Thargor Level 1 of the Dungeon (0, 0, D:1) 16 bolts (3, 1, D:1) a stone (8, 2, D:1) a +0 short sword 4 stones (18, -6, D:1) a +0 chain mail (18, 43, D:1) a +0 leather armour (18, 55, D:1) a +0 robe (31, 1, D:1) 3 stones (50, 33, D:1) a +0 dagger (52, 42, D:1) a +0 leather armour (62, 9, D:1) 23 stones Level 2 of the Dungeon (0, 6, D:2) a +0 whip (9, 25, D:2) 22 stones (12, -7, D:2) a +0 robe (18, 13, D:2) 17 stones (22, 5, D:2) a +0 hand axe (29, 19, D:2) a +0 dagger (33, 25, D:2) a +0 ring mail (36, 26, D:2) a +0 scale mail (38, 27, D:2) 10 stones (41, 16, D:2) a +0 dagger (42, 8, D:2) a +0 robe (48, 29, D:2) a +0 dagger 3 stones (50, 31, D:2) a +0 leather armour (54, -13, D:2) a +0 whip (54, -2, D:2) a +0 hand axe a +0 chain mail (57, 43, D:2) 15 stones (60, 1, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) 29 arrows (13, -8, D:3) a +0 scale mail (16, 7, D:3) a +0 great sword (19, -3, D:3) a +0 leather armour (24, 25, D:3) a +0 dagger (27, 6, D:3) a +0 ring mail (35, -7, D:3) a +0 scale mail (43, 0, D:3) a +0 club 6 stones (50, 2, D:3) a stone a +0 whip (60, 11, D:3) a cursed +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 fustibalus a +0 mace (11, -51, D:4) a +0 shortbow (13, -45, D:4) 12 stones (19, -24, D:4) a +0 club a +0 ring mail (23, -35, D:4) a +0 ring mail (33, -19, D:4) a +0 whip (39, -53, D:4) a +0 hand axe a +0 club a cursed +0 leather armour (40, -31, D:4) a stone (40, -26, D:4) 3 large rocks (41, -29, D:4) 4 large rocks (43, -31, D:4) a stone (43, -30, D:4) a stone (44, -28, D:4) a stone (48, -56, D:4) 21 stones (50, -45, D:4) a +0 leather armour (53, -61, D:4) a +0 mace (55, -17, D:4) 3 poisoned darts (58, -49, D:4) a +0 quarterstaff (59, -10, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 14 stones (4, -22, D:5) a +0 great sword (4, 1, D:5) a +0 long sword of electrocution (5, -19, D:5) a +0 whip (5, -16, D:5) a +0 club (6, -14, D:5) a +0 scale mail (7, -19, D:5) a +0 robe a +0 dagger (8, -25, D:5) a +0 scale mail a +0 falchion (9, -25, D:5) a +0 scale mail a +0 flail (9, -20, D:5) a +0 ring mail a +0 trident (10, -26, D:5) a +0 club (10, -22, D:5) a +0 giant spiked club (10, -20, D:5) a +0 mace (10, 2, D:5) a +0 leather armour (11, -22, D:5) a +0 ring mail (11, -6, D:5) a +0 hand axe (12, -17, D:5) a +0 short sword (18, 12, D:5) a +0 robe (20, -12, D:5) 2 potions of degeneration an uncursed amulet of the acrobat a cursed ring of teleportation (31, -7, D:5) a +0 scale mail (32, -14, D:5) a +0 robe (35, -23, D:5) 12 poisoned darts (39, -29, D:5) a +0 hat (40, -29, D:5) a +0 mace a +0 ring mail (45, -10, D:5) a -2 mace (46, -12, D:5) a -1 morningstar a -2 long sword a -2 vampiric short sword a -2 executioner's axe Level 6 of the Dungeon (5, -14, D:6) a +0 leather armour (5, -7, D:6) a +0 robe a cursed +2 dire flail of protection (6, -34, D:6) a potion of degeneration (6, -12, D:6) a +0 leather armour a +0 war axe (7, -30, D:6) a +0 club (9, 21, D:6) a +0 robe (10, -26, D:6) 17 stones (12, -9, D:6) 15 stones (13, -33, D:6) 16 stones (14, -32, D:6) 18 arrows (15, -28, D:6) a +0 giant spiked club (15, 19, D:6) a +0 chain mail a +0 dire flail (19, 8, D:6) an uncursed amulet of faith (20, 14, D:6) 2 silver boomerangs (20, 15, D:6) a +0 trident (21, 13, D:6) a +0 flail (22, -30, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Rabeoppo's Armour Shoppe a +0 chain mail (58 gold) the +4 ring mail of Exclusion {Int+6} (566 gold) It affects your intelligence (+6). a +0 robe (9 gold) a +0 leather armour (26 gold) a +4 ring mail of fire resistance (403 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) the +6 plate armour of Anoaggych {-Cast rF+ rCorr Int+2 Stlth+} (943 gold) It affects your intelligence (+2). It protects you from fire. