Thargor Level 1 of the Dungeon (0, 6, D:1) a cursed +0 ring mail (2, -5, D:1) a +0 pair of gloves (5, -10, D:1) a +0 club (12, -18, D:1) a +0 hunting sling (17, -20, D:1) a +0 pair of gloves (21, 15, D:1) a +0 short sword 2 stones (23, -28, D:1) a +0 ring mail (28, 4, D:1) a +0 ring mail (32, -12, D:1) 23 stones (35, 3, D:1) 17 stones (37, -27, D:1) a +0 short sword (59, -35, D:1) a +0 club (63, -29, D:1) a +0 club Level 2 of the Dungeon (0, 1, D:2) a stone (4, 4, D:2) a +0 club (5, 1, D:2) a +0 short sword (6, 1, D:2) a cursed -1 hunting sling a +0 dagger 16 stones (10, 39, D:2) a +0 spear (14, 32, D:2) a +0 robe (16, 10, D:2) 17 stones (18, 12, D:2) 11 stones (19, 6, D:2) a +0 club a +0 dagger (20, 6, D:2) a +0 dagger (20, 7, D:2) a +0 dagger (20, 10, D:2) a +0 flail (21, 5, D:2) a +0 club a +0 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 club a +0 dagger a cursed +0 club 7 stones a +0 club a +0 club a +0 club a +0 club a cursed -1 club (21, 28, D:2) 12 poisoned needles (30, 14, D:2) 23 stones (32, 27, D:2) 3 stones a cursed -3 dagger (32, 28, D:2) a +0 dagger (33, 27, D:2) a stone (37, 33, D:2) a +0 dagger (40, 25, D:2) a +0 short sword (42, 14, D:2) a +0 club (45, 18, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 4, D:3) a +0 dagger (5, -21, D:3) a +0 leather armour (11, -32, D:3) a +0 ring mail (12, -43, D:3) a +0 scale mail (12, -29, D:3) a throwing net (18, -28, D:3) a +0 ring mail a +0 hand axe (23, -45, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 6, D:3) a +0 club (45, -15, D:3) a +0 falchion (46, -21, D:3) a +0 club (51, -12, D:3) a +0 chain mail a +0 hand axe (52, -11, D:3) a cursed +0 robe a +0 dagger a +0 morningstar a +0 leather armour Level 4 of the Dungeon [Shop] Ekeagin's Book Boutique a book of Geomancy (385 gold) a book of Necromancy (330 gold) a book of Flames (385 gold) a book of Ice (715 gold) a book of Debilitation (440 gold) a book of Conjurations (330 gold) a book of Maledictions (275 gold) the Grimoire of Supportive Confrontation (2565 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Orb of Destruction Conjuration 7 d - Malign Gateway Summoning/Translocation 7 the Catalogue of Transmutation and Flight (539 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Petrify Transmutation/Earth 4 c - Silence Hexes/Air 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 a book of Cantrips (220 gold) a book of Battle (440 gold) Further Steps in Theurgy (751 gold) Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Lightning Bolt Conjuration/Air 5 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Forest Summoning/Translocation 5 f - Blade Hands Transmutation 5 a book of Changes (275 gold) (0, 0, D:4) a jackal corpse (skeletalised by now) (0, 1, D:4) a jackal corpse (skeletalised by now) (1, 1, D:4) a +0 mace a +0 chain mail (2, -8, D:4) a +0 whip (2, 12, D:4) a +0 hand axe (4, -1, D:4) a +0 dagger (5, 0, D:4) a +0 short sword (12, -9, D:4) a +0 flail (14, 40, D:4) a +0 ring mail (21, 34, D:4) 14 gold pieces (25, 22, D:4) a +0 robe