Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 19, D:1) a +0 club (1, 36, D:1) a +0 spear (2, 4, D:1) 20 sling bullets (2, 32, D:1) a +0 dagger a +0 club (9, -4, D:1) 19 stones (11, 20, D:1) 24 bolts (13, 32, D:1) 7 poisoned darts (14, 29, D:1) 22 sling bullets (15, 35, D:1) a +0 short sword (16, 16, D:1) 12 arrows (18, 22, D:1) 18 bolts (19, 6, D:1) 23 arrows (19, 22, D:1) a +0 dagger (20, 13, D:1) a +0 robe (21, 20, D:1) 12 bolts (22, 8, D:1) a +0 club (23, 23, D:1) a +0 short sword a +0 club (32, 8, D:1) a stone (33, 6, D:1) a +0 club (39, -1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -18, D:2) a +0 mace (18, -14, D:2) a +0 club (21, -33, D:2) a +0 ring mail (24, 11, D:2) 2 stones (32, -31, D:2) a +0 robe (32, 0, D:2) a +0 dagger (45, -17, D:2) 22 bolts (45, 7, D:2) a +0 short sword (48, -35, D:2) a +0 ring mail (52, -26, D:2) a +0 hunting sling (63, -33, D:2) a +0 robe a +1 whip of draining Level 3 of the Dungeon (4, 1, D:3) a +0 dagger a +0 dagger a +0 club (4, 2, D:3) a +0 club (6, -9, D:3) a +0 club (6, 8, D:3) a +0 helmet a +0 club a +0 animal skin a +0 dagger (7, 12, D:3) 15 stones (17, 24, D:3) a +0 leather armour (18, 25, D:3) a +0 flail (20, 17, D:3) a +0 flail (21, 17, D:3) a +0 spear (22, 2, D:3) a +0 quarterstaff (28, 16, D:3) a +0 scale mail a +0 club (31, 16, D:3) a +0 club (32, 0, D:3) a +2 spear of freezing (32, 8, D:3) a +0 dagger (32, 27, D:3) 20 arrows (39, 19, D:3) a +0 leather armour a +0 dagger (42, 13, D:3) a +0 scale mail a +0 hand axe (45, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 club (0, 1, D:4) a +0 leather armour (0, 6, D:4) a +0 mace (7, -22, D:4) a +0 hand axe (9, -16, D:4) 9 poisoned darts (13, -11, D:4) a +0 leather armour (17, -19, D:4) a +0 scale mail a +0 mace a +0 robe a +0 dagger (22, -36, D:4) a +0 hand axe (22, -20, D:4) 4 boomerangs a +0 hand axe (27, -9, D:4) a +0 spear (28, 20, D:4) a +0 falchion (30, -28, D:4) a +0 dagger (37, -31, D:4) a +2 whip of flaming a +0 robe (39, -27, D:4) a +0 ring mail (39, -11, D:4) a +0 plate armour (44, -28, D:4) a +0 plate armour (48, -19, D:4) a +0 giant club (48, -16, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) 28 arrows a +0 shortbow (2, -2, D:5) 17 stones (2, 12, D:5) a +0 hand axe (11, 8, D:5) a +0 dagger (16, 8, D:5) a +0 bardiche (17, -3, D:5) 2 arrows (18, -3, D:5) an arrow (19, -3, D:5) 2 arrows (21, -3, D:5) an arrow (22, -3, D:5) a +0 chain mail a +0 hand axe (22, -2, D:5) a +0 shortbow (22, 12, D:5) 20 bolts (23, -36, D:5) 24 arrows (32, -23, D:5) 18 poisoned darts (32, 6, D:5) 16 sling bullets (39, -36, D:5) 12 sling bullets Level 6 of the Dungeon (0, 0, D:6) 23 stones (5, 2, D:6) a +0 robe (10, -11, D:6) a +0 giant club (10, 34, D:6) 14 stones (18, 34, D:6) a +0 plate armour (23, 23, D:6) 2 boomerangs (24, 17, D:6) 13 arrows a +0 shortbow (30, -12, D:6) 7 gold pieces (37, -18, D:6) a +0 leather armour (40, 20, D:6) 10 stones (49, 9, D:6) 2 poisoned darts (49, 10, D:6) a poisoned dart (49, 13, D:6) a poisoned dart (49, 15, D:6) 4 poisoned darts Level 7 of the Dungeon (2, 11, D:7) a +0 flail (5, 12, D:7) a stone (6, -7, D:7) a +0 hand axe (6, 14, D:7) a +0 robe a +4 mace of freezing (7, 16, D:7) a +0 mace (8, -13, D:7) 2 arrows (8, -7, D:7) 3 arrows (8, -6, D:7) an arrow (9, -7, D:7) an arrow (10, -16, D:7) 18 arrows a +0 shortbow (10, 25, D:7) a +0 robe a +3 short sword (12, -17, D:7) 2 arrows (13, -17, D:7) a stone an arrow (13, 8, D:7) a +4 spear 18 stones a +0 robe (19, -12, D:7) a stone (21, 26, D:7) 13 stones (24, -9, D:7) a stone (25, -9, D:7) a