Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (7, -17, D:1) a +0 ring mail (22, 26, D:1) 14 bolts (24, -14, D:1) a +0 dagger (27, 18, D:1) a +0 robe Level 2 of the Dungeon (0, 18, D:2) a +0 robe (18, -12, D:2) a +0 club (31, -5, D:2) a +0 hand crossbow (46, 12, D:2) a +0 ring mail Level 3 of the Dungeon (2, 42, D:3) a scarf of invisibility (2, 44, D:3) a +0 scale mail (3, 10, D:3) a +0 flail (8, 21, D:3) a +0 dagger (20, 8, D:3) a +0 robe (28, 48, D:3) a +0 whip (37, 15, D:3) a +0 dagger a +0 ring mail (43, 22, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Ronkinky's Antique Weapon Shoppe a +3 spectral quarterstaff (540 gold) the +2 trident of Sudden Death {antimagic, rElec} (690 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. the +2 trident of the Peculiar Wishes {vorpal, rC+} (584 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 hand crossbow (70 gold) the +8 hand crossbow of Oradaj Loki {elec, Will+} (1226 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It increases your willpower. a +0 long sword (70 gold) a +3 great mace of holy wrath (574 gold) (9, 38, D:4) 21 arrows (10, -5, D:4) a +0 barding (12, 20, D:4) a +0 plate armour (15, -3, D:4) 6 boomerangs (22, 48, D:4) a +0 falchion (24, 39, D:4) a +0 whip a +0 whip a +0 whip (25, 38, D:4) a +0 short sword a +0 dagger a +0 club a +0 short sword a +0 short sword a +0 short sword a +0 dagger 3 poisoned darts (25, 39, D:4) a +0 club a +0 dagger 2 poisoned darts a +0 dagger a +0 club a +0 club a +0 dagger a +0 short sword a +0 dagger a +0 dagger (25, 40, D:4) a +0 whip of electrocution (26, 5, D:4) a +0 ring mail (26, 48, D:4) a +0 club (28, 16, D:4) a +0 club (38, 31, D:4) a +0 short sword (44, 26, D:4) 3 poisoned darts a +0 whip (56, 20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +1 short sword of holy wrath (14, 11, D:5) a +0 giant club (15, 12, D:5) a +0 flail a +0 ring mail (19, 5, D:5) a +0 ring mail (31, 39, D:5) 17 arrows (34, 16, D:5) 6 arrows (41, -16, D:5) a +0 leather armour (55, 0, D:5) a +0 halberd (55, 1, D:5) a +0 spear (56, 0, D:5) a +0 flail (57, -1, D:5) a +0 flail (61, -3, D:5) a +0 pair of gloves (64, 26, D:5) 20 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 9 arrows (3, -3, D:6) 22 bolts (10, 7, D:6) a +0 leather armour (20, 15, D:6) a +0 giant spiked club (29, 35, D:6) a +0 dagger (48, 0, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 chain mail (9, 26, D:7) a +0 dagger (9, 27, D:7) a +0 short sword (10, 14, D:7) 6 poisoned darts a +0 dagger (10, 15, D:7) a +0 dagger (10, 26, D:7) a +0 club a +2 short sword of speed (11, 1, D:7) a +1 whip of electrocution (12, 2, D:7) a +0 mace (13, 2, D:7) a +0 whip (21, -15, D:7) a +0 dagger (31, -9, D:7) a +0 whip (33, -12, D:7) a +0 club (33, -11, D:7) a +0 whip (33, -2, D:7) a +0 quarterstaff (43, -16, D:7) 19 sling bullets (44, -17, D:7) a +0 war axe a +0 robe (45, -16, D:7) a +0 great sword a +0 robe a +0 battleaxe a +0 chain mail a +1 falchion of holy wrath a +0 short sword 3 poisoned darts (45, -15, D:7) a +0 dagger (46, -20, D:7) a +0 war axe (46, -15, D:7) a +0 great mace (47, -20, D:7) 16 bolts (47, -14, D:7) a +0 ring mail (48, -15, D:7) a +1 short sword of protection (49, -16, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 flail (12, -2, D:8) a potion of attraction (19, 4, D:8) a +0 robe a +0 dagger (19, 27, D:8) a +0 whip (19, 38, D:8) 10 poisoned darts (20, 26, D:8) a +0 short sword (21, 25, D:8) a +0 short sword (21, 26, D:8) a +0 short sword a +0 dagger (22, 27, D:8) a +0 whip 8 poisoned darts (30, 6, D:8) a +0 dagger (32, 2, D:8) a +0 scale mail a +0 hand axe a +0 plate armour a +0 battleaxe (33, 1, D:8) a +2 short sword of electrocution (33, 6, D:8) a +0 battleaxe a +0 robe (35, 9, D:8) a +0 leather armour a +0 flail (36, 11, D:8) a +0 club (36, 12, D:8) a +0 short sword a +0 dagger (37, 10, D:8) a +0 leather armour a +1 mace of holy wrath (37, 11, D:8) a +0 club (37, 12, D:8) a +0 club (38, 12, D:8) a +0 short sword (43, 3, D:8) a +0 club (53, -14, D:8) a +0 long sword (53, 27, D:8) a +0 short sword a +0 ring mail (54, -13, D:8) a +5 scimitar a +0 robe (55, -13, D:8) a +4 hand axe a +0 robe (56, -10, D:8) a +6 dagger a +0 robe a +0 dagger a +0 robe (60, 22, D:8) a +0 club (62, 31, D:8) 8 arrows a +0 shortbow Level 9 of the Dungeon (3, -27, D:9) a +0 club (4, -27, D:9) a +0 club (5, -29, D:9) a +0 dagger (9, -41, D:9) a +0 hand axe (15, 4, D:9) a +0 long sword a +0 chain mail (17, 4, D:9) a +0 dagger (18, -15, D:9) a +0 hat of stealth (18, -14, D:9) the +6 whip of Chaos {vorpal, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (20, -4, D:9) a +0 flail (20, 2, D:9) a +0 ring mail (28, -38, D:9) 21 arrows a +0 shortbow (30, -42, D:9) a +0 mace Level 10 of the Dungeon [Shop] Joclutu's Assorted Antiques a scroll of fear (87 gold) a wand of acid (8) (600 gold) a scroll of blinking (187 gold) Naqaq's Guide on Dislocated Summoning (5917 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Summon Lightning Spire Summoning/Air 4 no c - Dispersal Translocation 6 no d - Malign Gateway Summoning/Translocation 7 no a wand of digging (6) (500 gold) a condenser vane (1000 gold) a +0 mace (75 gold) a scroll of identify (50 gold) a scroll of enchant weapon (187 gold) a scroll of immolation (87 gold) (0, 0, D:10) a +0 chain mail (3, 2, D:10) the +4 morningstar "Pafof" {vorpal, Fly Will++ Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It grants you flight. It greatly increases your willpower. It makes you more stealthy. (5, 6, D:10) a +0 ring mail (11, 1, D:10) a +0 short sword (20, -4, D:10) a staff of fire (21, -12, D:10) a +0 hand axe (36, -13, D:10) 13 poisoned darts (36, -2, D:10) a +0 troll leather armour (38, -17, D:10) 12 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 18 arrows (15, -26, D:11) 13 poisoned darts (15, -23, D:11) +0 acid dragon scales (15, 15, D:11) 13 arrows (22, -25, D:11) a potion of attraction the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (5, 39, Lair:1) 26 sling bullets (7, 30, Lair:1) a +0 helmet a +0 cloak (16, 19, Lair:1) a staff of death (22, 16, Lair:1) 24 arrows (39, 19, Lair:1) a +0 giant club (40, 28, Lair:1) 20 arrows (46, 27, Lair:1) a +0 trident (53, 30, Lair:1) a +0 leather armour (56, 31, Lair:1) a +0 robe (57, 27, Lair:1) 11 arrows (61, 49, Lair:1) a +0 spear (63, 41, Lair:1) a +0 long sword (64, 13, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (1, 9, Lair:2) a +0 helmet (10, -29, Lair:2) a +0 plate armour (12, 2, Lair:2) a +0 leather armour (14, 6, Lair:2) the +11 dire flail "Eduontoe" {venom, +Rage Str-4 Dex+4 SInv} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your dexterity (+4). It lets you see invisible. It lets you go berserk. (23, -31, Lair:2) a +0 chain mail (25, 0, Lair:2) a +0 war axe (32, 12, Lair:2) a +0 helmet (33, 6, Lair:2) a +0 shortbow (56, -3, Lair:2) a +0 mace Level 3 of the Lair of Beasts (12, 12, Lair:3) a hydra corpse (skeletalised by now) (18, 2, Lair:3) 24 sling bullets (19, -22, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 gold pieces (1, 16, Lair:4) a +0 leather armour