Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -22, D:1) 14 poisoned darts (7, -17, D:1) a +0 club (12, -11, D:1) 22 stones (13, -12, D:1) 21 stones (21, -30, D:1) 19 stones (24, -14, D:1) a +0 club (25, -29, D:1) 12 poisoned darts (29, -3, D:1) a +0 leather armour (29, 3, D:1) a +0 club (37, -17, D:1) 22 stones (39, -4, D:1) a +0 club (42, -28, D:1) a +0 hand axe (44, 6, D:1) a stone (45, 5, D:1) a stone (46, -27, D:1) a +0 chain mail (51, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 spear of venom (24, 34, D:2) a +0 flail (26, -15, D:2) a +0 hand axe (29, -12, D:2) 11 stones (40, 1, D:2) 11 poisoned darts (40, 23, D:2) a +0 whip (43, -7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -19, D:3) a +0 spear (3, -8, D:3) 29 stones (12, 6, D:3) a +0 dagger (14, -27, D:3) a +0 great mace (17, -17, D:3) a +0 hand axe a +0 leather armour (26, 0, D:3) a +0 club (27, 2, D:3) a +0 club (32, -23, D:3) 25 stones (33, -23, D:3) a +0 rapier (37, 13, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 12 stones (19, 9, D:4) 26 stones (19, 10, D:4) a +4 ring of dexterity (20, 9, D:4) a cursed ring of attention (29, 6, D:4) a +0 ring mail (34, 11, D:4) a +0 ring mail (42, -12, D:4) a book of Misfortune (45, 25, D:4) 4 large rocks (61, -11, D:4) 14 bolts Level 5 of the Dungeon (0, 0, D:5) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (6, -22, D:5) a +0 giant spiked club (6, 17, D:5) 15 bolts (22, -13, D:5) a +0 ring mail (30, 7, D:5) 3 stones (31, 7, D:5) a stone (32, 6, D:5) 4 stones (33, 7, D:5) a stone (34, 7, D:5) 9 stones (37, -13, D:5) a +0 giant spiked club (37, 2, D:5) 18 poisoned darts (40, 10, D:5) a stone (41, 11, D:5) a stone (46, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar a +0 leather armour a +0 whip (2, 0, D:6) a +0 mace a +0 leather armour (3, 1, D:6) a +0 scimitar a +0 plate armour (4, 0, D:6) a +0 club (6, 14, D:6) a +0 giant spiked club a +2 antimagic rapier (6, 25, D:6) a +0 robe (15, 10, D:6) a +0 plate armour (16, 9, D:6) a +0 scale mail (33, 5, D:6) 10 sling bullets (34, 21, D:6) 16 stones (35, 2, D:6) 26 stones (42, -4, D:6) a +0 battleaxe a +1 robe of magic resistance (43, -5, D:6) a cursed +0 short sword a +0 robe (46, 20, D:6) 27 stones (51, -3, D:6) a cursed -2 flail a +0 ring mail (51, -2, D:6) a +4 long sword a +0 robe (55, -1, D:6) a +3 falchion of holy wrath 17 sling bullets (55, 24, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, 12, D:7) a +0 dagger (9, 2, D:7) 15 arrows (10, -28, D:7) a +0 mace (11, -30, D:7) a +2 quarterstaff of chaos (12, -4, D:7) a +0 quarterstaff (22, 13, D:7) a +0 battleaxe a +0 robe (23, 13, D:7) a cursed +2 dagger a +0 robe a cursed -2 hand axe a +0 robe (28, 11, D:7) a +3 dagger a +0 robe (31, -7, D:7) a +0 cloak of magic resistance a +0 dagger (31, 6, D:7) a +0 hand axe of electrocution (31, 7, D:7) a +0 short sword (32, 4, D:7) a cursed -3 dagger a +0 robe (34, 3, D:7) a +3 morningstar a +0 robe (37, -34, D:7) 21 arrows (37, -14, D:7) 18 arrows (46, -10, D:7) a +0 giant club (47, -11, D:7) a throwing net (49, -35, D:7) a cursed ring of attention Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (3, -17, D:8) a +0 giant spiked club (6, 9, D:8) a cursed -2 giant club (6, 13, D:8) a -3 ring of protection (7, 14, D:8) a +0 hunting sling (8, -2, D:8) a +0 chain mail a +0 hand axe (9, -4, D:8) a +0 ring mail a +0 flail (9, -3, D:8) a +0 war axe a +0 robe a +0 dagger (14, -30, D:8) 19 stones (14, -16, D:8) a +0 rapier (14, -9, D:8) a +0 flail (15, -25, D:8) a cursed -2 hunting sling (16, -13, D:8) a +0 whip a +1 ring mail of magic resistance (18, -29, D:8) an uncursed ring of positive energy (18, -15, D:8) a +0 whip (19, -30, D:8) 11 gold pieces (19, -29, D:8) 24 gold pieces (19, -28, D:8) a scroll of identify (19, -19, D:8) a +0 scimitar (19, -1, D:8) 3 large rocks (20, -3, D:8) a +0 dagger a +0 robe (21, -7, D:8) a +0 falchion (26, 5, D:8) 14 bolts (28, -16, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Naet's Gadget Shoppe a wand of acid (4) (256 gold) a fan of gales (640 gold) a wand of enslavement (6) (128 gold) a box of beasts (320 gold) a wand of flame (7) (72 gold) a box of beasts (320 gold) a sack of spiders (320 gold) a wand of flame (6) (64 gold) a wand of random effects (17) (152 gold) [Shop] Bapt's Armour Shop a +0 helmet (72 gold) a +0 ring mail (64 gold) a +1 robe of magic resistance (203 gold) a +0 robe (11 gold) a +2 pair of boots (264 gold) a +0 robe (11 gold) the +3 chain mail of the Gloaming {-Cast *Drain rElec Regen+} (334 gold) It insulates you from electricity. It prevents spellcasting. It increases your rate of regeneration. It causes draining when unequipped. a +0 scale mail (64 gold) a +0 hat (64 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 plate armour (368 gold) [Shop] Suodeemo's Weapon Boutique a +2 flail of protection (210 gold) a +0 hand crossbow (45 gold) a +0 hand axe (39 gold) a +3 great sword of protection (322 gold) a +0 spear (39 gold) a +0 flail (45 gold) the cursed +2 quarterstaff of Fury {flame, rF+ rC+} (457 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 hunting sling (19 gold) the cursed +2 hand axe of Noon {elec, *Rage Str+3} (334 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It may make you go berserk in combat. It has a curse placed upon it. a +0 club (13 gold) a +0 scimitar (52 gold) [Shop] Fetzut Vaaw's Assorted Antiques a cursed +5 amulet of reflection (764 gold) a +1 pair of boots (230 gold) a book of Misfortune (400 gold) a +1 long sword of flaming (266 gold) a +0 ring mail (80 gold) a book of the Sky (1300 gold) a +0 club (20 gold) a scroll of summoning (190 gold) a +0 shortbow (60 gold) a scroll of fog (40 gold) a +0 scale mail (80 gold) a scroll of enchant armour (150 gold) (0, 0, D:9) 2 boomerangs a +0 whip (0, 15, D:9) a +0 giant club (2, 2, D:9) a +0 giant club a +0 robe a +0 dagger a +0 dagger (4, 6, D:9) a +0 short sword (5, -1, D:9) a +0 robe (5, 30, D:9) a +0 hunting sling a +0 quarterstaff 16 sling bullets a +0 ring mail (10, 30, D:9) 4 sling bullets (12, 30, D:9) 2 sling bullets (13, 18, D:9) a +0 ring mail (24, -3, D:9) a +0 battleaxe (34, -1, D:9) a +0 dagger a +0 robe (34, 0, D:9) a cursed +0 dagger a +0 robe (37, -2, D:9) a +0 dagger 4 boomerangs a +0 scale mail (39, 9, D:9) a +0 hand axe (41, -18, D:9) 17 bolts (41, 17, D:9) 22 bolts (42, -17, D:9) a +3 falchion (45, -25, D:9) a +0 rapier (53, 22, D:9) a +0 war axe a +0 leather armour a +0 buckler (54, -14, D:9) a +0 pair of boots (57, 3, D:9) a +0 battleaxe (58, 25, D:9) 19 arrows (60, -23, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 large shield a cursed +0 pair of boots (1, 24, D:10) 7 curare-tipped darts (4, 7, D:10) a +0 robe (7, 6, D:10) a +0 short sword (8, 17, D:10) a +0 robe (29, 19, D:10) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (30, 29, D:10) 22 