stone (27, -9, D:7) a stone (27, -8, D:7) a stone (27, 41, D:7) a +0 plate armour (41, 18, D:7) a +0 ring mail a +0 falchion a +0 leather armour a +0 hand axe a +0 hand axe (46, 30, D:7) 3 arrows (49, 30, D:7) 2 arrows (50, 30, D:7) an arrow (52, 30, D:7) 7 arrows a +0 shortbow (54, 29, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 22 arrows (3, -27, D:8) a +0 robe (3, 0, D:8) an arrow (4, 0, D:8) 2 arrows (6, 0, D:8) an arrow (7, -13, D:8) 4 datura-tipped darts (14, 16, D:8) a +0 short sword (15, 16, D:8) a +0 club 3 stones (16, -34, D:8) a +2 animal skin a -2 spear (16, 1, D:8) a +0 dire flail (16, 16, D:8) a stone a +0 club (18, 16, D:8) a +0 dagger (19, 1, D:8) a +0 hand axe (19, 16, D:8) a stone (21, -10, D:8) a +0 leather armour (30, -30, D:8) 20 poisoned darts (32, -42, D:8) a +0 trident (38, 6, D:8) a +0 club (38, 7, D:8) a +0 mace (39, -1, D:8) a +2 short sword of freezing a +0 robe (40, 2, D:8) a +0 falchion (44, -39, D:8) 5 javelins (47, 9, D:8) 16 arrows (49, -31, D:8) a +0 leather armour (51, 10, D:8) a +0 club (52, 8, D:8) a +0 whip (52, 9, D:8) a +0 whip (52, 10, D:8) a +0 spear (55, -5, D:8) a cursed -2 flail (61, 12, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) the +4 trident of Courage {chaos, rN+ Dex+3} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). It protects you from negative energy. the ring "Wosk" {rPois Str-5 Int+6} [ring of poison resistance] It affects your strength (-5). It affects your intelligence (+6). It protects you from poison. Level 10 of the Dungeon Level 11 of the Dungeon [Shop] Vaohucunn's Serpentskin Sales a scarf of poison resistance (117 gold) 14 poisoned darts (72 gold) a +0 club of venom (41 gold) the Handbook of Intoxication (650 gold) Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Olgreb's Toxic Radiance Poison 4 no e - Venom Bolt Conjuration/Poison 5 no f - Alistair's Intoxication Transmutation/Poison 5 no an uncursed ring of poison resistance (260 gold) an uncursed ring of poison resistance (260 gold) 14 poisoned darts (72 gold) (0, 0, D:11) a +0 flail (15, 55, D:11) a cursed -1 whip (27, 48, D:11) 19 sling bullets (27, 55, D:11) a +0 giant club (31, 21, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Wikk's Weapon Shoppe a +2 halberd of flaming (326 gold) a +6 dagger of venom (584 gold) a +0 spear (51 gold) a +0 rapier (68 gold) 13 sling bullets (110 gold) a +0 flail (59 gold) a +2 short sword of venom (265 gold) a +0 hand axe (51 gold) [Shop] Jiaxunnepsu's Antique Armour Emporium a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +0 chain mail (94 gold) a +0 pair of gloves (94 gold) the +0 plate armour "Othraneyn" {rF+ Int-5 SInv} (644 gold) It affects your intelligence (-5). It protects you from fire. It lets you see invisible. a +0 cloak (94 gold) a +2 scale mail of cold resistance (441 gold) [Shop] Cyhud's General Store an uncursed ring of ice (300 gold) 4 curare-tipped darts (28 gold) a scroll of vulnerability (90 gold) a +2 robe (152 gold) 20 stones (24 gold) a +4 chain mail of cold resistance (378 gold) a phial of floods (480 gold) a scroll of vulnerability (90 gold) [Shop] Zoelomed's Armour Shoppe the cursed +1 robe "Dige" {rElec rC- Regen+ Str+3} (272 gold) It affects your strength (+3). It makes you vulnerable to cold. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. the +3 plate armour of Too Many Cooks {MR+ rCorr Dex+3 Stlth+} (1110 gold) It affects your dexterity (+3). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +1 crystal plate armour (1479 gold) the +0 leather armour of the Slorg {rN+ rCorr} (319 gold) It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (34 gold) a scarf of spirit shield (153 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) a +0 cloak (76 gold) (7, -26, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger (42, -1, D:12) the +1 scale mail of Divine Intervention {*Slow Dex+5} It affects your dexterity (+5). It may slow you when you take damage. Level 13 of the Dungeon (30, -3, D:13) a +0 quarterstaff Level 14 of the Dungeon (0, 0, D:14) a +0 giant club (1, -37, D:14) a +2 helmet of intelligence (19, 6, D:14) a large rock (19, 8, D:14) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Weykom's Distillery a potion of lignification (42 gold) a potion of agility (56 gold) a potion of brilliance (56 gold) a potion of agility (56 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of resistance (140 gold) Level 2 of the Orcish Mines [Shop] Qollyrowk's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Anteuf's Antique Weapon Emporium the +8 great mace "Sarcophage" {freeze, rC+ Dex+2} (1537 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. a +0 dagger (44 gold) a +0 war axe (77 gold) a +0 giant spiked club (41 gold) a +0 hand axe (66 gold) a +0 arbalest (99 gold) a +0 spear (66 gold) [Shop] Gamef's General Store 3 potions of haste (390 gold) a +2 leather armour of fire resistance (247 gold) the cursed +0 leather armour of the Serpent {rElec rN+++ Str-5 SInv} (360 gold) It affects your strength (-5). It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. It has a curse placed upon it. an uncursed staff of cold (325 gold) a scroll of teleportation (39 gold) a +0 dagger (26 gold) a scroll of remove curse (39 gold) a +1 cloak of invisibility (214 gold) [Shop] Padgh's General Store a potion of heal wounds (80 gold) a +0 morningstar (64 gold) a potion of lignification (48 gold) a +0 hand crossbow (56 gold) a scroll of enchant weapon (120 gold) +2 gold dragon scales (1472 gold) 8 atropa-tipped darts (76 gold) a book of Callings (480 gold) a +0 spear (48 gold) a +0 ring mail (64 gold) (0, 0, Orc:2) 3 scrolls of immolation (3, -3, Orc:2) a +0 mace a +0 scale mail (3, -2, Orc:2) a +0 long sword a +0 chain mail (4, -2, Orc:2) a +2 falchion of draining (4, -1, Orc:2) a +0 short sword (6, -4, Orc:2) a +0 glaive a +0 chain mail (7, -5, Orc:2) a +0 club (10, -1, Orc:2) a +0 war axe a cursed -2 chain mail a cursed -2 long sword (11, -1, Orc:2) a +0 ring mail a +0 robe a +0 whip a +0 dagger a +0 scale mail (11, 0, Orc:2) a +0 leather armour a +0 whip 2 boomerangs (12, -1, Orc:2) a +0 robe a +0 dagger (12, 0, Orc:2) a +0 plate armour a +0 dire flail of protection (18, -4, Orc:2) 3 large rocks (36, 11, Orc:2) a +0 club a +0 scale mail (36, 12, Orc:2) a +0 dagger a +0 robe (36, 13, Orc:2) a +0 club a +0 scale mail a +0 short sword a +0 plate armour (37, -1, Orc:2) a +0 giant club (37, 12, Orc:2) a +0 dagger a +0 flail a +0 leather armour a +0 dagger a +0 robe (38, 11, Orc:2) a +0 dagger a +0 robe (39, 12, Orc:2) a +0 glaive a +0 chain mail (57, 1, Orc:2) a +0 giant club a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 boomerangs (8, -8, Lair:1) a +0 war axe (9, 42, Lair:1) 26 stones (16, 1, Lair:1) 20 stones (16, 34, Lair:1) 9 stones (24, 5, Lair:1) a +0 dagger (50, 19, Lair:1) 22 bolts (57, 8, Lair:1) 4 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (17, 8, Lair:2) a +0 robe (17, 28, Lair:2) a +0 shortbow (27, 6, Lair:2) a +0 robe (28, 22, Lair:2) a +0 short sword (29, 6, Lair:2) 17 arrows (35, -19, Lair:2) 22 stones (43, 13, Lair:2) 15 stones (64, 23, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 25 stones (14, -44, Lair:3) 15 stones (17, -7, Lair:3) 8 arrows (41, -12, Lair:3) 25 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe a +0 rapier (0, 11, Lair:4) 24 stones (0, 21, Lair:4) 23 stones (11, 11, Lair:4) 10 stones (12, 0, Lair:4) a +0 trident (28, 22, Lair:4) 29 stones (32, 35, Lair:4) a book of Battle (33, -10, Lair:4) an uncursed amulet of faith Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed staff of cold (27, -9, Lair:5) a +0 short sword (29, -4, Lair:5) a +0 shortbow Level 6 of the Lair of Beasts Level 1 of the Shoals [Shop] Faca's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Zopramum's General Store a ration (80 gold) a scroll of holy word (120 gold) a +0 war axe (56 gold) a +0 battleaxe of holy wrath (219 gold) a scroll of noise (16 gold) a +8 plate armour of ponderousness (640 gold) an uncursed staff of power (400 gold) a potion of magic (128 gold) a ration (80 gold) Level 2 of the Shoals [Shop] Anaekhypn's Jewellery Shoppe the ring of Robustness {AC+8} (2432 gold) [ring of protection] It affects your AC (+8). the amulet "Yleoliel" {+Rage Str-4 Int+7 Dex+7} (1292 gold) [amulet of rage] It affects your strength (-4). It affects your intelligence (+7). It affects your dexterity (+7). It lets you go berserk. an uncursed ring of protection from magic (475 gold) an uncursed amulet of rage (760 gold) an uncursed amulet of guardian spirit (570 gold) a cursed ring of attention (85 gold) an uncursed amulet of the gourmand (570 gold) an uncursed amulet of magic regeneration (570 gold) an uncursed ring of ice (475 gold) the amulet "Giqunuom" {*Drain rPois rF+ Regen+ Stlth+} (862 gold) [amulet of regeneration] It protects you from fire. It protects you from poison. It increases your rate of regeneration. It causes draining when unequipped. It makes you more stealthy. a +5 ring of intelligence (782 gold) an uncursed ring of wizardry (570 gold) (0, 0, Shoals:2) a merfolk corpse (skeletalised by now) (1, -1, Shoals:2) a throwing net (1, 0, Shoals:2) a +0 trident (1, 1, Shoals:2) a merfolk skeleton (2, 1, Shoals:2) a +2 trident of piercing a +0 robe a +4 ring of dexterity (16, -12, Shoals:2) a throwing net (18, -24, Shoals:2) a +0 short sword of venom (19, 12, Shoals:2) an arrow (19, 14, Shoals:2) a merfolk corpse (20, 12, Shoals:2) an arrow (20, 13, Shoals:2) a +0 trident 2 arrows (21, 13, Shoals:2) a +0 shortbow 4 arrows a centaur corpse (23, 8, Shoals:2) 2 scrolls of random uselessness an uncursed ring of protection from fire an uncursed ring of stealth (23, 9, Shoals:2) 8 silver javelins (23, 12, Shoals:2) a silver javelin (24, 8, Shoals:2) a +2 ring of intelligence an uncursed ring of fire an uncursed amulet of magic regeneration an uncursed ring of wizardry an uncursed ring of magical power (25, 8, Shoals:2) 2 arrows (25, 9, Shoals:2) an arrow (27, 7, Shoals:2) an arrow (29, 5, Shoals:2) 4 arrows (30, 4, Shoals:2) a +0 longbow (unseen) Level 1 of the Spider Nest (25, -18, Spider:1) a +0 scale mail (39, -12, Spider:1) a +0 quarterstaff Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (14, 3, Slime:5) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (15, 2, Slime:5) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). a throwing net the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the +8 dagger of Xillurph {freeze, *Corrode MR+++ MP+9 Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may corrode you when you take damage.