Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 24, D:1) 22 stones (2, 2, D:1) a +0 dagger (13, 19, D:1) 14 bolts (14, -8, D:1) a +0 club (15, 28, D:1) a +0 dagger a stone (17, 28, D:1) a stone (35, -3, D:1) a +0 hand axe (37, -10, D:1) a +0 dagger (38, -1, D:1) 23 bolts (38, 27, D:1) 17 stones (48, 26, D:1) a +0 leather armour (50, 24, D:1) 13 arrows (53, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 stones (8, 15, D:2) a +0 mace (12, 9, D:2) a +0 dagger (13, 7, D:2) 8 bolts (22, 2, D:2) a +0 chain mail (25, -14, D:2) a +0 short sword a +0 chain mail (25, 7, D:2) a +0 ring mail (37, -15, D:2) a +0 ring mail (47, 7, D:2) 21 bolts (49, 13, D:2) 16 sling bullets (52, 1, D:2) a +0 club a +0 hunting sling 14 stones (53, 0, D:2) a stone (53, 1, D:2) a +0 club (53, 2, D:2) a stone (54, 2, D:2) a stone (55, 2, D:2) a stone a +0 ring mail (56, 2, D:2) a stone (57, 2, D:2) 2 stones (57, 8, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Voquoh" {*Tele +Blink rN++ Str+3 Int-5} (2780 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+3). It affects your intelligence (-5). It greatly protects you from negative energy. It lets you blink. a +3 arbalest of freezing (2510 gold) the +8 whip of Qeelor {slash, Str+6 Int+6} (7590 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (+6). the +3 helmet of Refuge {SInv} (3070 gold) It lets you see invisible. (1, 13, D:3) 11 sling bullets (4, 5, D:3) a +0 shortbow 10 arrows (7, 6, D:3) 2 arrows (8, -8, D:3) 20 stones (8, 6, D:3) an arrow (9, 6, D:3) an arrow (10, 6, D:3) 2 arrows (13, 8, D:3) a +0 scale mail (16, -4, D:3) a +0 dagger (20, -1, D:3) a +0 club (21, -1, D:3) a +0 club (23, -7, D:3) a +0 mace (27, 0, D:3) a +0 short sword (29, -12, D:3) a +0 club (35, -26, D:3) a +0 dagger (37, -15, D:3) a +0 leather armour (39, -27, D:3) a +0 hand axe (49, 18, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 12 sling bullets (1, 34, D:4) a cursed +0 chain mail (8, -7, D:4) a +0 hand axe (10, 23, D:4) a cursed +0 chain mail (11, 3, D:4) 14 stones (16, 20, D:4) a +0 whip (21, 13, D:4) a potion of heal wounds (29, 13, D:4) a potion of flight (29, 21, D:4) 20 arrows (35, 30, D:4) a +0 flail a +0 ring mail (39, 14, D:4) an uncursed staff of wizardry (40, -9, D:4) a +0 short sword a +0 leather armour (44, -9, D:4) a +0 dagger a +0 robe (50, 8, D:4) a +0 ring mail (51, 4, D:4) a +0 short sword (51, 6, D:4) 3 stones (52, 5, D:4) 11 stones (53, 5, D:4) a stone Level 5 of the Dungeon [Shop] Xessoag's Book Emporium a book of Cantrips (200 gold) a book of the Earth (650 gold) a book of Maledictions (250 gold) a book of Misfortune (200 gold) a book of Clouds (450 gold) a book of Callings (300 gold) a book of Air (350 gold) a book of Changes (250 gold) a book of Burglary (750 gold) a book of Frost (350 gold) a book of Minor Magic (200 gold) the Handbook of Toxic Dark Secrets (614 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Mephitic Cloud Conjuration/Poison/Air 3 f - Olgreb's Toxic Radiance Poison 4 g - Dispel Undead Necromancy 5 a book of Conjurations (300 gold) (0, 0, D:5) a +0 club (1, -1, D:5) a +0 whip a +0 hand axe (1, 0, D:5) a +0 flail a +0 club (13, 7, D:5) an uncursed amulet of magic regeneration an uncursed ring of attention a -1 ring mail an uncursed ring of wizardry a +0 scale mail (17, 36, D:5) a +0 giant club (39, 30, D:5) a +1 spear of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 21, D:6) 23 arrows (8, 26, D:6) a +0 dagger a +3 hunting sling a +0 dagger a +0 dagger a +0 club a +0 giant club a cursed -1 hunting sling 41 stones (20, -20, D:6) a scroll of noise (21, -9, D:6) a +2 antimagic rapier a +0 leather armour (21, -7, D:6) a +0 dagger a +0 robe (21, 33, D:6) a scroll of immolation (22, -8, D:6) a +0 long sword a +0 