Thargor the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of invisibility 5 potions of stabbing (9, 0, D) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 37, D) 4 scrolls of enchant armour (60, 36, D) the +1 quarterstaff "Vuurines" {antimagic, rC+ Str+9 Int-3 Dex-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+9). It affects your intelligence (-3). It affects your dexterity (-4). It protects you from cold. (60, 37, D) an uncursed staff of death (61, 0, D) an uncursed staff of air (61, 2, D) a +0 trident (61, 3, D) a +0 whip (61, 4, D) a +0 falchion (unseen) (61, 36, D) an uncursed staff of summoning (61, 37, D) a box of beasts (61, 40, D) a +0 glaive (still there?) a +3 scale mail of positive energy (still there?) (62, 0, D) an uncursed staff of air (62, 1, D) a +1 ring mail of magic resistance (62, 3, D) a +0 hand axe (62, 8, D) a +2 hand crossbow of flaming (62, 9, D) a +2 scimitar of holy wrath (62, 16, D) a +3 falchion of protection (62, 26, D) the +8 dagger of Ciqicvamno {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (62, 36, D) a +0 vorpal arbalest (62, 37, D) an uncursed staff of death (63, 0, D) the Tome of Fiery Evil Spells Type Level Known a - Corpse Rot Necromancy/Air 2 yes b - Sticky Flame Conjuration/Fire 4 no c - Starburst Conjuration/Fire 6 no d - Ignition Fire 8 no (63, 8, D) a cursed ring of attention (63, 16, D) the cursed +0 mace of True Grit {vamp, +Inv Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It lets you turn invisible. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (63, 27, D) a +0 quarterstaff of draining (63, 36, D) a potion of stabbing (63, 37, D) the Guide on Slavery and Feathers Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Call Canine Familiar Summoning 3 yes c - Airstrike Air 4 no d - Silence Hexes/Air 5 no e - Spellforged Servitor Conjuration/Summoning 7 yes (64, 27, D) an uncursed staff of summoning (65, 26, D) a +1 glaive of protection (67, 0, D) a +3 scale mail of magic resistance (68, 0, D) an uncursed staff of cold (70, 20, D) a +0 shortbow 20 arrows (70, 36, D) a +2 vorpal broad axe (71, 16, D) an uncursed staff of cold (71, 26, D) a +0 short sword (71, 29, D) a +0 glaive (still there?) a +0 chain mail (still there?) (71, 30, D) a +1 vorpal scythe (still there?) 6 silver boomerangs (still there?) a +0 plate armour (still there?) (71, 37, D) an uncursed staff of summoning (71, 38, D) the cursed +1 long sword of Quick Death {venom, Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It has a curse placed upon it. (72, 8, D) a +2 plate armour of positive energy (72, 9, D) the +3 dagger of Bankruptcy {vorpal, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (72, 16, D) an uncursed staff of summoning (72, 19, D) a +0 trident 8 boomerangs (72, 20, D) 5 large rocks (72, 21, D) the +6 rapier of Gozag's Approval {venom, +Rage rF+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from fire. It lets you go berserk. a +0 shortbow 28 arrows (72, 22, D) an arrow (72, 26, D) a +2 robe (72, 28, D) a +0 falchion (72, 29, D) a +0 mace a +0 ring mail (72, 30, D) a +0 dagger a +0 robe (73, 1, D) a phial of floods (73, 16, D) an uncursed staff of death (73, 27, D) a +1 longbow of flaming (73, 29, D) a +0 dagger (still there?) a +0 robe (still there?) (73, 37, D) a +3 leather armour of cold resistance