Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (24, -1, D:1) a +0 club (28, -5, D:1) a +0 leather armour (36, 4, D:1) 20 stones (43, -24, D:1) 22 stones (47, 6, D:1) 30 sling bullets (49, 16, D:1) 24 stones (52, 0, D:1) 15 arrows (55, -18, D:1) a +0 ring mail (65, 24, D:1) a +0 spear Level 2 of the Dungeon (0, 10, D:2) a +0 spear (4, -5, D:2) a +0 leather armour (8, 9, D:2) an uncursed amulet of inaccuracy a -4 ring of dexterity a potion of degeneration (8, 18, D:2) a +0 club (10, -3, D:2) a +0 leather armour of cold resistance (23, -8, D:2) 22 stones (23, 2, D:2) a +0 chain mail (25, 4, D:2) a +0 dagger (33, -5, D:2) a +0 club (35, -5, D:2) a stone (36, -4, D:2) 18 stones (37, -5, D:2) a stone (38, -6, D:2) a stone (39, -2, D:2) a +0 long sword (39, 11, D:2) a +0 hunting sling (40, -5, D:2) a stone (45, 10, D:2) a +0 short sword (48, -4, D:2) a +0 morningstar a +0 chain mail (61, 35, D:2) a +0 leather armour (64, 0, D:2) a +0 club Level 3 of the Dungeon (8, 6, D:3) a +0 club (10, 14, D:3) a +0 rapier (13, 0, D:3) a +0 dagger (16, 6, D:3) a +0 club (16, 27, D:3) a +0 club (20, 4, D:3) a +0 dagger a +0 leather armour (27, 8, D:3) a +0 club (27, 10, D:3) a +0 club (31, 40, D:3) a poisoned needle (33, 29, D:3) a +0 club a +4 ring mail (34, 28, D:3) a +0 club (34, 40, D:3) a +0 short sword a +0 blowgun 16 poisoned needles (36, 11, D:3) a +0 ring mail (36, 12, D:3) a +8 dagger of speed a +0 ring mail (40, 40, D:3) 26 stones (53, 8, D:3) a +0 mace a +0 ring mail a +0 club (54, 8, D:3) a +0 chain mail a +2 flail of crushing a +0 ring mail a +2 trident of flaming (55, 8, D:3) a +0 morningstar Level 4 of the Dungeon (0, 0, D:4) 3 javelins (8, 11, D:4) a +0 mace (9, 9, D:4) a +2 quarterstaff of chaos (13, -13, D:4) a +0 mace a +0 ring mail (13, -11, D:4) a +0 flail (14, -13, D:4) a +0 club a cursed +0 leather armour a +0 leather armour (30, -16, D:4) a +0 dagger (34, 19, D:4) a +0 whip (35, 23, D:4) a +0 robe a +0 dagger (49, -14, D:4) a +0 dagger a +0 robe (50, -13, D:4) a +0 short sword a +0 scale mail (57, 20, D:4) a +0 spear (59, 22, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Caikion's Assorted Antiques a wand of acid (6) (420 gold) an uncursed ring of protection from cold (525 gold) a +0 leather armour (42 gold) a scroll of enchant armour (157 gold) a potion of curing (63 gold) a scroll of blinking (157 gold) a +0 ring mail (84 gold) a +0 flail (73 gold) an uncursed ring of positive energy (420 gold) [Shop] Uschuureohacw's Jewellery Shop an uncursed ring of resist corrosion (220 gold) an uncursed amulet of faith (440 gold) a +3 amulet of reflection (172 gold) an uncursed amulet of harm (330 gold) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (761 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. an uncursed amulet of guardian spirit (330 gold) an uncursed amulet of guardian spirit (330 gold) a +4 ring of dexterity (297 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of protection from magic (275 gold) a +4 ring of evasion (396 gold) an uncursed amulet of regeneration (330 gold) a +6 ring of strength (643 gold) [Shop] Gozag's Platinum Reserve the +8 hunting sling of the Nexus {flame, +Inv rC+ MR-} (5950 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. the +10 hunting sling "Leiguoz" {freeze, rF+ rN+ Dex+5} (8140 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. It protects you from