, 20, D:6) 24 sling bullets (6, 14, D:6) an arrow (7, 15, D:6) an arrow (8, 18, D:6) 3 arrows (9, 17, D:6) an arrow (10, 18, D:6) 5 arrows (12, 26, D:6) a +0 dagger (13, 12, D:6) a +0 trident (15, 0, D:6) a cursed +0 club a +0 robe (15, 3, D:6) a +0 spear