chain mail (22, -7, D:6) a +0 flail (35, 9, D:6) a +0 robe (36, 20, D:6) a +0 spear Level 7 of the Dungeon (0, 2, D:7) 12 sling bullets (1, -55, D:7) a +0 scale mail (7, -50, D:7) a +0 hand axe (9, -25, D:7) a +2 whip of freezing a +0 robe (10, -18, D:7) a +0 animal skin (14, 0, D:7) a +0 ring mail (18, -53, D:7) a tomahawk (19, -52, D:7) 2 tomahawks (20, -52, D:7) a +1 dagger of electrocution (20, -51, D:7) a +0 short sword (21, -51, D:7) a +0 ring mail 2 tomahawks (21, -50, D:7) a +0 trident (24, -48, D:7) a +0 dagger (29, -31, D:7) a +0 leather armour a +0 whip (29, -30, D:7) a cursed +0 robe a +0 dagger (30, -30, D:7) a +0 chain mail (31, -30, D:7) a +0 robe a +0 dagger (35, -43, D:7) a +0 leather armour a +0 flail a +0 flail (48, -58, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (3, 3, D:8) a +0 quarterstaff a +0 hunting sling of freezing 20 sling bullets a +0 ring mail (3, 4, D:8) a +0 falchion a +0 hand axe a +0 dagger a +0 dagger a +0 robe (3, 5, D:8) a sling bullet (3, 10, D:8) a sling bullet (12, 53, D:8) a +0 helmet (14, 55, D:8) a potion of degeneration (16, 40, D:8) a scroll of identify (unseen) (18, 46, D:8) a +0 robe (23, 46, D:8) 15 gold pieces (27, 9, D:8) 15 arrows (29, -1, D:8) 6 tomahawks (37, 25, D:8) a +0 giant spiked club a +0 giant club (47, 9, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -4, D:9) a +0 mace 6 tomahawks a +0 plate armour (8, -18, D:9) a +0 chain mail (11, -25, D:9) a +0 quarterstaff (14, -8, D:9) a +0 giant club (17, -14, D:9) a +0 giant spiked club (18, -10, D:9) a +0 flail (29, -9, D:9) a +0 dire flail (30, 19, D:9) 16 stones (34, 18, D:9) a +0 robe of cold resistance a +1 dagger of chaos (37, -2, D:9) a +0 whip (38, -30, D:9) a +0 chain mail 2 throwing nets a +0 battleaxe (43, -17, D:9) a +0 long sword (45, 21, D:9) 16 bolts (48, 6, D:9) 23 stones (54, -4, D:9) a +0 mace (54, -3, D:9) a +0 hand axe a +0 leather armour (55, -3, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -9, D:10) a +0 buckler (3, -20, D:10) a potion of degeneration (7, -30, D:10) 2 throwing nets (11, -29, D:10) 12 sling bullets (16, -2, D:10) a +0 ring mail (16, 0, D:10) 21 stones (18, -22, D:10) a +0 chain mail (18, -4, D:10) a +0 helmet a +0 dagger a +0 robe (18, -3, D:10) a cursed -2 giant club a +0 morningstar (18, 7, D:10) a +0 spear (19, -3, D:10) a +0 dagger a +0 robe a +0 club (24, 2, D:10) 20 arrows (25, -2, D:10) a +0 giant spiked club (26, -21, D:10) a +0 mace (26, -18, D:10) 3 stones (27, -18, D:10) a stone a +0 short sword (27, -17, D:10) a +1 short sword of venom a +0 club 4 stones (29, -24, D:10) a +0 long sword (38, -32, D:10) 25 bolts (43, -13, D:10) a +0 dagger (45, -5, D:10) a +0 club (49, -1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (unseen) (1, 2, D:11) an orc corpse (skeletalised by now) (3, 3, D:11) a +0 trident (3, 4, D:11) a +0 dire flail (unseen) (5, 0, D:11) a curare-tipped needle (5, 1, D:11) a curare-tipped needle (5, 2, D:11) a +0 hand axe a +0 flail (8, 11, D:11) a bullfrog corpse (skeletalised by now) (14, 15, D:11) a scroll of remove curse the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) an uncursed amulet of the gourmand (0, 14, Gauntlet) a scroll of identify (0, 28, Gauntlet) a +1 leather armour of poison resistance (0, 31, Gauntlet) a rime drake skeleton (3, 0, Gauntlet) a potion of curing (3, 31, Gauntlet) a rime drake corpse (4, 0, Gauntlet) a +2 cloak (4, 14, Gauntlet) a potion of heal wounds (4, 28, Gauntlet) a sack of spiders (14, 14, Gauntlet) a book of Death (14, 28, Gauntlet) a potion of brilliance (15, 0, Gauntlet) a potion of heal wounds (15, 28, Gauntlet) a +0 dagger of draining (17, 0, Gauntlet) a book of Power (18, 0, Gauntlet) a +2 cloak of poison resistance (18, 14, Gauntlet) 47 gold pieces