negative energy. the +2 shield of the Old World {+Blink rN+ Slay-5} (1450 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from negative energy. It lets you blink. the +0 robe of the Armadillo {rPois MP+9 Int+3 Stlth-} (3570 gold) It affects your intelligence (+3). It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. (0, 0, D:5) 8 stones (9, 2, D:5) 23 stones (10, 3, D:5) a +0 animal skin (10, 4, D:5) a +0 whip of electrocution (unseen) (13, 0, D:5) a +0 giant club (15, 10, D:5) a +2 dagger of draining a +0 robe a +0 whip a +0 scale mail (15, 11, D:5) a +0 whip (15, 21, D:5) 16 poisoned needles (16, 11, D:5) a +0 hand axe a +0 war axe (17, -16, D:5) a +0 buckler (18, 2, D:5) a scroll of noise (31, 9, D:5) 15 sling bullets (35, -8, D:5) an arrow (35, -6, D:5) a +0 shortbow 18 arrows (36, -12, D:5) an arrow (36, -11, D:5) an arrow (37, -5, D:5) a +0 club (38, -12, D:5) an arrow (41, 14, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) the +0 leather armour of Disguise {+Fly rF+ MR++ SInv} It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. (1, 7, D:6) 20 sling bullets (2, 4, D:6) 16 stones (22, 6, D:6) an arrow (23, 31, D:6) 26 stones (24, 6, D:6) 2 arrows (27, 5, D:6) a +0 dagger a cursed +0 robe a +1 dagger of draining (27, 6, D:6) an arrow a +0 chain mail a +0 scimitar (29, 5, D:6) a +0 leather armour a +0 war axe (30, 5, D:6) 17 arrows a +0 shortbow (30, 6, D:6) an arrow (32, 6, D:6) an arrow (33, -6, D:6) 8 arrows (38, -7, D:6) a +0 leather armour (38, 23, D:6) 18 arrows (38, 38, D:6) a +0 great sword a +0 robe a +3 morningstar a +0 robe a +0 battleaxe a cursed +0 robe (44, 5, D:6) 12 stones (45, 17, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 club 2 tomahawks a +0 whip (1, 0, D:7) a +0 dagger a +0 robe (3, 0, D:7) a +0 quarterstaff (8, -13, D:7) a +0 pair of gloves (8, 17, D:7) 17 stones (11, 23, D:7) a +0 dagger (12, 4, D:7) a stone (12, 5, D:7) 2 poisoned needles (12, 6, D:7) a poisoned needle (13, 5, D:7) a poisoned needle a stone (14, 5, D:7) a stone a poisoned needle (14, 6, D:7) a stone (15, 5, D:7) a stone (15, 7, D:7) a stone a poisoned needle (16, 8, D:7) 2 poisoned needles a stone (16, 11, D:7) a +0 dagger (17, 10, D:7) a +0 short sword (18, 9, D:7) a stone (18, 10, D:7) a +0 whip 9 stones (19, 9, D:7) a +0 dagger a +0 whip a +0 blowgun 11 poisoned needles (19, 10, D:7) a +0 short sword a stone a +0 club a +0 blowgun 11 poisoned needles (19, 11, D:7) a +0 spear a cursed -1 blowgun 2 poisoned needles (20, 7, D:7) a stone (26, 28, D:7) 21 stones (27, 8, D:7) a cursed amulet of inaccuracy (28, 29, D:7) 7 stones (37, 29, D:7) 28 stones (44, 20, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +4 falchion (0, 1, D:8) a +1 robe of magic resistance a +0 robe a +0 hand axe a +0 scimitar a +0 falchion a +0 robe (2, -30, D:8) a +0 scale mail (2, -4, D:8) a +0 chain mail (13, 2, D:8) a +0 leather armour (16, 0, D:8) a +0 hand axe a +0 leather armour (16, 1, D:8) a +0 ring mail a +0 dagger a +0 robe (18, 3, D:8) a +0 long sword (19, -32, D:8) a +0 hand axe (19, -25, D:8) a +0 war axe a +0 plate armour (19, -24, D:8) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (20, -25, D:8) a +0 hand axe a +0 leather armour (37, -5, D:8) a +0 buckler (47, 13, D:8) a +2 hat a +2 ring of intelligence (47, 21, D:8) a +1 spear a +0 animal skin (48, -27, D:8) a +0 giant club a +0 giant club (49, -26, D:8) a +0 shortbow 8 arrows (50, 23, D:8) a +0 falchion (51, -25, D:8) 8 arrows (52, -24, D:8) 2 arrows (52, 17, D:8) 23 stones (53, -24, D:8) 2 arrows (59, -28, D:8) a cursed +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a tomahawk (0, 2, D:9) a +0 hand axe (1, -4, D:9) a tomahawk (1, -2, D:9) a tomahawk (3, -5, D:9) 13 arrows (13, 18, D:9) a +2 short sword of draining (14, -26, D:9) a +0 dagger a +0 robe (15, -26, D:9) a +0 flail a +0 leather armour (15, -25, D:9) a +0 leather armour (15, -24, D:9) a +0 trident (18, -20, D:9) a cursed -3 dagger a +0 robe (20, -2, D:9) a +0 giant spiked club a cursed +0 giant spiked club (40, -33, D:9) 21 arrows (40, 9, D:9) a +0 robe (42, -34, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 22 stones (5, 11, D:10) a +0 scale mail (7, -12, D:10) a +0 giant spiked club (11, -21, D:10) an uncursed staff of power (16, -15, D:10) a +0 dagger a +0 leather armour (16, -14, D:10) a +0 broad axe a +0 chain mail (17, -13, D:10) a +0 dagger (19, 3, D:10) a +0 chain mail (20, -9, D:10) 25 sling bullets (24, 23, D:10) a +0 leather armour (42, -21, D:10) a +0 ring mail (46, 17, D:10) a +0 scale mail (58, -7, D:10) a +0 short sword (58, 3, D:10) a +0 dagger a +0 robe (60, -8, D:10) a +0 war axe Level 11 of the Dungeon [Shop] Uroobanit's Armour Boutique a +1 pair of gloves (161 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a cursed +0 ring mail (14 gold) the +1 cloak "Dusaij" {rF+ rN+ Str-3} (299 gold) It affects your strength (-3). It protects you from fire. It protects you from negative energy. the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (281 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +16 plate armour "Ceinorghi" {rF- rN+++} (1628 gold) It makes you vulnerable to fire. It renders you almost immune to negative energy. a +0 cloak (63 gold) a +0 robe (9 gold) a +1 scale mail of poison resistance (182 gold) [Shop] Juynoid's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:11) a +0 scale mail (3, 0, D:11) 4 curare-tipped needles (3, 33, D:11) a +0 ring mail (9, 17, D:11) an arrow (9, 19, D:11) 19 arrows a +0 shortbow (14, -1, D:11) 19 arrows (17, 38, D:11) 18 arrows (19, -5, D:11) a +0 falchion (20, 2, D:11) 22 arrows a +0 shortbow a +0 scimitar (21, 2, D:11) a +0 robe a +2 dagger of venom a +0 robe a +0 trident (22, 2, D:11) 2 arrows (22, 29, D:11) a +0 war axe (23, 21, D:11) a +0 chain mail (24, -1, D:11) a +0 dire flail a +0 dire flail (26, -5, D:11) a +1 great sword of flaming (29, -1, D:11) a throwing net (35, 15, D:11) an arrow (35, 18, D:11) an arrow (36, 16, D:11) an arrow (36, 17, D:11) an arrow (37, 13, D:11) an arrow (37, 14, D:11) an arrow a +0 shortbow (37, 15, D:11) 3 arrows (38, 13, D:11) 5 arrows a +0 giant club a +0 giant club a +0 robe (38, 14, D:11) 2 arrows (41, 12, D:11) 21 stones (41, 19, D:11) a +0 buckler (41, 36, D:11) 16 poisoned needles (48, -5, D:11) a +0 chain mail Level 12 of the Dungeon [Shop] Exzim's Assorted Antiques the ring of Sin {Ice rPois} (905 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. a scroll of teleportation (75 gold) a potion of curing (75 gold) a wand of digging (9) (650 gold) a scroll of noise (25 gold) a wand of paralysis (6) (200 gold) a scroll of holy word (187 gold) (0, 0, D:12) a +0 dagger (31, -12, D:12) a cursed amulet of inaccuracy (34, 5, D:12) a cursed -1 shortbow (36, -5, D:12) 22 stones