bolts (39, 1, D:10) a +0 plate armour a cursed +0 dire flail (39, 3, D:10) a +1 flail of protection (40, 0, D:10) a cursed +0 robe a +0 dagger (44, 13, D:10) a scroll of noise (48, 16, D:10) a +0 dagger a +0 robe (50, 15, D:10) a +0 flail of draining (51, 16, D:10) a +0 dagger a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (13, 5, D:11) 17 arrows (15, -10, D:11) a +0 leather armour (22, 14, D:11) 25 bolts (36, -9, D:11) a cursed +0 scale mail (36, 20, D:11) a +0 giant spiked club (36, 26, D:11) +0 acid dragon scales (50, -12, D:11) 27 arrows a +0 shortbow (54, 6, D:11) an arrow (55, 3, D:11) an arrow (55, 8, D:11) an arrow (55, 10, D:11) a +0 shortbow 16 arrows (56, 10, D:11) a +0 shortbow a +0 shortbow 40 arrows (56, 11, D:11) an arrow (57, -10, D:11) 2 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 leather armour (2, -2, D:12) a +0 robe a +0 dagger (2, -1, D:12) a cursed +0 dagger a +0 leather armour (3, -12, D:12) a +0 hand axe (3, 0, D:12) a +0 flail (4, 0, D:12) a +1 short sword of venom (5, -10, D:12) a +0 dagger a +0 robe (14, -10, D:12) a +0 hand axe (14, 24, D:12) a +0 quarterstaff (14, 34, D:12) a +0 broad axe (21, 27, D:12) a +0 short sword (28, 18, D:12) 8 javelins (30, -16, D:12) 4 large rocks (38, -12, D:12) a +0 leather armour (38, -11, D:12) a +0 club a +0 short sword (38, -9, D:12) a cursed -3 whip (39, -7, D:12) a +0 trident (41, -17, D:12) a +0 morningstar a +0 chain mail a +0 war axe (41, -9, D:12) a +0 mace (42, -18, D:12) a +0 mace a +0 leather armour a +0 war axe (42, -17, D:12) a +0 hand axe a +0 trident a +0 chain mail a +0 dagger a +0 robe (42, -11, D:12) a +0 flail a +0 ring mail (43, -12, D:12) a +0 dagger a +0 leather armour (44, -14, D:12) a +0 falchion a boomerang (44, -13, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 club a +0 leather armour (45, -14, D:12) a +0 short sword 3 boomerangs of dispersal (48, -11, D:12) a +0 flail a +0 ring mail (49, -12, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a scroll of fog (4, -3, D:13) an arrow (4, -2, D:13) an arrow (4, 2, D:13) an arrow (5, -3, D:13) 20 gold pieces (8, -4, D:13) an arrow (8, -2, D:13) a potion of heal wounds (9, -3, D:13) an arrow (10, 0, D:13) 11 gold pieces the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a phial of floods (unseen) (0, 2, Gauntlet) the +4 ring mail of the Shoals {*Slow rElec Str+4} It affects your strength (+4). It insulates you from electricity. It may slow you when you take damage. (unseen) (2, 0, Gauntlet) an uncursed ring of fire (unseen) (2, 2, Gauntlet) a +2 robe of positive energy (unseen) (7, 1, Gauntlet) 4 silver javelins (20, -2, Gauntlet) the cursed ring "Kidinim" {rC- Int-6 Dex+5} [ring of intelligence] It affects your intelligence (-6). It affects your dexterity (+5). It makes you vulnerable to cold. It has a curse placed upon it. (23, -2, Gauntlet) the cursed +0 chain mail of the Cricket {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (24, -2, Gauntlet) a potion of mutation (24, 4, Gauntlet) a +3 fustibalus (32, -7, Gauntlet) a scroll of fear (32, -4, Gauntlet) a +1 pair of boots of running (32, 10, Gauntlet) a scroll of amnesia (32, 18, Gauntlet) 25 bolts (32, 19, Gauntlet) 32 gold pieces (38, -22, Gauntlet) an uncursed ring of see invisible (39, -22, Gauntlet) 10 stones (48, -10, Gauntlet) a potion of heal wounds (51, -10, Gauntlet) a +2 helmet of see invisible (52, 7, Gauntlet) a +0 flail