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +1 chain mail of cold resistance (214 gold) a +0 chain mail (58 gold) [Shop] Huox's Antique Weapon Boutique a +0 dagger (56 gold) a +0 war axe of freezing (232 gold) a +3 hand axe of freezing (627 gold) the cursed +1 hand axe of Juczebick {pain, rC+ Int+3} (834 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from cold. It has a curse placed upon it. a +0 battleaxe (182 gold) the +9 sword of Zonguldrok {reap} (2240 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 quarterstaff of speed (392 gold) the +3 dagger "Viekab" {speed, Str+3 Dex+3} (1136 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+3). a +1 trident of protection (313 gold) the cursed +1 hunting sling of the Goat {flame, Int+4 Stlth+} (641 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. a +0 hunting sling (42 gold) a +0 club (28 gold) the +7 whip of the Kidney {antimagic, Str+2 Int+4} (1738 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (+4). (0, 0, D:7) a +0 robe (2, 27, D:7) a +0 leather armour (6, -1, D:7) a +0 robe (8, 15, D:7) a +0 dagger a +0 robe (14, 21, D:7) a +0 robe a +0 mace (14, 23, D:7) a +0 robe a cursed +0 great sword (31, 26, D:7) a cursed +0 short sword a +0 robe (32, 31, D:7) 20 arrows a +0 shortbow (41, 4, D:7) a +0 shortbow 15 arrows (41, 7, D:7) an arrow (46, 37, D:7) a +0 robe a +0 morningstar (46, 38, D:7) a +0 robe a cursed +0 dagger (52, 39, D:7) a +0 hunting sling (60, 34, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (12, 11, D:8) a +0 club (14, -1, D:8) 17 bolts (16, -22, D:8) an arrow (16, -17, D:8) an arrow (17, -21, D:8) an arrow (19, -13, D:8) 12 sling bullets (19, 12, D:8) a +0 robe (22, -16, D:8) 8 arrows (22, -8, D:8) a +0 shortbow (23, -16, D:8) 12 arrows a +0 shortbow (23, -13, D:8) a +0 chain mail (25, -12, D:8) an arrow (25, 16, D:8) a +0 dagger (42, 9, D:8) 26 bolts Level 9 of the Dungeon [Shop] Kidusoqa's Jewellery Shop a cursed ring of teleportation (76 gold) a cursed amulet of rage (629 gold) an uncursed ring of ice (425 gold) an uncursed ring of fire (425 gold) a cursed -3 ring of protection (34 gold) an uncursed ring of see invisible (255 gold) the ring "Gustoi" {rPois rF++ rN+ Int+2 Dex-2} (615 gold) [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (-2). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. an uncursed ring of flight (297 gold) a cursed ring of ice (374 gold) an uncursed ring of fire (425 gold) a +5 ring of intelligence (700 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (746 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. an uncursed ring of protection from cold (425 gold) (1, 14, D:9) 15 bolts (22, -8, D:9) a sling bullet (24, -12, D:9) a +0 hand axe (25, -10, D:9) a +0 hunting sling a +2 quarterstaff of crushing 17 sling bullets a cursed +0 leather armour (26, -13, D:9) a +0 giant club (26, 14, D:9) a sling bullet (26, 15, D:9) a sling bullet (28, 8, D:9) a sling bullet (35, -1, D:9) 23 stones (35, 16, D:9) a +4 scale mail (37, 23, D:9) a +0 club (47, -12, D:9) a +0 long sword (48, -19, D:9) 11 arrows Level 10 of the Dungeon (17, -25, D:10) a +0 robe (23, -20, D:10) an arrow (26, 3, D:10) a +0 long sword (27, -16, D:10) 14 arrows a +0 shortbow (28, -24, D:10) 16 sling bullets (30, -6, D:10) a +0 falchion (32, -56, D:10) 11 stones (32, -38, D:10) 20 sling bullets (32, -15, D:10) 21 stones (35, -34, D:10) a +0 robe a +0 dagger (43, -28, D:10) a +0 dagger (49, -15, D:10) 4 large rocks Level 11 of the Dungeon (5, 4, D:11) 10 gold pieces Level 12 of the Dungeon (0, 0, D:12) 3 boomerangs (13, -6, D:12) a +0 falchion (still there?) a +0 mace (still there?) Level 13 of the Dungeon (0, 0, D:13) a +0 hand crossbow (4, -13, D:13) a +2 cloak of magic resistance (4, -3, D:13) an arrow (5, -4, D:13) 3 arrows (7, -13, D:13) 15 arrows (unseen) (7, -4, D:13) an arrow (7, -1, D:13) a +0 leather armour (8, -6, D:13) a +0 long sword (8, -5, D:13) an arrow (9, -12, D:13) 20 gold pieces (9, -6, D:13) an arrow (10, -1, D:13) 19 gold pieces (11, -8, D:13) 21 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (5, 7, Lair:1) 15 stones (10, 8, Lair:1) 10 poisoned darts (23, -5, Lair:1) 22 stones