Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (12, -25, D:1) a +0 dagger (22, 9, D:1) 15 poisoned darts (39, -12, D:1) a +0 whip (42, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -18, D:2) a +0 dagger a +0 hunting sling 15 stones a +0 short sword (2, 0, D:2) a +0 short sword 2 stones (3, 3, D:2) 11 gold pieces (4, -28, D:2) a +0 club (13, -23, D:2) a +0 vampiric hand axe a +0 scale mail (15, -24, D:2) a +0 club (16, -17, D:2) a +0 spear (18, -27, D:2) a +0 club (18, -26, D:2) a +0 short sword of speed a +0 animal skin a +0 dagger (19, -34, D:2) a +0 dagger (19, -27, D:2) a +0 club a +0 club a +0 club a +0 club (19, -24, D:2) a +0 dagger (19, 5, D:2) a +0 quarterstaff (20, -28, D:2) a +0 club (22, -29, D:2) a +0 dagger (24, -31, D:2) a +0 club (24, -3, D:2) a +0 dagger 4 stones (27, -9, D:2) a +0 robe (27, 7, D:2) 18 arrows (45, -1, D:2) 10 poisoned darts Level 3 of the Dungeon [Shop] Junumanwa's Jewellery Boutique an amulet of regeneration (420 gold) a ring of willpower (350 gold) a +6 ring of strength (819 gold) a ring of protection from fire (350 gold) a ring of protection from cold (350 gold) the amulet of Paoticum {Regen+ Slay+2} (635 gold) [amulet of regeneration] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Regen: It increases your rate of health regeneration. a +6 ring of strength (819 gold) an amulet of the acrobat (420 gold) a ring of protection from fire (350 gold) a ring of positive energy (280 gold) an amulet of magic regeneration (420 gold) a ring of protection from cold (350 gold) a ring of flight (245 gold) a ring of flight (245 gold) (0, 0, D:3) 11 stones (15, 38, D:3) a +0 club (24, 40, D:3) a +0 short sword a +0 chain mail (25, -3, D:3) a +0 dagger (34, 1, D:3) 27 bolts (39, 1, D:3) a +0 trident a +0 leather armour (47, 20, D:3) 15 stones (48, 2, D:3) a +0 short sword (48, 7, D:3) a +0 helmet Level 4 of the Dungeon (2, 21, D:4) a +0 scythe (5, -1, D:4) a +0 ring mail (5, 10, D:4) a +0 dagger (13, 11, D:4) a +0 leather armour (25, 26, D:4) a +0 dagger (26, 26, D:4) a +0 hand axe (31, 29, D:4) a +0 chain mail a +0 hand axe (44, 11, D:4) a +0 ring mail (45, 28, D:4) a +0 arbalest (51, 47, D:4) a +0 dagger (57, -10, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) 27 arrows (3, -31, D:5) a +0 ring mail (13, -37, D:5) a ring of ice (13, -26, D:5) 15 stones (14, -32, D:5) the +7 giant club "Famech" {vamp, +Rage rC- Int+5 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. +Rage: It lets you go berserk. (29, -19, D:5) 21 sling bullets (32, -23, D:5) a +0 dagger a +0 robe (33, -24, D:5) a +0 hand axe (34, -25, D:5) a +0 short sword a +0 leather armour (35, -26, D:5) a +0 dagger a +0 leather armour a +0 shortbow 19 arrows (37, -27, D:5) a +0 dagger (37, -6, D:5) a +0 leather armour (38, -29, D:5) a +0 spear a +0 scale mail (40, -29, D:5) a +1 vampiric spear a +0 flail (42, -6, D:5) a +0 morningstar (46, -6, D:5) a +0 long sword (50, -18, D:5) a +0 giant club a +0 club (53, -26, D:5) a +0 halberd (55, -38, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (5, -1, D:6) a staff of poison (10, 16, D:6) a +0 leather armour (17, 1, D:6) a +0 club (18, 1, D:6) a +0 club (19, 1, D:6) a +0 leather armour a +2 dagger of venom a +0 robe a +0 dagger a +0 flail (19, 2, D:6) a +0 club (20, 1, D:6) a +0 spear (20, 39, D:6) a +0 dagger of draining (21, -3, D:6) a +0 scale mail 5 boomerangs a +0 dagger of venom (22, 5, D:6) 19 stones a +0 leather armour a +0 trident (23, 38, D:6) a +0 rapier a +0 chain mail (38, 28, D:6) a +0 ring mail (39, 32, D:6) a +0 mace a +0 ring mail (39, 35, D:6) a +0 hand axe (40, 33, D:6) a +0 club (40, 35, D:6) a +0 flail (41, 33, D:6) a +0 whip (46, 13, D:6) a +0 trident Level 7 of the Dungeon [Shop] Guarhap's Firing Range the +6 hunting sling of the Jester {vorpal, rC+ Int+3 Dex+2 Stlth+} (773 gold) Any stone fired from it inflicts extra damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. a +3 longbow of flaming (326 gold) a +0 hunting sling (19 gold) 3 boomerangs (19 gold) a +2 longbow of freezing (261 gold) a throwing net (39 gold) a +0 arbalest (58 gold) a manual of Throwing (1435 gold) 21 sling bullets (136 gold) a +0 arbalest (58 gold) (0, 0, D:7) a bullfrog corpse (1, 2, D:7) a +0 short sword (still there?) an orc corpse (still there?) (2, -12, D:7) a +0 trident a +0 club 3 boomerangs a +0 hand axe a +0 hand axe an orc corpse (2, 0, D:7) a +0 whip (5, -1, D:7) a +0 mace (still there?) an orc corpse (still there?) (9, -1, D:7) 16 stones (20, -21, D:7) a bolt (20, -20, D:7) a throwing net (21, -20, D:7) a bolt (still there?) a sling bullet (still there?) (22, -24, D:7) a bolt (22, -23, D:7) a javelin (22, -21, D:7) a javelin (22, -20, D:7) a sling bullet (still there?) an arrow (still there?) the Ecumenical Temple